Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-13 | Fixed the ADPCM decoder for 16bit audio (like in Urban Runner) | Sven Hesse | |
svn-id: r35321 | |||
2008-12-12 | Fixed a regression of commit #34458. Sound data for compressed sounds was ↵ | Filippos Karapetis | |
read incorrectly. Fixes bugs #2422371 - "ITE: Talk animation takes longer than speaking" and #2111496 - "IHNM: Speech is garbled" svn-id: r35320 | |||
2008-12-12 | fixed german version detection, added datafiles remapping as listed in bug ↵ | Gregory Montoir | |
tracker item #2422555 svn-id: r35319 | |||
2008-12-12 | Fixed a regression in my last commit where some sprites were not clipped ↵ | Filippos Karapetis | |
correctly svn-id: r35318 | |||
2008-12-12 | Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime ↵ | Sven Hesse | |
(I've apparently misunderstood its intent) and using Mixer::getSoundElapsedTime() instead svn-id: r35317 | |||
2008-12-12 | - Save games are now listed from oldest to newest in the GMM load dialog for ↵ | Filippos Karapetis | |
tinsel games, like in other engines - Added some disabled code for saving through the GMM (still incomplete) svn-id: r35316 | |||
2008-12-12 | Using AppandableAudioStream::getTotalPlayTime() instead of the difference ↵ | Sven Hesse | |
between current and start time to sync audio and video svn-id: r35315 | |||
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis | |
- More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314 | |||
2008-12-12 | Clean edges around transparent areas. Noticeable in the cursors, for example | Sven Hesse | |
svn-id: r35313 | |||
2008-12-12 | Initialised variables to silence lots of valgrind's warnings. | Nicola Mettifogo | |
svn-id: r35312 | |||
2008-12-12 | Text now works in Urban Runner | Sven Hesse | |
svn-id: r35311 | |||
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse | |
svn-id: r35310 | |||
2008-12-12 | Working cursor in Urban Runner | Sven Hesse | |
svn-id: r35309 | |||
2008-12-11 | Changing the Urban Runner sprite drawer to work more correctly. It does use ↵ | Sven Hesse | |
YUV data, but I can use the ditherer there svn-id: r35308 | |||
2008-12-11 | Cleanup. (Removed define and checks for USE_3FLAGS/USE_4FLAGS/USE_5FLAGS) | Johannes Schickel | |
svn-id: r35306 | |||
2008-12-11 | Fixed detection of voice files. | Torbjörn Andersson | |
svn-id: r35305 | |||
2008-12-11 | Whoops changed integer size of variables storing volume information, now ↵ | Johannes Schickel | |
volume of 256 should work as expected. svn-id: r35303 | |||
2008-12-11 | Midi code now allows volume values to be [0, 256] instead of [0, 255] like ↵ | Johannes Schickel | |
before, thus removed the clipping the old code used. svn-id: r35302 | |||
2008-12-11 | Added a HACK/FIXME to prevent tinsel games from crashing, when for example ↵ | Johannes Schickel | |
the music volume is set to 256 via the launcher. svn-id: r35301 | |||
2008-12-11 | Fix for bug #2412503 "DW1: Subtitle menu not working (Multi-language version)". | Johannes Schickel | |
svn-id: r35300 | |||
2008-12-11 | On second thought, an octree only works if the color to look up is in the ↵ | Sven Hesse | |
palette. So using a table-based approach to find the nearest color now, using only the upper 6 bits to stop the table from getting too large. It still takes noticeable time to build it. :/ But as a result, the video actually looks okay now... svn-id: r35298 | |||
2008-12-10 | implement the newer gfx transaction interface. some issues still remain | Kostas Nakos | |
svn-id: r35297 | |||
2008-12-10 | Some more dirty rectangle fixes, only 2 known glitches are left | Filippos Karapetis | |
svn-id: r35296 | |||
2008-12-09 | Some more dirty rectangle fixes (some glitches still remain) | Filippos Karapetis | |
svn-id: r35294 | |||
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn | |
svn-id: r35293 | |||
2008-12-09 | SCUMM: Turned two former warnings into errors -- I never got reports on this ↵ | Max Horn | |
warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :) svn-id: r35292 | |||
2008-12-09 | Updated the MSVN project files of the gob engine | Filippos Karapetis | |
svn-id: r35291 | |||
2008-12-09 | Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder ↵ | Sven Hesse | |
closely based on the one in ffmpeg). Since Indeo 3 uses full 24bit colors (in YUV-space), frame data is mapped to the current palette (using an octree, should be the fasted way, methinks) and dithered with the Sierra-2-4A ("Filter Light") error distribution algorithm. svn-id: r35290 | |||
2008-12-09 | Some dummy changes for Urban Runner | Sven Hesse | |
svn-id: r35289 | |||
2008-12-08 | Some more dirty rectangle changes (still incomplete) | Filippos Karapetis | |
svn-id: r35288 | |||
2008-12-08 | Removed last traces of X11 backend. | Johannes Schickel | |
svn-id: r35287 | |||
2008-12-08 | Quickfix for tinlib compilation error. Changed type on zOverride from type ↵ | Lars Persson | |
int to int32 (signed int that is) to fit the SetMoverZ function and for valid comparison of zOveride != -1. svn-id: r35286 | |||
2008-12-08 | More dirty rectangle related changes | Filippos Karapetis | |
svn-id: r35285 | |||
2008-12-07 | Set full screen refresh when an animation frame or the psychic profile is shown | Filippos Karapetis | |
svn-id: r35283 | |||
2008-12-07 | fixed readGameStateDescription() len parameter | Gregory Montoir | |
svn-id: r35282 | |||
2008-12-07 | More dirty rectangle related changes (dirty rectangle handling is still broken) | Filippos Karapetis | |
svn-id: r35281 | |||
2008-12-07 | Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an | Torbjörn Andersson | |
added bonus, the Intro class is now freed as soon as the intro is over, rather than at the end of the game. svn-id: r35280 | |||
2008-12-07 | Fixed typo | Filippos Karapetis | |
svn-id: r35279 | |||
2008-12-07 | Fixed some more leaks and mismatched allocations/deallocations. | Nicola Mettifogo | |
svn-id: r35277 | |||
2008-12-07 | reduced saveload code dup | Gregory Montoir | |
svn-id: r35276 | |||
2008-12-07 | cleanup | Gregory Montoir | |
svn-id: r35275 | |||
2008-12-07 | added dirty screen rects redraw | Gregory Montoir | |
svn-id: r35274 | |||
2008-12-07 | Cleanup. | Johannes Schickel | |
svn-id: r35273 | |||
2008-12-07 | Prevent MIDI files from being load, when they are already loaded. | Johannes Schickel | |
svn-id: r35272 | |||
2008-12-07 | Missing break statement caused many broken warning messages. | Nicola Mettifogo | |
svn-id: r35271 | |||
2008-12-07 | Fixed assorted leaks in Parallaction. | Nicola Mettifogo | |
svn-id: r35270 | |||
2008-12-07 | Fix bug #2401150: "Compiler: No matching function (Parallaction / Amiga)" | Eugene Sandulenko | |
svn-id: r35269 | |||
2008-12-07 | Added code differences for DW1 demo to allow the first game screen to start | Paul Gilbert | |
svn-id: r35268 | |||
2008-12-07 | Some dirty rectangle related code | Filippos Karapetis | |
svn-id: r35267 | |||
2008-12-07 | Disable unused code | Filippos Karapetis | |
svn-id: r35266 |