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2009-03-06Added more ps2_* pseudo-posix entries for PS2 backend inMax Lingua
fs/stdiostream.cpp to properly support eof / clearerr. svn-id: r39143
2009-03-06Oops!Max Lingua
Forgot to commit backends/fs/ps2/ps2-fs.cpp in #36014 (here it comes!) svn-id: r39142
2009-03-06Implemented _overlayFormat in Gs2dScreenMax Lingua
Modified PS2FSNode openForReading -> createReadStream openForWriting -> createWriteStream Started Common::EventManager *OSystem::getEventManager() on backend side... svn-id: r39141
2009-03-05- Change Resource::LRU to use Common::ListGreg Frieger
- Real patch filename stored and used instead of calling patch_sprintf_funct() - some fprintf()s replaced with debug() and warning() svn-id: r39140
2009-03-05Removed Resource.location_dir_nameGreg Frieger
svn-id: r39139
2009-03-05readResourcePatchesSCI0 and readResourcePatchesSCI1 merged. Some clean-upsGreg Frieger
svn-id: r39138
2009-03-05don't crash if sound has been disabled or the backend driver failed to ↵Andre Heider
initialize. svn-id: r39137
2009-03-05Add minor verb code differences in Elvira 1/2.Travis Howell
svn-id: r39136
2009-03-05Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as ↵Max Horn
well as our unit tests, ouch) handled SEEK_END incorrectly (using -offset instead of offset), contrary to what the docs said and what fseek does. Hopefully I found and fixed all affected parts, but still watch out for regressions svn-id: r39135
2009-03-05Added a missing NULLingSven Hesse
svn-id: r39134
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-04sword1: removed custom checks for thumbnails, using graphics/thumbnail.h ↵Fabio Battaglia
functions instead svn-id: r39130
2009-03-04Fix bug #2621207 "GUI: Debug console glitch".Johannes Schickel
svn-id: r39128
2009-03-04Enabled LoL for MSVCFilippos Karapetis
svn-id: r39127
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
svn-id: r39125
2009-03-04Updated the MSVC project files for the SCI engine and the ScummVM common ↵Filippos Karapetis
code with the latest changes svn-id: r39124
2009-03-04Fixed compilation when ENABLE_LOL is not setFilippos Karapetis
svn-id: r39123
2009-03-04sword1: disable saving/loading through GMM when in game menuFabio Battaglia
svn-id: r39122
2009-03-04sword1: enable thumbnails when saving through GMMFabio Battaglia
svn-id: r39121
2009-03-04SCI: Removed unused FEED_MODE_DEAD, extended FIXME comment for FEED_MODE_RESTARTMax Horn
svn-id: r39119
2009-03-04SCI: Merged polled player & PCMFeedAudioStream -> PolledPlayerAudioStreamMax Horn
svn-id: r39118
2009-03-04SCI: Added FIXME about Opl2 driver hardcoding sample rate. well, we probably ↵Max Horn
should ditch that one and use our fmopl... svn-id: r39117
2009-03-04SCI: Merged sfx/mixer.cpp into sfx/player/polled.cppMax Horn
svn-id: r39116
2009-03-04SCI: Replaced sfx_iterator_make_feed and associated code by ↵Max Horn
Audio::makeLinearInputStream svn-id: r39115
2009-03-04Added capabilities to allow BT Mouse supportLars Persson
svn-id: r39114
2009-03-04SCI: Use Audio::Timestamp instead of sfx_timestamp_tMax Horn
svn-id: r39113
2009-03-04Added Audio::Timestamp class, based on SCI's sfx_timestamp_t; also provide a ↵Max Horn
unit test for it, based on the old (and very outdated) timetest.cpp. To be used by Audio::Mixer one day... svn-id: r39112
2009-03-04SCI: mixer cleanupMax Horn
svn-id: r39111
2009-03-04Fixed weirdness in groovie (as reported on scummvm-devel)Max Horn
svn-id: r39109
2009-03-04SCI: Moved script.cpp from scicore/ to engine/ (because its header file is ↵Max Horn
there, and it seems its funcs are only called from stuff in engine/) svn-id: r39108
2009-03-04SCI: Reduce header interdepsMax Horn
svn-id: r39107
2009-03-04SCI: cleanupMax Horn
svn-id: r39106
2009-03-04SCI: Added TODO (rect_t should be replaced by Common::Rect), minor tweaksMax Horn
svn-id: r39105
2009-03-04Removed stale READ_PS2.TXTMax Lingua
svn-id: r39104
2009-03-04SCI: Fix warningsMax Horn
svn-id: r39103
2009-03-04- 0.13.x friendly ;-)Max Lingua
- new GUI/themes - no more funky colors! - load/delete saved games - cleaned-up Makefile.PS2 : - dropped multiple extra paths - dropped deprecated deps (UCL, MPEG2) - all possible devices are supported to store, play and save games: - CD - HD - USB - MC - REMOTE ! (this could actually be anywhere on the internet as long as you run "ps2client listen" on the machine on the other side that hosts the games) - tested from : - ps2link - uLE - toxicOS - tested with: - bass - bs1 - mi1 - comi - indy4 - ft - ite - ihnm - elvira1 - dig - kyra - lure - simon2 - goblins1 Played all those games in 1 session using RTL. Very smooth, sub-second RTL experience. No crash! - new PAL/NTSC detection : we are now reading the flavor from PS2 ROM, it should work on all PS2 slim too - new PAL TV centering : no more missing chunk of games on top/bottom - we can now read the savefiles from Linux/SDL and other backends! if you add that you can read them from remote together with the games that you already have there, you can imagine the fun ;-) - we fully implement RTL with every games/engine - we nicely reboot / shutdown on quit - fully support for themes/savegames paths. Run from MC, play the games on remote and store your data on USB or HD. No limits! - universal write/read for every media (of course no write on CD/DVD!) - fully async / DMA read-write access to every media (even MC!) - optimized cache/read-ahead for every media - now COMI is fast and enjoyable from remote as it is from CD ;-) - non polluting MC storage, just 1 folder + 1 icon, so that you can copy all your settings / saved games to another MC in one go! svn-id: r39102
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-03-03- ResourceManager uses HashMap to store and access resource info.Greg Frieger
- Changes and clean-ups in resource loading code. svn-id: r39098
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
svn-id: r39097
2009-03-03Added missing checkCd() execution when loading through GMMFabio Battaglia
svn-id: r39096
2009-03-03Enabled and hopefully fixed GMM saving/loading for sword1Fabio Battaglia
svn-id: r39095
2009-03-03Renamed parameter to silence warning.Torbjörn Andersson
svn-id: r39094
2009-03-03Merged unpackDCL_hdyn() and unpackDCL() and removed some unused codeFilippos Karapetis
svn-id: r39093
2009-03-03Fixed crash in SQ4Filippos Karapetis
svn-id: r39091
2009-03-03Cleaned up some commentsFabio Battaglia
svn-id: r39090
2009-03-03SCI1: Improved color mapping when drawing line/box/text. Text with ↵Greg Frieger
transparent background now displays correctly. svn-id: r39089
2009-03-03Corrected click handling when a text message is displaying to properly ↵Paul Gilbert
dismiss the text, rather than trying to immediately perform another action svn-id: r39088
2009-03-03Changed the int16[5] array used in pathfinding to a structure with ↵Paul Gilbert
explicitly named fields svn-id: r39087
2009-03-03Formatting fixesPaul Gilbert
svn-id: r39086
2009-03-02Add playtime feature support to sword1Fabio Battaglia
svn-id: r39083