Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-25 | ANDROID: Stop disabling MT-32 emulator | Colin Snover | |
Modern Android CPUs are more than powerful enough to emulate the MT-32, and users are requesting its support. | |||
2017-11-26 | Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces" | Thierry Crozat | |
This reverts commit 6b4195a542083c97f696c843b9823d578b018996. There seemed to be no clear benefit in using RLE for transparent surfaces, and there were a few reports that it might cause crashes on Windows. So to be on the safe side I prefer to revert this commit. | |||
2017-11-26 | PLUMBERS: Remove unstable flag and enable by default | Thierry Crozat | |
2017-11-25 | XEEN: Add animated cursor for text input | Paul Gilbert | |
2017-11-25 | XEEN: Fix prompt text for teleport mirror | Paul Gilbert | |
2017-11-25 | SCUMM: Do not try to show original save/load screen in C64 demo | Eugene Sandulenko | |
Fixes bug #10116 | |||
2017-11-25 | XEEN: Fix 'No items available' getting repeated multiple times | Paul Gilbert | |
2017-11-25 | XEEN: Fix for Items dialog item glyphs and crash exiting dialog | Paul Gilbert | |
2017-11-24 | XEEN: Fixes for blacksmith wares initialization and rendering | Paul Gilbert | |
2017-11-24 | XEEN: Toggle UI buttons properly within items dialog | Paul Gilbert | |
2017-11-24 | XEEN: Toggle UI buttons when hotkey is pressed | Paul Gilbert | |
2017-11-24 | I18N: Update translations templates | Thierry Crozat | |
2017-11-24 | GUI: Fix incorrect SaveLoad dialog state after updating the save list | Thierry Crozat | |
Updating the list reset the selection in the list widget, however if a save had previously been selected and the Choose button was enabled, it remained enabled despite no save being selected. Trying to load the game resulted in a crash. This was particularly an issue with cloud enabled as if you are unlucky you could have tried to load a save just as the cloud sync finished, which updated the list and unselected the save. This change fixes bug #9766: Assert in SaveLoadChooser dialog. In addition to adding a sanity check on the selected index for the Choose command, this commit also preserves the selection when updating the list as I think this would be the expected behaviour in this dialog. | |||
2017-11-24 | XEEN: Fix hotkeys when Caps Lock is turned on | Paul Gilbert | |
2017-11-24 | XEEN: Fix crash exiting game whilst town actions are active | Paul Gilbert | |
2017-11-24 | XEEN: Fixes for calculating weapon costs | Paul Gilbert | |
2017-11-24 | XEEN: Extra comments for trainer level caps | Paul Gilbert | |
2017-11-24 | I18N: Update translations templates | Thierry Crozat | |
2017-11-24 | Merge pull request #1063 from bgK/keyboard-repeat | Bastien Bouclet | |
SDL2: Improve handling of keyboard repeat events | |||
2017-11-24 | XEEN: Load opcode messages needed by some opcodes | Paul Gilbert | |
2017-11-23 | XEEN: Script opcode cleanup and fixes | Paul Gilbert | |
2017-11-23 | XEEN: Fix character highlight for Character Info dialog | Paul Gilbert | |
2017-11-23 | XEEN: Fix drawing of yellow rect around selected character | Paul Gilbert | |
2017-11-23 | XEEN: Fix strafing left & right with Control key held | Paul Gilbert | |
2017-11-23 | XEEN: Added constant for character highlighting code | Paul Gilbert | |
2017-11-23 | XEEN: Fix switching characters within town actions | Paul Gilbert | |
2017-11-23 | SCI32: Remove ADGF_TESTING flags for release | Colin Snover | |
2017-11-23 | XEEN: Display correct trainer message for whether chars can levelup | Paul Gilbert | |
2017-11-23 | XEEN: Rendering fixes for town trainer | Paul Gilbert | |
2017-11-23 | XEEN: Added a TownAction enum | Paul Gilbert | |
2017-11-23 | DISTS/FEDORA: Update README | Willem Jan Palenstijn | |
2017-11-23 | DISTS/FEDORA: Update and simplify scummvm-tools.spec | Willem Jan Palenstijn | |
2017-11-23 | DISTS/FEDORA: Update and simplify scummvm.spec | Willem Jan Palenstijn | |
This removes libmad from the package as it is in Fedora 24+, updates faad2 to the most recent release, removes the hardcoded set of engine-data from the .spec file, and packages the appdata file. | |||
2017-11-23 | XEEN: Fix music/background loading for town locations | Paul Gilbert | |
2017-11-23 | XEEN: Add playback for atmospheric music during map loading | Paul Gilbert | |
2017-11-23 | ANDROID: Remove unnecessary additional activity | Colin Snover | |
For an unknown reason, having a second activity for Android TV (Leanback) caused ScummVM to be broken on some Android devices. According to Android documentation, TV can be supported in the same activity as everything else, so merge the two together. Fixes Trac#10024. | |||
2017-11-23 | ANDROID: Clean up AndroidManifest.xml | Colin Snover | |
Keep uses-flags at the top to avoid them getting buried below the activities, update target SDK to the minimum supported by current Android SDKs, make Wi-Fi optional, and add screenSize configuration change recommended by the Android documentation since orientation is already supported. | |||
2017-11-23 | DEVTOOLS: Add Snap manifest to update-version.pl | Colin Snover | |
2017-11-23 | XEEN: Fix crash playing Fx when music is playing | Paul Gilbert | |
2017-11-23 | XEEN: Fix placement of buttons & glyphs in Items dialog | Paul Gilbert | |
2017-11-23 | XEEN: Fixes for initializing blacksmith wares | Paul Gilbert | |
2017-11-23 | XEEN: Fix rendering of Blacksmith screen | Paul Gilbert | |
2017-11-23 | I18N: Update translation (Galician) | Santiago G. Sanz | |
Currently translated at 100.0% (960 of 960 strings) | |||
2017-11-22 | NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes | Paul Gilbert | |
2017-11-22 | TSAGE: R2R: Fix brief flash of UI when starting demo | Paul Gilbert | |
2017-11-22 | TSAGE: R2R: Fix corruption of demo intro text | Paul Gilbert | |
2017-11-21 | XEEN: Add a new iterator class for reading event parameters | Paul Gilbert | |
This make things cleaner for reading in 16 and 32 bit parameters in different opcodes. Also, it solves a crash in the give/take opcode where the third mode/value pair isn't used for all sub-modes, so the code was previously reading beyond the end of the parameters | |||
2017-11-21 | TSAGE: Fix loading savegames with unreferenced dynamic objects | Paul Gilbert | |
2017-11-21 | MADS: Fix crash when Rex is locked in cell | Paul Gilbert | |
2017-11-21 | I18N: Update translations templates | Thierry Crozat | |