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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-08-05
fixed wrong indentation
Norbert Lange
2009-08-05
check if modplayers should be compiled based on engine-macros
Norbert Lange
2009-08-05
replace workaround in case musicfiles are missing with a simpler one
Norbert Lange
2009-08-05
T7G: Fix bug #2831041 by implementing opcode responsible for starting music p...
Scott Thomas
2009-08-05
Bugfix for music not being stopped when music volume is set to zero
Paul Gilbert
2009-08-04
Cleanup
Filippos Karapetis
2009-08-04
remove a former workaround for Amiga MI
Norbert Lange
2009-08-04
fixed hanging intro (and possible other scenes) when music cant be loaded
Norbert Lange
2009-08-04
cleaned up sound_amiga.cpp a bit, added checks for missing files
Norbert Lange
2009-08-04
added warning should the sound files not be available (intro will hang if the...
Norbert Lange
2009-08-04
Removed the superfluous VGA buffer, replacing it with direct writes to the vi...
Filippos Karapetis
2009-08-04
moved helper functions from the header file into the cpp file
Norbert Lange
2009-08-04
added doxygeb comments
Norbert Lange
2009-08-04
moved code for initialising patterns into own function
Norbert Lange
2009-08-04
got rid of superfluous semicolons
Kostas Nakos
2009-08-04
Cleaned up the MSVC project files of the gob engine
Filippos Karapetis
2009-08-04
commit slightly modified patch #2828646: WINCE: Integrate Windows CE with the...
Kostas Nakos
2009-08-04
update readme (draft)
Kostas Nakos
2009-08-04
update Makefile
Kostas Nakos
2009-08-04
support made engine
Kostas Nakos
2009-08-04
add bindings for cruise engine
Kostas Nakos
2009-08-04
Some formatting changes and added comments
Norbert Lange
2009-08-03
GP2XWiz: Fix bug with downscaled cursors.
John Willis
2009-08-03
Fix for #2824798 (FW: crash when clicking "load" in the GUI):
Kari Salminen
2009-08-03
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
Kari Salminen
2009-08-03
Bugfix to correctly reset the music tempo when loading a savegame
Paul Gilbert
2009-08-03
T7G: Fix bug #2831046 where save names not shown after loading a save from la...
Scott Thomas
2009-08-02
Make MemoryReAlloc() 64-bit alignment safe
Joost Peters
2009-08-02
Fix AGI crashes on 64-bit systems that require alignment
Joost Peters
2009-08-02
GP2XWiz/SDL: Fix 2 small typos.
John Willis
2009-08-02
clean up and fix vga aspect scaler routines
Kostas Nakos
2009-08-02
GP2XWiz: More cleanup of render code and fix silly screen update bug when rev...
John Willis
2009-08-02
align memory handles to sizeof(void*) instead of 4 (which is just good enough...
Joost Peters
2009-08-02
rework mixer (re)init. fixes bug #2694722
Kostas Nakos
2009-08-02
Show a message if saving or loading a game fails.
Sven Hesse
2009-08-02
Show a message if saving or loading a game fails.
Torbjörn Andersson
2009-08-02
Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d...
Sven Hesse
2009-08-02
When ESCing videos, seek to the last frame that was meant to be played. Fixes...
Sven Hesse
2009-08-02
synced the branch with the palette patch (#2819787)
Norbert Lange
2009-08-02
made some unused methods private
Norbert Lange
2009-08-02
fix some more harmless warnings to make gcc shutup
Norbert Lange
2009-08-02
fixed some constness warnings
Norbert Lange
2009-08-02
made MdatResource struct private and changed the signatures of functions whic...
Norbert Lange
2009-08-01
stole formatting for constructors from existing code
Norbert Lange
2009-08-01
engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
Norbert Lange
2009-08-01
Removing the tfmx test module to make the branch compile again
Sven Hesse
2009-08-01
refactored and commented player_va4 a bit
Norbert Lange
2009-08-01
Added some more information to the "Compressed sound ... invalid" error. Maybe
Torbjörn Andersson
2009-08-01
Remove obsolete comment from Cine::Palette::saturatedAddColor.
Kari Salminen
2009-07-31
Fix bug with the event loop that was discarding pending events rather than le...
Paul Gilbert
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