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AgeCommit message (Expand)Author
2018-03-20XEEN: Fix GMM savegame loads were waiting until a turn had passedPaul Gilbert
2018-03-20XEEN: Fix transferring items between characters in items dialogPaul Gilbert
2018-03-20TUCKER: Remove unhelpful commentAdrian Frühwirth
2018-03-20TUCKER: Reset panel type to normal after loading a savegameAdrian Frühwirth
2018-03-20TUCKER: Remove superfluous workaround for Trac#4156Adrian Frühwirth
2018-03-20CREATE_PROJECT: Place libs requiring symbols before libs providing themBastien Bouclet
2018-03-20BLADERUNNER: Simplified detection tablesEugene Sandulenko
2018-03-20PSP2: fix touch sometimes not directly under fingerrsn8887
2018-03-19XEEN: Fix Items dialog header when an item is selectedPaul Gilbert
2018-03-19XEEN: Fix whether events are checked after openGrate callsPaul Gilbert
2018-03-19XEEN: Fix setSpeedTable crash after missed ranged attackPaul Gilbert
2018-03-19XEEN: Standardize on a single SPELLS_PER_CLASS definePaul Gilbert
2018-03-19TUCKER: Work around original game bug when using the map in the mall in part ...Adrian Frühwirth
2018-03-19TUCKER: Implement workaround for original script bug mentioned in commit 23fd...Adrian Frühwirth
2018-03-19BLADERUNNER: Fix bug with path generator in GenericWalkerA actorEugene Sandulenko
2018-03-19BLADERUNNER: Mark a bug in original codeEugene Sandulenko
2018-03-19TITANIC: Fix small memory leakTorbjörn Andersson
2018-03-19I18N: Regenerate translations data fileThierry Crozat
2018-03-18XEEN: Fix crash on Cast Spell dialog for non-spell castersPaul Gilbert
2018-03-18XEEN: Fix glitched border of Identify Monster dialogPaul Gilbert
2018-03-18XEEN: Fix Town Portal town selection dialogPaul Gilbert
2018-03-18XEEN: Don't show a 'None Ready' spell in spell selection dialogPaul Gilbert
2018-03-18XEEN: Fix spells list selection for Vertigo guildPaul Gilbert
2018-03-18XEEN: Add an enum SpellsCategory enum, code simplification using itPaul Gilbert
2018-03-18TUCKER: Actually implement mof opcodeAdrian Frühwirth
2018-03-18XEEN: Fix display of Spell Info dialog in Guild shopsPaul Gilbert
2018-03-18TUCKER: Add missing buv and c0v opcodesAdrian Frühwirth
2018-03-18BLADERUNNER: Round coordinates to two decimalsThomas Fach-Pedersen
2018-03-18XEEN: Fix display of Spells list dialog within Guild shopsPaul Gilbert
2018-03-18XEEN: Properly write party character data when saving the gamePaul Gilbert
2018-03-18BLADERUNNER: Added FreeSlotB actorEugene Sandulenko
2018-03-18BLADERUNNER: Added FreeSlotA actorEugene Sandulenko
2018-03-18SDL: Split joystick mouse event generation into two functionsBastien Bouclet
2018-03-17XEEN: Fix Guild membership checkPaul Gilbert
2018-03-17XEEN: Fix using pyramid to travel to the Dark SidePaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
2018-03-17XEEN: Fix display of Lloyd's Beacon spellPaul Gilbert
2018-03-18TUCKER: Get rid of strcpy()Adrian Frühwirth
2018-03-18BLADERUNNER: Actors fixesPeter Kohaut
2018-03-17BLADERUNNER: Added Hanoi actorEugene Sandulenko
2018-03-17XEEN: Fix damaging characters from poisoned wellPaul Gilbert
2018-03-17I18N: Update translation (German)Lothar Serra Mari
2018-03-17BLADERUNNER: Added OfficerGrayford actorEugene Sandulenko
2018-03-17TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645Adrian Frühwirth
2018-03-17TUCKER: Fix incorrect transition of Lola animationAdrian Frühwirth
2018-03-17XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame...Paul Gilbert
2018-03-17TITANIC: Fix DoorbotScript _stateIndex cycling checkPaul Gilbert
2018-03-17BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-03-17BLADERUNNER: Added combatPeter Kohaut
2018-03-17GRAPHICS: Dont clip in the non-clip version of drawRoundedSquareAlgBastien Bouclet