Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-05 | fixed wrong indentation | Norbert Lange | |
moved notetable to static scope svn-id: r43074 | |||
2009-08-05 | check if modplayers should be compiled based on engine-macros | Norbert Lange | |
svn-id: r43073 | |||
2009-08-05 | replace workaround in case musicfiles are missing with a simpler one | Norbert Lange | |
svn-id: r43071 | |||
2009-08-05 | T7G: Fix bug #2831041 by implementing opcode responsible for starting music ↵ | Scott Thomas | |
partway through a video svn-id: r43068 | |||
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert | |
svn-id: r43066 | |||
2009-08-04 | Cleanup | Filippos Karapetis | |
svn-id: r43056 | |||
2009-08-04 | remove a former workaround for Amiga MI | Norbert Lange | |
svn-id: r43055 | |||
2009-08-04 | fixed hanging intro (and possible other scenes) when music cant be loaded | Norbert Lange | |
svn-id: r43054 | |||
2009-08-04 | cleaned up sound_amiga.cpp a bit, added checks for missing files | Norbert Lange | |
svn-id: r43050 | |||
2009-08-04 | added warning should the sound files not be available (intro will hang if ↵ | Norbert Lange | |
there is no musictimer) svn-id: r43049 | |||
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the ↵ | Filippos Karapetis | |
video buffer svn-id: r43048 | |||
2009-08-04 | moved helper functions from the header file into the cpp file | Norbert Lange | |
svn-id: r43047 | |||
2009-08-04 | added doxygeb comments | Norbert Lange | |
added checks to public functions if resources already got loaded svn-id: r43046 | |||
2009-08-04 | moved code for initialising patterns into own function | Norbert Lange | |
added initialisation of return-addresses for patterns and macros svn-id: r43045 | |||
2009-08-04 | got rid of superfluous semicolons | Kostas Nakos | |
svn-id: r43043 | |||
2009-08-04 | Cleaned up the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r43042 | |||
2009-08-04 | commit slightly modified patch #2828646: WINCE: Integrate Windows CE with ↵ | Kostas Nakos | |
the master build system svn-id: r43041 | |||
2009-08-04 | update readme (draft) | Kostas Nakos | |
svn-id: r43039 | |||
2009-08-04 | update Makefile | Kostas Nakos | |
svn-id: r43037 | |||
2009-08-04 | support made engine | Kostas Nakos | |
svn-id: r43035 | |||
2009-08-04 | add bindings for cruise engine | Kostas Nakos | |
svn-id: r43033 | |||
2009-08-04 | Some formatting changes and added comments | Norbert Lange | |
fixed parameters for "Play macro" command fixed copypaste-mistake for pattern-fade svn-id: r43032 | |||
2009-08-03 | GP2XWiz: Fix bug with downscaled cursors. | John Willis | |
svn-id: r43029 | |||
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen | |
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027 | |||
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen | |
- Made all savegame loading in AGI do the same pre-load and post-load stuff. - Moved load/saveGameState from AgiBase to AgiEngine - Added rudimentary error handling to load/saveGameState - Incidentally also fixes the hanging note from bug #2798797. svn-id: r43025 | |||
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert | |
svn-id: r43023 | |||
2009-08-03 | T7G: Fix bug #2831046 where save names not shown after loading a save from ↵ | Scott Thomas | |
launcher svn-id: r43020 | |||
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters | |
svn-id: r43013 | |||
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters | |
svn-id: r43011 | |||
2009-08-02 | GP2XWiz/SDL: Fix 2 small typos. | John Willis | |
svn-id: r43010 | |||
2009-08-02 | clean up and fix vga aspect scaler routines | Kostas Nakos | |
svn-id: r43008 | |||
2009-08-02 | GP2XWiz: More cleanup of render code and fix silly screen update bug when ↵ | John Willis | |
reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work. svn-id: r43007 | |||
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good ↵ | Joost Peters | |
enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment svn-id: r43005 | |||
2009-08-02 | rework mixer (re)init. fixes bug #2694722 | Kostas Nakos | |
svn-id: r43003 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse | |
svn-id: r43001 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson | |
svn-id: r42999 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. ↵ | Sven Hesse | |
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995 | |||
2009-08-02 | synced the branch with the palette patch (#2819787) | Norbert Lange | |
svn-id: r42987 | |||
2009-08-02 | made some unused methods private | Norbert Lange | |
svn-id: r42986 | |||
2009-08-02 | fix some more harmless warnings to make gcc shutup | Norbert Lange | |
svn-id: r42985 | |||
2009-08-02 | fixed some constness warnings | Norbert Lange | |
svn-id: r42984 | |||
2009-08-02 | made MdatResource struct private and changed the signatures of functions ↵ | Norbert Lange | |
which load the resources. svn-id: r42982 | |||
2009-08-01 | stole formatting for constructors from existing code | Norbert Lange | |
svn-id: r42981 | |||
2009-08-01 | engines/scumm/scumm.cpp: terminate method is pretty redundant - removed | Norbert Lange | |
tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell svn-id: r42980 | |||
2009-08-01 | Removing the tfmx test module to make the branch compile again | Sven Hesse | |
svn-id: r42978 | |||
2009-08-01 | refactored and commented player_va4 a bit | Norbert Lange | |
fix waitcommand in Tfmx try making tfmxplayer compile again svn-id: r42976 | |||
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson | |
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974 | |||
2009-08-01 | Remove obsolete comment from Cine::Palette::saturatedAddColor. | Kari Salminen | |
svn-id: r42973 | |||
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than ↵ | Paul Gilbert | |
leaving them to be processed in the following frame svn-id: r42965 |