aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2006-11-13Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7Max Horn
svn-id: r24710
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵Max Horn
for regressions in SMUSH movie playback / syncing svn-id: r24709
2006-11-13Protection should not be bypassed for OS (and it didn't work well anyway)Eugene Sandulenko
svn-id: r24708
2006-11-13Patch #1595705: "Select last game when removing the last game of the list"Eugene Sandulenko
svn-id: r24707
2006-11-13Implement FR #1595534: "Touche: Aspect Ratio Correction"Eugene Sandulenko
svn-id: r24706
2006-11-13Patch #1595319: "Enable the command line --debugflags before engine.init()"Eugene Sandulenko
svn-id: r24705
2006-11-13Move addSpecialDebugLevel calls to engine constructor, as stated in ourEugene Sandulenko
HOWTO Engines. svn-id: r24704
2006-11-12Don't delete the savefile manager in the Engine destructorMax Horn
svn-id: r24703
2006-11-12CleanupKostas Nakos
svn-id: r24702
2006-11-12Mention cine changes.Eugene Sandulenko
svn-id: r24701
2006-11-12Credit criezy for BS1 Mac and mention it in NEWS.Eugene Sandulenko
svn-id: r24698
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
target was commented out until existence of the demo is confirmed. svn-id: r24697
2006-11-12Patch #1595145: "Updated MSVC7.1 (.NET 2003) project files"Eugene Sandulenko
svn-id: r24696
2006-11-12byte -> boolGregory Montoir
svn-id: r24695
2006-11-12once parsed, queen2.jas buffer can be free'd.Gregory Montoir
svn-id: r24694
2006-11-12cleanupGregory Montoir
svn-id: r24693
2006-11-12fixed valgrind warnings (unitialized data)Gregory Montoir
svn-id: r24692
2006-11-12Implement Fingolfin's modular backend timer, savefile and mixer managersKostas Nakos
svn-id: r24691
2006-11-12Patch #1594533: morphos fs backendMax Horn
svn-id: r24690
2006-11-12Bugfix to prevent player freezing in place after bumping into another characterPaul Gilbert
svn-id: r24688
2006-11-12Bugfix to prevent pathfinder failure after making a small stepPaul Gilbert
svn-id: r24687
2006-11-12Since we now generate warnings/messages for engine instantiation failures in ↵Max Horn
a central place, get rid of such messages printed by engines svn-id: r24686
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ↵Max Horn
#define hell it consisted of previously) svn-id: r24685
2006-11-12Print sensible messages if engine instantiation failedMax Horn
svn-id: r24684
2006-11-12cleanupGregory Montoir
svn-id: r24683
2006-11-12More whitespace.Torbjörn Andersson
svn-id: r24682
2006-11-12Replaced cryptic error() with an assertion.Torbjörn Andersson
svn-id: r24681
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-11Limit Evlira 1 mouse hack to full versionTravis Howell
svn-id: r24677
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
svn-id: r24676
2006-11-11Fix valgrind warning on unitialized variable.Eugene Sandulenko
svn-id: r24675
2006-11-11enabled Touche engine, since game is completable with itGregory Montoir
svn-id: r24673
2006-11-11various fixes, Touche should now be completable without any major glitchesGregory Montoir
svn-id: r24672
2006-11-10Fix regression in AGOS engine detectorEugene Sandulenko
svn-id: r24671
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670
2006-11-10font char width is always equal 16 pixels, removed unneeded parameterGregory Montoir
svn-id: r24669
2006-11-10new menu codeGregory Montoir
workaround a possible scripting bug in introduction screen svn-id: r24668
2006-11-09Closing bug #1593768 (Logical and should probably be bitwise and)Sven Hesse
svn-id: r24667
2006-11-09oops add comment about german floppy version details againJohannes Schickel
svn-id: r24666
2006-11-09- switches to Common::AdvancedDetectorJohannes Schickel
- non md5 based detector removed (for now) svn-id: r24665
2006-11-09Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchantEugene Sandulenko
center" svn-id: r24664
2006-11-09Add debugger command, to allow object flag vlaues to be altered.Travis Howell
svn-id: r24663
2006-11-09Fix bug #1592914 - SIMON1: Crash in Dwarf CaveTravis Howell
svn-id: r24662
2006-11-08Remove slipped in debug outputEugene Sandulenko
svn-id: r24661
2006-11-08Fix crashes with new BG incrustation code.Eugene Sandulenko
svn-id: r24660
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
svn-id: r24659
2006-11-08The theme browser will now search through the bundle resource directory on ↵Oystein Eftevaag
OS X, fixing bug [ 1592294 ] MACOSX: Cannot Switch Back to Modern Theme svn-id: r24658
2006-11-08Changed the default instrument from "no instrument at all" to "the firstTorbjörn Andersson
instrument in the instrument bank". It looks like Elvira 1 and 2 play music without selecting any instruments first on some channels. This should fix bug #1582389. svn-id: r24657
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
svn-id: r24656