aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-10-18SCI: Hopefully fix bug #6718 in LSL6 PolishFilippos Karapetis
View flags are mainly used by LB2. The flag in the LSL6 view seems to be garbage, so we ignore it
2014-10-18SCI: Separate the rest of the detection-only functionsFilippos Karapetis
This should fix bug #6717 - "SCI fallback detection assert failure"
2014-10-18SCI: Rename the version of addAppropriateSources() used in detectionFilippos Karapetis
2014-10-18SCI: Fix some typos, and remove some redundant curly bracesFilippos Karapetis
2014-10-17TINSEL: Move object creation from constructor to run()Torbjörn Andersson
Moved the creation of _midiMusic, _pcmMusic, _sound and _bmv from the constructor to run(). It was reported on the forum that the MT-32 emulator didn't work for Discworld, and I'm speculating that this is because it was being initialized before the "extra path" had been added to the search path. It's likely that not all of these objects are needed for every version of the game. Fixing that is left as an exercise for someone more familiar with the different game versions than me.
2014-10-16MADS: Fix stopping digital audio, music, and palette cycling when animation endsPaul Gilbert
2014-10-16TSAGE: R2R - Remove useless includesStrangerke
2014-10-16TSAGE: Move Air Duct and Vampire lair mazes in separate source filesStrangerke
2014-10-15MADS: Save redundant reloads of digital audio when switching animationsPaul Gilbert
2014-10-15SCI: Simplify check for non-alphanumeric characters in the parserFilippos Karapetis
This is also for bug #6608. Many thanks to wjp for his help with this
2014-10-15SCI: Ignore most of the non-alphanumeric characters in the parserFilippos Karapetis
This is a more proper handling of non-alphanumeric characters (e.g. apostrophes) in SCI games with a parser - bug #6608
2014-10-15MADS: Move all the anim and text view code into a common classFilippos Karapetis
The animation and text players are more or less common among all MADS games
2014-10-15MADS: Initial implementation of sound driver handling for V2 gamesFilippos Karapetis
2014-10-15MADS: Bugfix for the text view debugger commandFilippos Karapetis
2014-10-14MADS: Correct the color for the top/bottom line bounding the cutscenePaul Gilbert
2014-10-14MADS: Fix clearing on-screen messages when the cutscene animation changesPaul Gilbert
2014-10-14MADS: Implement subtitles for animation cutscenesPaul Gilbert
2014-10-14MADS: Fix to exit game safely when sound driver hasn't been createdPaul Gilbert
2014-10-14CGE2: Add detection for English v1.0 version of the gameThierry Crozat
2014-10-14TSAGE: R2R - Fix a bug when trying to exit the ship console after playing ↵Strangerke
Outpost Alpha
2014-10-13MADS: New conversation message logic for cutscene animationsPaul Gilbert
2014-10-14MADS: Handle the unimplemented 'D' animation commandFilippos Karapetis
2014-10-14MADS: Properly skip empty lines in animation filesFilippos Karapetis
2014-10-13TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ↵Strangerke
ringworld2_scenes1
2014-10-13MADS: Add debugger commands for playing text and anim cutscenesPaul Gilbert
2014-10-13MADS: Fix playback of digital audio during animation sequencesPaul Gilbert
2014-10-13MADS: Further fixes for palette cycling during animationsPaul Gilbert
2014-10-13SCI: WordingFilippos Karapetis
2014-10-13SCI: Set the NS rect for all cases in GK1 (bug #6729)Filippos Karapetis
2014-10-13SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music"Filippos Karapetis
Thanks to waltervn for his help
2014-10-13SCI: Add comments for the MT-32/GM patch contentsFilippos Karapetis
2014-10-13SCI: Add another version of LockerGnome Quest ReduxFilippos Karapetis
2014-10-13SCI: Re-enable the entry for LSL1 remakeFilippos Karapetis
The entry is valid, verified by waltervn
2014-10-13TSAGE: R2R - Some refactoring in Scene1337::Action12Strangerke
2014-10-13TSAGE: R2R - Fix bug in getRandomCardFromHand()Strangerke
2014-10-13TSAGE: R2R - Some more renaming in scene 1337Strangerke
2014-10-13TSAGE: R2R - Remove a hack in Scene1337::Action12Strangerke
2014-10-12MADS: Move OPL creation from the engine to SoundManagerPaul Gilbert
2014-10-12MADS: Better initialization of animation cycling palettesPaul Gilbert
2014-10-12TSAGE: R2R - Fix bug with short delay card discard for player 0Strangerke
2014-10-12TSAGE: R2R - Fix discard of own selected station when handling the meteor ↵Strangerke
card effect
2014-10-12MADS: Depth style 2 frames can be drawn using existing methodsPaul Gilbert
2014-10-12MADS: Fix horizontal background scrolling in animationsPaul Gilbert
2014-10-12TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ↵Strangerke
owning an interceptor card
2014-10-12TSAGE: R2R - Remove a hack in playCentralOutpostCard()Strangerke
2014-10-12TSAGE: R2R - More renaming in scene 1337, add some commentsStrangerke
2014-10-12TSAGE: R2R - Add comments in scene 1337, some renamingStrangerke
2014-10-11MADS: Fix palette animations in cutscene animationsPaul Gilbert
2014-10-11MADS: Fix loading wide-screen backgrounds during intro animationPaul Gilbert
2014-10-11AMIGAOS4: Fix getParent() for non-directoriesWillem Jan Palenstijn
The previous attempt in d32816c0 was broken because it failed to realize that _pFileLock is only set for directories. This patch also tries to clarify this by making the root node logic explicit in isRootNode().