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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-04-30
Add copyright header
Chris Apers
2003-04-30
Add copyright header
Chris Apers
2003-04-30
moved screen mutex from smush into SDL backend (other backends have to make s...
Max Horn
2003-04-30
free movement may not be necessary for now, but doing it is trivial, so why n...
Max Horn
2003-04-30
avoid unneccesary blits
Max Horn
2003-04-30
PalmOS (CodeWarrior) project file
Max Horn
2003-04-30
PalmOS changes: allow 8 bit GUI mode
Max Horn
2003-04-30
typedef NewGuiColor on all platforms; indention
Max Horn
2003-04-30
PalmOS changes
Max Horn
2003-04-30
use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access pro...
Max Horn
2003-04-30
PalmOS changes
Max Horn
2003-04-30
palmos midi driver
Max Horn
2003-04-30
more PalmOS changes
Max Horn
2003-04-30
started to merge in Chrilith's PalmOS port
Max Horn
2003-04-30
compilation fix
Jonathan Gray
2003-04-30
don't clobber variable for these small header games
Jonathan Gray
2003-04-30
som changes to make Palm OS happy
Max Horn
2003-04-30
cleanup
Max Horn
2003-04-30
changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak i...
Max Horn
2003-04-30
patch #730034 from erik, EGA LOOM: Small text shadow update
Jonathan Gray
2003-04-30
small cleanup
Paweł Kołodziejski
2003-04-30
add patch #729633 from erik that lets you turn the straw to gold, wonder if l...
Jonathan Gray
2003-04-30
small cleanup
Paweł Kołodziejski
2003-04-30
added gfx bitmap and zbuffer codec for v2 games
Paweł Kołodziejski
2003-04-30
fixed warning
Paweł Kołodziejski
2003-04-29
adapt code to compact restructure
Oliver Kiehl
2003-04-29
small restructure (I hope the last one, but at least it pushes us up in the
Oliver Kiehl
2003-04-29
added hack-ish intro ESCape key code
Joost Peters
2003-04-29
made vars consistent
Joost Peters
2003-04-29
enabled lowTextManager
Joost Peters
2003-04-29
added lowTextManager(), moved language from getText() to SkyText constructor ...
Joost Peters
2003-04-29
changed return type for displayText()
Joost Peters
2003-04-29
changed ScummVM header, renamed header defines
Robert Göffringmann
2003-04-29
fixed pathfinding problems (hopefully) :)
Robert Göffringmann
2003-04-29
change/comment to cursorCommond sub/op everyone is talking about
Jonathan Gray
2003-04-29
removed obsolete FIXMEs
Max Horn
2003-04-29
added some thoughts to Erik's (very nice!) patch
Max Horn
2003-04-29
unified Zak256 charset code with the rest; this *might* cause a regression sh...
Max Horn
2003-04-29
patch #729365 indy3 intro fix by erik
Jonathan Gray
2003-04-29
add target for towns indy4 demo
Jonathan Gray
2003-04-29
remove now uneeded duplicate targets
Jonathan Gray
2003-04-29
update launcher for recent changes
Jonathan Gray
2003-04-29
make all known file extensions of resource files work
Jonathan Gray
2003-04-29
fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment
Max Horn
2003-04-28
endian fixes
Oliver Kiehl
2003-04-28
fix loom mouse position quirks (even simplified the code :-)
Max Horn
2003-04-28
ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in ...
Max Horn
2003-04-28
fixed two offsets for V2 and two warnings
Paweł Kołodziejski
2003-04-28
Patch #728754: EGA LOOM: Text masking
Max Horn
2003-04-28
hack to get Indydemo to work
Max Horn
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