Age | Commit message (Collapse) | Author |
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This shows the current animation list, along with object properties,
positions and the scripts they belong to
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This version it contains a broken resource.002 file inside disk 3, which
contains a large chunk of zeros and several broken resources (e.g. pic
250 and views 250 and 251).
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First version, just describing the controls and related hacks
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The "Mute all" option rarely muted all audio streams, since we have
this abomination called kPlainSoundType (and there is no volume slider
for this type). Both, not-really-muting, and adding yet another slider is
a horrible user experience imho - especially on handheld ports.
So mute this sound in the default implementation, and unmute it to the
maximum volume.
When an engines has a volume level settings for sounds it plays with
this type, it should overwrite said member and set it there.
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And respect global mute settings
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And respect global mute settings
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And respect global mute settings
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And cleanup syncSoundSettings()
Also, respect global mute settings
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And respect global mute settings
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And set global volume levels
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And init volume levels on startup
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Add syncSoundSettings() to set the volume for kPlainSoundType and
respect the global mute setting
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Tip of the day: git grep -w PI
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