Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-04 | MACOSX: Remove -lSystemStubs from the link for scummvm-static | Thierry Crozat | |
This should fix bug #3407662: SystemStubs library no longer available on 10.7. I tested compilation on 10.6 and there is no link error after removing it. Hopefully it will work on older systems as well. | |||
2011-10-04 | DISTS: Fix language codes in MacOS X Info.plist file | Thierry Crozat | |
It should either use ISO 639-1 or ISO 639-2 codes. Since we use ISO 639-1 codes for the language part of the po file names I used the same codes here. | |||
2011-10-04 | SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor ↵ | Filippos Karapetis | |
room's right door" Thanks to digital for finding the actual script bug | |||
2011-10-03 | MACOSX: Detect system preferred language when starting bundle | Thierry Crozat | |
This reimplement getSystemLanguage() for MacOS X because setlocale() only works if the application is started from the terminal. Instead we use CFBundleCopyPreferredLocalizationsFromArray() which requires the translations to be listed in the bundle plist file (this had already been committed). This fixes bug #3394080. | |||
2011-10-03 | VIDEO: Fix the first AI calibration video | Matthew Hoops | |
2011-10-03 | GPH: Cleanup the format of code to match our Code Formatting Conventions. | David-John Willis | |
* No functional changes. | |||
2011-10-03 | GPH: Minor cleanup (and rename header from gph-sdl.h to gph.h). | David-John Willis | |
2011-10-03 | GPH: Cleanup loadGFXMode(). | David-John Willis | |
2011-10-03 | SURFACESDL: Stop forceful resetting of _videoMode.hardware* when calling ↵ | David-John Willis | |
SurfaceSdlGraphicsManager::loadGFXMode() for the GPH backend. * Note: This really should be cleaned up and all backends that have a custom loadGFXMode() really should setup their own _videoMode.hardware* settings. Assuming the overlay will always match the hardware is flawed logic on devices with fixed hardware screens. * Just done for the GPH backend for now to cut down on the regresion risk to other backends near the 1.4.0 release cycle. | |||
2011-10-02 | PEGASUS: Fix idlers freeing themselves | Matthew Hoops | |
Our idler handling is more like the original now | |||
2011-10-02 | PEGASUS: Remove a change I made for testing | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix Caldoria wake up video 2 | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix energy monitor calibration | Matthew Hoops | |
Minus a quick flicker | |||
2011-10-02 | PEGASUS: Fix extra sync | Matthew Hoops | |
Caldoria now starts up | |||
2011-10-02 | PEGASUS: Fix Caldoria::updateCursor | Matthew Hoops | |
This actually looks like an original game bug... The original does no checking for null here, but Neighborhood::updateCursor() clearly does | |||
2011-10-02 | PEGASUS: Add a hack to skip energy bar calibration for now | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix draw sync functions | Matthew Hoops | |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops | |
Does not include the end-of-game timers and sequence yet. It's currently hooked up to the full game, but does not go beyond the first frame of the wake-up sequence right now. | |||
2011-10-02 | TSAGE: Fixed compiler warnings | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 265 - Graduation Article | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 210 - Car Training | Paul Gilbert | |
2011-10-02 | TSAGE: Added 'g' prefix to global variables | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 200 | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 590 | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force 570 - Computer | Paul Gilbert | |
2011-10-02 | SCUMM: Correct HE version for Norwegian version of Freddi Fish 1. | Travis Howell | |
2011-10-02 | KYRA: Fix minor bug in AdLibDriver::primaryEffect1. | Johannes Schickel | |
2011-10-02 | KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore. | Johannes Schickel | |
2011-10-02 | TSAGE: Fix Compilation Failure. | D G Turner | |
Due to minor cut and paste error in last commit. | |||
2011-10-02 | TsAGE: Add 3 speakers used in scene 910 | Strangerke | |
2011-10-02 | VIDEO: Add missing include to bink_decoder.h | Einar Johan T. Sømåen | |
2011-10-02 | KYRA: Name another variable in the AdLib output code. | Johannes Schickel | |
2011-10-02 | KYRA: Some minor cleanup. | Johannes Schickel | |
2011-10-01 | TsAGE: Implement scene 930 | Strangerke | |
2011-10-01 | PEGASUS: Fix time forward callbacks | Matthew Hoops | |
2011-10-01 | PEGASUS: Fix neighborhood callbacks | Matthew Hoops | |
2011-10-01 | KYRA: fix typo | athrxx | |
2011-10-01 | PEGASUS: Fix AI movies playing in the wrong box | Matthew Hoops | |
2011-10-01 | KYRA: Never allow slots 0 and 990-999 to be overwritten. | Johannes Schickel | |
2011-10-01 | SDL: Fix indentation. | Johannes Schickel | |
2011-10-01 | CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments | Strangerke | |
Thanks Aquadran for the initial translation of Polish comments | |||
2011-10-01 | COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save ↵ | Paul Gilbert | |
slots | |||
2011-10-01 | TSAGE: Remove extra semicolon to fix compilation errors | Paul Gilbert | |
2011-10-01 | TSAGE: Implemented Blue Force scene 560 | Paul Gilbert | |
2011-09-30 | BACKENDS: Set alt+f4 to be used for quitting on Windows | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix pausing normal TimeBases | Matthew Hoops | |
2011-09-30 | PEGASUS: Resolve a couple AI TODO's | Matthew Hoops | |