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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-03-25
- Print more meaningful game names on detection stage
Eugene Sandulenko
2006-03-25
- Revert my last change with moving addDefaultDirectory() from TheneNew.cpp
Eugene Sandulenko
2006-03-25
- Move AddDefaultDirectory() calls in somon engine to constructor
Eugene Sandulenko
2006-03-25
Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games
Travis Howell
2006-03-25
Add kListAllNoRoot type to listDir() to handle recent file class changes, on ...
Travis Howell
2006-03-25
I believe that the purpose of updateCallback45() is to add a signed value to a
Torbjörn Andersson
2006-03-25
More renamings:
Torbjörn Andersson
2006-03-25
Minor cleanup
Travis Howell
2006-03-25
Add Blue's ABC Time and upgrade demo target to full game
Eugene Sandulenko
2006-03-25
- Implemented case insensitive file reading. Left old system as a fallback
Eugene Sandulenko
2006-03-24
Fix MSVC warnings #3
Andrew Kurushin
2006-03-24
Fix MSVC warnings #2
Andrew Kurushin
2006-03-24
Fix MSVC warnings
Andrew Kurushin
2006-03-24
fix ITE SUNSPOT music loop
Andrew Kurushin
2006-03-24
Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screen
Eugene Sandulenko
2006-03-24
Removed obsolete test stuff from my credits description :-)
Max Horn
2006-03-24
- Modified the 'credits' target so that it first generates the files in the
Max Horn
2006-03-24
Fix chechbox label alignment.
Eugene Sandulenko
2006-03-24
Changed the DEBUG_HASH_COLLISIONS feature: Now measures the ratio between loo...
Max Horn
2006-03-24
- replaced the hash table size heuristic with a table of hard coded table sizes
Max Horn
2006-03-24
- moved type aa_ref_t into AssocArray, improving code readability a bit
Max Horn
2006-03-24
Some more cleanup in AssocArray
Max Horn
2006-03-24
Cleanup for the AssocArray template: int->book, put common code into a new lo...
Max Horn
2006-03-24
Oops, accidentally commited the wrong patch (had these lines commented out fo...
Max Horn
2006-03-24
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) t...
Max Horn
2006-03-24
Some ideas on streams added to the TODO
Max Horn
2006-03-24
Using NULL as a default value is not working in general (e.g. for Common::Str...
Max Horn
2006-03-24
o Rearranged options dialog
Eugene Sandulenko
2006-03-24
Check values loaded from theme INI and give meaningful errors instead of
Eugene Sandulenko
2006-03-24
Bump theme version number
Eugene Sandulenko
2006-03-24
o Move built-in evaluator constants to AssocArray to speed it up
Eugene Sandulenko
2006-03-23
Implementation of AssociativeArray. Transferred GUI to it. Now it is much
Eugene Sandulenko
2006-03-23
Partially disassembly of the pathfinding code and miscellaneous support methods
Paul Gilbert
2006-03-23
Minor changes for FF and cleanup
Travis Howell
2006-03-23
Add opcode 161 difference in FF, fixes some glitches in 2nd room
Travis Howell
2006-03-23
Match game speed with original
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Made mouse more responsive
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-23
Cleanup Makefile.
Won Star
2006-03-23
Update port.
Won Star
2006-03-23
Fix compile without ZLIB support (GP32).
Won Star
2006-03-22
Code for inverted rect when scaling images of FF no longer required. Minor cl...
Travis Howell
2006-03-22
Rename draw buffers correctly
Travis Howell
2006-03-22
Small correction to scaling code in FF
Travis Howell
2006-03-22
Preliminary (weasel-word for "probably buggy") implementation of the remaining
Torbjörn Andersson
2006-03-22
Whitespace changes
Travis Howell
2006-03-22
Fix regression in 2nd room of FF
Travis Howell
2006-03-22
Skip columns isn't used for overlayed or scaled images in FF
Travis Howell
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