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2019-09-03HDB: Fix copy/paste error in map centering code.Eugene Sandulenko
This prevents us from seeing NO TILES in MAP10
2019-09-03HDB: Added more constants instead of magic numbersEugene Sandulenko
2019-09-03HDB: Fix another incorrect allocation/deallocation.Eugene Sandulenko
This leads to double free, because gfxList contains list to pointers to gfxCache, which is managed by the Gfx code
2019-09-03HDB: Fix game restartingEugene Sandulenko
2019-09-03HDB: Hid some debug messages to deeper levelEugene Sandulenko
2019-09-03HDB: Fix progress bar renderingEugene Sandulenko
2019-09-03HDB: More Lua script patches to MAP30.LUAEugene Sandulenko
2019-09-03HDB: Added line references to the script patchesEugene Sandulenko
2019-09-03HDB: Added script patch from MAP21.LUAEugene Sandulenko
2019-09-03HDB: Animate BridgesNipun Garg
2019-09-03HDB: Add Lua Patch for Map11Nipun Garg
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Add Patches for Map10Nipun Garg
2019-09-03HDB: Add Debug Output for Actions ListNipun Garg
2019-09-03HDB: Fix checkActionList()Nipun Garg
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Differentiate Debug messagesNipun Garg
2019-09-03HDB: Fix uninitialized readNipun Garg
2019-09-03HDB: Add warningsNipun Garg
2019-09-03HDB: Initialise class variablesEugene Sandulenko
2019-09-03HDB: Remove redundant freesEugene Sandulenko
ManagedSurface takes care of freeing itself
2019-09-03HDB: Fix loadingEugene Sandulenko
2019-09-03HDB: Fix memory leaks in MenuNipun Garg
2019-09-03HDB: Delete all _tTileLookupArray values at onceNipun Garg
2019-09-03HDB: Refactor getPicGfx(), getTileGfx() and fix...Nipun Garg
... memory leaks
2019-09-03HDB: Add _animTiles to fix memory leaksNipun Garg
2019-09-03HDB: Fix delete command for _dirNipun Garg
2019-09-03HDB: Delete Cached gfx data in one placeNipun Garg
2019-09-03HDB: Fix more memory leaksNipun Garg
2019-09-03HDB: Fix memory leaks when stream is returned NULLNipun Garg
2019-09-03HDB: Fix memory leak due to removed animTargetsNipun Garg
2019-09-03HDB: Delete Player Graphics in destructorNipun Garg
2019-09-03HDB: Fix memory leaks due to findFirstData()Nipun Garg
2019-09-03HDB: Fix double free() and meaningless 'new' allocationsEugene Sandulenko
2019-09-03HDB: NULL each tile after calling destructorNipun Garg
2019-09-03HDB: Convert _surface from struct to pointerNipun Garg
2019-09-03HDB: Fix memory leaks in AI listsNipun Garg
2019-09-03HDB: Fix memory leaks with FileMan::findFiles()Nipun Garg
2019-09-03HDB: Remove redundant FileMan functionNipun Garg
2019-09-03HDB: Remove redundant custom free() functionNipun Garg
2019-09-03HDB: Fix memset()Nipun Garg
2019-09-03HDB: Fix memory leaksNipun Garg
2019-09-03HDB: More var initialisationEugene Sandulenko
2019-09-03HDB: Fix memory leak in Player GraphicsNipun Garg
2019-09-03HDB: Fix uninitialised variablesEugene Sandulenko
2019-09-03HDB: Fix GfxCache memory leakNipun Garg
2019-09-03HDB: Fix _fontSurfaces memory leakNipun Garg
2019-09-03HDB: Fix warningNipun Garg
2019-09-03HDB: Fix delete mismatchEugene Sandulenko
2019-09-03HDB: Fix uninitalised readsEugene Sandulenko