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2004-06-11Fixed a regression caused by my recent cleanup. This one would cause theTorbjörn Andersson
2004-06-10If the 'time' parameter to displayMsg() is 0, wait until the user clicksTorbjörn Andersson
2004-06-10Some more work on the - still disabled - "right click to clear luggage"Torbjörn Andersson
2004-06-10Added another assert(). I'm hunting - unsuccessfully so far - for aTorbjörn Andersson
2004-06-10One of my not-so-recent cleanups caused BS2 to produce corrupt savegames.Torbjörn Andersson
2004-06-09Cleaned up the palette handling a bit. Renamed _palCopy to _palette since ITorbjörn Andersson
2004-06-09Fixed a typo in a comment.Torbjörn Andersson
2004-06-08Added a few comments, rewrote a few others, and added a couple of assert()sTorbjörn Andersson
2004-06-07Added comment.Torbjörn Andersson
2004-06-077.0+ HE games have additional indexes. So read it.Eugene Sandulenko
2004-06-06Cleaned up sprite scaling.Torbjörn Andersson
2004-06-06verbOps differences are minor, so merge back in.Travis Howell
2004-06-06Ooops, kept wrong line.Travis Howell
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
2004-06-06oops. Fix resource loading for 6.x gamesEugene Sandulenko
2004-06-06o more _heversion usageEugene Sandulenko
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings n...Jonathan Gray
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled th...Jonathan Gray
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to d...Jonathan Gray
2004-06-05Set graphics cursor before using it, fixes segfault when launching ihnm from ...Jonathan Gray
2004-06-05CleanupTorbjörn Andersson
2004-06-05oopsEugene Sandulenko
2004-06-05Implement o7_readINI(), well, we pretend that we don't have .ini file.Eugene Sandulenko
2004-06-05Needed for DOS HE gamesTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-04handle long command strings better (see bug report 962828)Gregory Montoir
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-06-02Remove old commentTravis Howell
2004-06-02Ignore imuse control code in HE gamesTravis Howell
2004-06-02Increase debug levelTravis Howell
2004-06-02Update HE issuesTravis Howell
2004-06-01(almost) fixed saving/loading images in fatty bears birthdayGregory Montoir
2004-06-01Fix o6_writeFile.Eugene Sandulenko
2004-06-01_allreadyInit was not initializedin smush playerPaweł Kołodziejski
2004-06-01better fix for unloaded sound resources in imuse digiPaweł Kołodziejski
2004-06-01fix for imuse digi bug 952775Paweł Kołodziejski
2004-06-01minor changesGregory Montoir
2004-06-01HE games use slightly different E1 opcodeTravis Howell
2004-06-01Preliminary versions of HE opcodes kernelGetFunctions andEugene Sandulenko
2004-05-31Forgot to commitEugene Sandulenko
2004-05-31Set _parser to NULL after deleting it. I don't know if it's necessary, butTorbjörn Andersson
2004-05-31Switch to _heversionTravis Howell
2004-05-31Make allNotesOff() also turn off all "hanging notes". Without this change,Torbjörn Andersson
2004-05-31Make sure music is unloaded and the parser object deleted before starting aTorbjörn Andersson
2004-05-31Add stub for HE o6_quitPauseRestart.Eugene Sandulenko
2004-05-31Added separate HE versioning.Eugene Sandulenko
2004-05-30Applied patch submitted by cyx to bug #961365 (Assembly versions of HQ2x and ...Eugene Sandulenko
2004-05-30Oops newlineNicolas Bacca