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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-02
FULLPIPE: Implement MotionController::enableLinks()
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
TITANIC: Remove track select logic from AVIDecoder
Paul Gilbert
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Center mouse cursor on startup
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
TITANIC: Fix setting pointers in RawSurface::moveX
Paul Gilbert
2016-10-01
TITANIC: Fix checking for transparency surfaces in blitRect methods
Paul Gilbert
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-10-01
TITANIC: Finished transBlitRect method
Paul Gilbert
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Clarify MovGraphLink flags variable type
Eugene Sandulenko
2016-10-01
TITANIC: changePixel is now copyPixel, in progress transparenc blitting
Paul Gilbert
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Fix crash when trying to interrogate bartender in GK1
Colin Snover
2016-10-01
SCI32: Stub kGraph
Colin Snover
2016-10-01
FULLPIPE: Fix logic in scene25. Now Dude can return back
Eugene Sandulenko
2016-10-01
FULLPIPE: Further selection to cursor handling in scene25
Eugene Sandulenko
2016-10-01
SCI32: Use selector lookup in Torin script patch instead of magic numbers
Colin Snover
2016-10-01
SCI32: Fix signature of kString(ArraySetElements) to allow 0 args
Colin Snover
2016-10-01
SCI32: Fix interrogation screen crash in GK1
Colin Snover
2016-10-01
FULLPIPE: Fix cursor handling in scene25
Eugene Sandulenko
2016-10-01
FULLPIPE: Scene14: Fix ball game
Retro-Junk
2016-10-01
FULLPIPE: Scene26: Fix pool level validation
Retro-Junk
2016-10-01
FULLPIPE: Scene26: Fix valves interaction
Retro-Junk
2016-10-01
FULLPIPE: Fix MctlGraph::getNearestLink
Retro-Junk
2016-10-01
FULLPIPE: Scene28: Fix flies priority
Retro-Junk
2016-09-30
TITANIC: Use CRawSurface in video surface getPixel
Paul Gilbert
2016-09-30
SCI32: Sync subtitle text speed with ScummVM GUI
Colin Snover
2016-10-01
SCUMM: Move detection entries for Steam versions to end of list
Thierry Crozat
2016-10-01
SCUMM: Use platform from candidate to generate unknown version message
Thierry Crozat
2016-09-30
TITANIC: Added CRawSurface class
Paul Gilbert
2016-09-30
SCI: Bump save game number to fix save game compatibility
Colin Snover
2016-10-01
FULLPIPE: Fix bounding box calculation in ReactPolygonal::getBBox
Retro-Junk
2016-10-01
FULLPIPE: Fix scene persistence between scenes
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix Soldiers/girls show up sequence in scene16
Eugene Sandulenko
2016-10-01
SCI32: Add the rest of the code from PR #813 for dynamic line drawing
Filippos Karapetis
2016-09-30
FULLPIPE: Remove constant duplicates
Eugene Sandulenko
2016-09-30
FULLPIPE: Increase number of saveslots.
Eugene Sandulenko
2016-09-30
FULLPIPE: Fix whirlgig rotation on scene13
Eugene Sandulenko
2016-09-30
FULLPIPE: Enable debug menu permanently after cheat code to match the original
Eugene Sandulenko
2016-09-30
FULLPIPE: Fix cursor color on Inflater in scene10
Eugene Sandulenko
2016-09-30
SCI32: Give savegame-only methods internal linkage
Colin Snover
2016-09-30
SCI32: Reset saved parts of GfxPalette32 when loading save games
Colin Snover
2016-09-30
SCI32: Fix some buildbot compiler warnings
Colin Snover
2016-09-30
SCI32: Fix build
Willem Jan Palenstijn
2016-09-29
SCI32: Fix broken palette cycling in SCI2/2.1early games
Colin Snover
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