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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-03-29
Fixed a bad crash that occured when adding a new game target in the launcher
Max Horn
2004-03-29
add most of my os x snapshot script as a makefile target
Jonathan Gray
2004-03-29
use a make variable for static os x package prefix so I don't have to change ...
Jonathan Gray
2004-03-29
clean up FMUS handling, fix not being able to enable sound debug messages
Jonathan Gray
2004-03-29
Update
Travis Howell
2004-03-29
Should have been disabled for Mac. indy3/loom.
Travis Howell
2004-03-29
Cleanup.
Torbjörn Andersson
2004-03-29
Make clearScene() set the _needFullRedraw variable.
Torbjörn Andersson
2004-03-28
Fix for bug #907174 (LOOM MAC: Crash after entering copy protection)
Max Horn
2004-03-28
Proper copy-protection bypass for Mac Loom (still crashes when entering the r...
Max Horn
2004-03-28
Fix bug #925059
Nicolas Bacca
2004-03-28
update
Paweł Kołodziejski
2004-03-28
Remove explicit OSystem parameter from StackLock constructor; added OSystem::...
Max Horn
2004-03-28
Preserve comments in config files
Max Horn
2004-03-28
cleanup; extended config file format checking (partially from patch #896096)
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-28
New file.
Torbjörn Andersson
2004-03-28
Format string fix.
Torbjörn Andersson
2004-03-28
More format string fixes.
Torbjörn Andersson
2004-03-28
Fixed paramters to match format string.
Torbjörn Andersson
2004-03-28
Fixed format string to match parameters.
Torbjörn Andersson
2004-03-28
Fixed format string to match the number of arguments.
Torbjörn Andersson
2004-03-28
Changed printf() to debug() and removed newline at the end of some messages
Torbjörn Andersson
2004-03-28
rename displayError() to displayMessage(); fix slightly incorrect usage of th...
Max Horn
2004-03-28
Cleanup.
Torbjörn Andersson
2004-03-28
Force the engine to pick a cursor after restoring a game. This appears to
Torbjörn Andersson
2004-03-28
Don't show the restart/restore dialog if a boot parameter has been given.
Torbjörn Andersson
2004-03-28
Fixed bug I introduced in the recent cleanup: It's the screen, not the
Torbjörn Andersson
2004-03-28
Small tweaks for MIPSPro compiler
Max Horn
2004-03-28
Fix bug #920491 (BS1: Game crashes when savepath is invalid)
Max Horn
2004-03-28
reorder content
Max Horn
2004-03-28
Fix bad array size (part of bug report #924685)
Max Horn
2004-03-27
forgot them
Paweł Kołodziejski
2004-03-27
implemented priorites for imuse sounds
Paweł Kołodziejski
2004-03-27
clarify OSystem specification (setTimerCallback() must be 'atomic')
Max Horn
2004-03-27
small tweak
Max Horn
2004-03-27
cleanup, and fix bug in table
Paweł Kołodziejski
2004-03-27
some changes to imuse digital
Paweł Kołodziejski
2004-03-27
Make sure looping music is restarted after loading a savegame, regardless
Torbjörn Andersson
2004-03-27
cleanup
Torbjörn Andersson
2004-03-26
does this fixes the journal issue for spanish version ?
Gregory Montoir
2004-03-25
try to track the journal issue in spanish version
Gregory Montoir
2004-03-25
fix memory leak
Max Horn
2004-03-25
free(0) is guaranteed to be a no-op
Max Horn
2004-03-25
Added some new MD5s
Max Horn
2004-03-24
PalmOS ?
Chris Apers
2004-03-24
Use the binary .pal file format that was introduced for 0.6.0.
Torbjörn Andersson
2004-03-23
Fix for bug #921681 - clear _quickSave when exiting cutaways
Joost Peters
2004-03-23
changed a little hook id code
Paweł Kołodziejski
2004-03-23
fixed fade out delay
Paweł Kołodziejski
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