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2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-26Patch 614223: _sfxMode fixJames Brown
svn-id: r5019
2002-09-25Fix annoying indentation of the CHECK_HEAP macroJames Brown
svn-id: r5018
2002-09-25Patch 613933: Return code for validateresource.James Brown
svn-id: r5017
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-24fix for bug #613369; added some files to .cvsignoreMax Horn
svn-id: r5015
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014
2002-09-24Patch 613597: Sam and Max object ordering fixme thingzie.James Brown
svn-id: r5013
2002-09-24Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga ↵Travis Howell
works again. svn-id: r5012
2002-09-23Changed WBWINDOW arg/tooltype to WINDOWRuediger Hanke
svn-id: r5011
2002-09-23Scaler color fix for Radeon cards in 32 bit depth (and possibly other PC ↵Ruediger Hanke
graphics cards, too) svn-id: r5010
2002-09-23Compilation fixes. Overlay functions are stubs only at the moment.Ruediger Hanke
svn-id: r5009
2002-09-23Patch #612847: Sam and Max painting subgame fixJames Brown
svn-id: r5008
2002-09-22fixed cursor trailMax Horn
svn-id: r5007
2002-09-22Remove mention of Windows GDI buildTravis Howell
svn-id: r5005
2002-09-22Add fix meTravis Howell
svn-id: r5004
2002-09-22Add changes from MakefileTravis Howell
svn-id: r5003
2002-09-22taking out the -Werror again for now, till we have time to resolve some ↵Max Horn
other build warnings svn-id: r5002
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
svn-id: r5001
2002-09-22Add hack from trin to make zak256 sfx/music work again.Travis Howell
Add Makefile changes to Makefile.mingw svn-id: r5000
2002-09-22fixed the non-POD warning for real this timeMax Horn
svn-id: r4999
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-22tied to fix 'non-POD type' warning in some GCC versions; moved some common ↵Max Horn
code to saveload.h svn-id: r4997
2002-09-22added -Wno-unknown-pragmas to fix warnings related to #pragma markMax Horn
svn-id: r4996
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-22don't tolerate warningsMax Horn
svn-id: r4994
2002-09-22guess what? riiight! more warning fixes :-)Max Horn
svn-id: r4993
2002-09-22yet more warning fixesMax Horn
svn-id: r4992
2002-09-21more warning fixesMax Horn
svn-id: r4991
2002-09-21fixed warningMax Horn
svn-id: r4990
2002-09-21DIG: added hack to allow turn on light bridgePaweł Kołodziejski
svn-id: r4989
2002-09-21trivial cleanupMax Horn
svn-id: r4988
2002-09-21Added the following patch:Travis Howell
[ 598121 ] Cursor cosmetics svn-id: r4987
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-21added support for sound volume for smush samples(IACT) in the dig (propably bad)Paweł Kołodziejski
svn-id: r4985
2002-09-21partial fix for bug #605970Max Horn
svn-id: r4984
2002-09-20Patch #612277: text rendering crash + spacing issueMax Horn
svn-id: r4983
2002-09-20updated VC6 filePaweł Kołodziejski
svn-id: r4982
2002-09-20removed old smush playerPaweł Kołodziejski
svn-id: r4981
2002-09-20fixed placement subtitles in smush(the dig)Paweł Kołodziejski
svn-id: r4980
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-19based on my findings for guifont, I changed string.cpp to read the char ↵Max Horn
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978
2002-09-19NewGui now has its own mouse cursor code -> again one less dependency on ↵Max Horn
Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs svn-id: r4977
2002-09-19found out that guifont actually contains a char width table -> make use of ↵Max Horn
it now svn-id: r4976
2002-09-19removed obsolete font drawing code from old GUI to make CCCP happy :-)Max Horn
svn-id: r4975
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues ↵Max Horn
(this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro) svn-id: r4974
2002-09-19moved the Scumm specific dialogs to scumm/dialogs.*Max Horn
svn-id: r4973
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971