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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-09
SCI: Fix compile when SCI32 is not enabled
Matthew Hoops
2010-11-09
create_msvc: Added the SDL_BACKEND define, to fix compilation with MSVC
Filippos Karapetis
2010-11-09
SCI: Temporarily disable the PrintDebug call, which is only partially
Lars Skovlund
2010-11-09
SCI: Add uninitialized temp workaround for Shivers
Lars Skovlund
2010-11-09
SCI: Fix error message in ShowMovie(), perhaps avoiding some confusion later
Lars Skovlund
2010-11-09
SCI: Add resource manager support for SCI3 games.
Lars Skovlund
2010-11-09
SCI: Added comments for rev. 54150 and fixed a typo
Filippos Karapetis
2010-11-09
MOHAWK: Close a number of memory leaks in Myst.
David Turner
2010-11-09
N64: correct wrong check in romfs stream code
Fabio Battaglia
2010-11-09
treat pushSelf opcode with low bit set as pushSelf (in fangames only, current...
Lars Skovlund
2010-11-09
CONFIGURE: Define SDL_BACKEND for GP2X/GPH/WINCE backends
Matthew Hoops
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-08
COMMON: Make KeyState::hasFlags const
Max Horn
2010-11-08
VIDEO: PreIMD: End frame when stream depleted
Sven Hesse
2010-11-08
SCI2: Added some currently unused code for drawing text on a buffer
Filippos Karapetis
2010-11-08
SCI/SCI2: Some slight changes to the graphics code
Filippos Karapetis
2010-11-08
TUCKER: Added basic debugging console to engine
David Turner
2010-11-08
SWORD1: Added basic debugging console to engine
David Turner
2010-11-08
MADE: Added basic debugging console to engine
David Turner
2010-11-08
Fix assertion failure in SCI0 saving code
Lars Skovlund
2010-11-08
TOUCHE: Added basic debugging console to engine
David Turner
2010-11-08
TOON: Further corrections to close memory leaks.
David Turner
2010-11-08
SCI: Bugfix for script workarounds
Filippos Karapetis
2010-11-08
SCI: Some changes regarding the string heap in saved games
Filippos Karapetis
2010-11-08
LOL: fixed minor text displayer bug
Florian Kagerer
2010-11-07
HUGO: Use DOS names for and exact names in endGame()
Arnaud Boutonné
2010-11-07
TOON: Fix mismatching new/delete[] on _hotspots.
Johannes Schickel
2010-11-07
TOON: Cleanup.
Johannes Schickel
2010-11-07
TOON: Fix debug console by implementing getDebugger.
Johannes Schickel
2010-11-07
TOON: Corrections to close some memory leaks.
David Turner
2010-11-07
TUCKER: Add GUIO_NOLAUNCHLOAD to the detection flags.
Johannes Schickel
2010-11-07
DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.
Johannes Schickel
2010-11-07
HUGO: Fix crash when hugo.dat is not the expected version
Arnaud Boutonné
2010-11-07
TOON: Added basic debugging console to engine
David Turner
2010-11-07
COMMON: Add const qualifiers and remove Common:: prefix in MacResManager code
Max Horn
2010-11-07
COMMON: Rename and tweak MD5 functions
Max Horn
2010-11-07
DETECTOR: Don't compute mac resource fork MD5 of a file multiple times
Max Horn
2010-11-07
ENGINES: Do not include engines/savestate.h from engines/game.h
Max Horn
2010-11-07
DETECTOR: Get rid of ADGF_KEEPMATCH
Max Horn
2010-11-07
HUGO: Added basic debugging console to engine
David Turner
2010-11-07
DRACI: Added basic debugging console to engine
David Turner
2010-11-07
CINE: Added basic debugging console to engine
David Turner
2010-11-07
CONFIGURE: disable libmad for N64 Port
Fabio Battaglia
2010-11-07
CREDITS: Add myself to the Infrastructure section (after talking with Max).
Johannes Schickel
2010-11-07
CREDITS: Mark Joachim Eberhard as retired.
Johannes Schickel
2010-11-07
MOHAWK: Remove console FIXME's
Matthew Hoops
2010-11-07
LURE: Convert printf to debug/warning
Max Horn
2010-11-07
MOHAWK: Convert all printf to debugN calls
Max Horn
2010-11-07
LURE: Remove all uses of (f)printf; cleanup
Max Horn
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