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2003-06-15Small cleanupTravis Howell
Fix small memory leak svn-id: r8501
2003-06-15Small cleanupTravis Howell
svn-id: r8500
2003-06-15ctrl z quits not ctrl qJonathan Gray
svn-id: r8499
2003-06-15remove scumm.h dependencyJonathan Gray
svn-id: r8498
2003-06-15more cleanupMax Horn
svn-id: r8497
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-15fix typoJonathan Gray
svn-id: r8495
2003-06-15cleanupMax Horn
svn-id: r8494
2003-06-15made stuff in class Sound protected where possible; moved ↵Max Horn
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493
2003-06-15cleanupMax Horn
svn-id: r8492
2003-06-15fixed leaksMax Horn
svn-id: r8491
2003-06-15fix leakJonathan Gray
svn-id: r8490
2003-06-15fix leakJonathan Gray
svn-id: r8489
2003-06-14some more cleanupMax Horn
svn-id: r8488
2003-06-14fix for LE systemsMax Horn
svn-id: r8487
2003-06-14added help.cpp / help.hMax Horn
svn-id: r8486
2003-06-14Patch #745843: Help Dialog; in addition, I moved the 'About' dialog button ↵Max Horn
from the options dialog to the main save/load dialog and enlarged & rearranged that dialog svn-id: r8485
2003-06-14added tilda (~) character to GUI fontMax Horn
svn-id: r8484
2003-06-14Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)Max Horn
svn-id: r8483
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵Max Horn
augmented by some more changes of mine svn-id: r8482
2003-06-14fixed aquadran's Windows fix (a pointer is const for good reasons; simply ↵Max Horn
casting it to something non-const is bad, and undermines the compilers aliasing detection svn-id: r8481
2003-06-14cleanupMax Horn
svn-id: r8480
2003-06-14Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgottenTorbjörn Andersson
who pointed this out, and I don't know which games use it. svn-id: r8479
2003-06-14fix for bug #749249, related with path of game data placed on root drive ↵Paweł Kołodziejski
under win98 svn-id: r8478
2003-06-14revert some changes as simon uses dynamic file objects for sound objects ↵Jonathan Gray
later on svn-id: r8477
2003-06-14make file objects stack based where possible, fixes a bunch of leaksJonathan Gray
svn-id: r8476
2003-06-14init actor things to make valgrind happyJonathan Gray
svn-id: r8475
2003-06-14small fixMax Horn
svn-id: r8474
2003-06-14renamed _bcr -> _costumeRendererMax Horn
svn-id: r8473
2003-06-14oopsJonathan Gray
svn-id: r8472
2003-06-14another leakJonathan Gray
svn-id: r8471
2003-06-14fix leaksJonathan Gray
svn-id: r8470
2003-06-14init _2byteFontPtrMax Horn
svn-id: r8469
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
svn-id: r8468
2003-06-14cleanupMax Horn
svn-id: r8467
2003-06-14fix bug #754378 (I hope)Oliver Kiehl
svn-id: r8466
2003-06-14fix 0.0368 text decoding bugOliver Kiehl
svn-id: r8465
2003-06-14Format string/argument mismatch fix.Torbjörn Andersson
svn-id: r8464
2003-06-14Format string/argument mismatch fixes.Torbjörn Andersson
svn-id: r8463
2003-06-14add support for strange beos gcc version stringsJonathan Gray
svn-id: r8462
2003-06-13Cast %c error() parameters to byte before printing, like we do elsewhere.Torbjörn Andersson
svn-id: r8461
2003-06-13Hack to avoid bad actor crash in o5_walkActorToActor() when using the camelTorbjörn Andersson
in the FOA "wits" path. We have a number of these hacks now... svn-id: r8460
2003-06-13make -z output align nicelyJonathan Gray
svn-id: r8459
2003-06-13fix for bug #752843 (based on patch #748675)Max Horn
svn-id: r8458
2003-06-13fix for bug #752860 (based on patch #748675)Max Horn
svn-id: r8457
2003-06-13Added comment on how Sam & Max uses one of the current unimplementedTorbjörn Andersson
opcodes. svn-id: r8456
2003-06-12remove unnecessary newlineMax Horn
svn-id: r8455
2003-06-12Fixed problem with variant game IDs (e.g. 'tentaclea')Jamieson Christian
svn-id: r8454
2003-06-12Removed S&M Bumpusville hack made unnecessary byJamieson Christian
another fix (presumably the BOT Diner fix). svn-id: r8453
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452