Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-06-15 | Small cleanup | Travis Howell | |
Fix small memory leak svn-id: r8501 | |||
2003-06-15 | Small cleanup | Travis Howell | |
svn-id: r8500 | |||
2003-06-15 | ctrl z quits not ctrl q | Jonathan Gray | |
svn-id: r8499 | |||
2003-06-15 | remove scumm.h dependency | Jonathan Gray | |
svn-id: r8498 | |||
2003-06-15 | more cleanup | Max Horn | |
svn-id: r8497 | |||
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm ↵ | Max Horn | |
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 | |||
2003-06-15 | fix typo | Jonathan Gray | |
svn-id: r8495 | |||
2003-06-15 | cleanup | Max Horn | |
svn-id: r8494 | |||
2003-06-15 | made stuff in class Sound protected where possible; moved ↵ | Max Horn | |
readCreativeVocFile to imuse_digi.cpp and turned it into a static function; put the DigitalTrackInfo stuff into sound.cpp (keeping it private); removed #includes from sound.h (this cuts down interdependencies a little) svn-id: r8493 | |||
2003-06-15 | cleanup | Max Horn | |
svn-id: r8492 | |||
2003-06-15 | fixed leaks | Max Horn | |
svn-id: r8491 | |||
2003-06-15 | fix leak | Jonathan Gray | |
svn-id: r8490 | |||
2003-06-15 | fix leak | Jonathan Gray | |
svn-id: r8489 | |||
2003-06-14 | some more cleanup | Max Horn | |
svn-id: r8488 | |||
2003-06-14 | fix for LE systems | Max Horn | |
svn-id: r8487 | |||
2003-06-14 | added help.cpp / help.h | Max Horn | |
svn-id: r8486 | |||
2003-06-14 | Patch #745843: Help Dialog; in addition, I moved the 'About' dialog button ↵ | Max Horn | |
from the options dialog to the main save/load dialog and enlarged & rearranged that dialog svn-id: r8485 | |||
2003-06-14 | added tilda (~) character to GUI font | Max Horn | |
svn-id: r8484 | |||
2003-06-14 | Fix for bug #751782 (Quitting during SMUSH movies doesn't always work) | Max Horn | |
svn-id: r8483 | |||
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵ | Max Horn | |
augmented by some more changes of mine svn-id: r8482 | |||
2003-06-14 | fixed aquadran's Windows fix (a pointer is const for good reasons; simply ↵ | Max Horn | |
casting it to something non-const is bad, and undermines the compilers aliasing detection svn-id: r8481 | |||
2003-06-14 | cleanup | Max Horn | |
svn-id: r8480 | |||
2003-06-14 | Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgotten | Torbjörn Andersson | |
who pointed this out, and I don't know which games use it. svn-id: r8479 | |||
2003-06-14 | fix for bug #749249, related with path of game data placed on root drive ↵ | Paweł Kołodziejski | |
under win98 svn-id: r8478 | |||
2003-06-14 | revert some changes as simon uses dynamic file objects for sound objects ↵ | Jonathan Gray | |
later on svn-id: r8477 | |||
2003-06-14 | make file objects stack based where possible, fixes a bunch of leaks | Jonathan Gray | |
svn-id: r8476 | |||
2003-06-14 | init actor things to make valgrind happy | Jonathan Gray | |
svn-id: r8475 | |||
2003-06-14 | small fix | Max Horn | |
svn-id: r8474 | |||
2003-06-14 | renamed _bcr -> _costumeRenderer | Max Horn | |
svn-id: r8473 | |||
2003-06-14 | oops | Jonathan Gray | |
svn-id: r8472 | |||
2003-06-14 | another leak | Jonathan Gray | |
svn-id: r8471 | |||
2003-06-14 | fix leaks | Jonathan Gray | |
svn-id: r8470 | |||
2003-06-14 | init _2byteFontPtr | Max Horn | |
svn-id: r8469 | |||
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn | |
svn-id: r8468 | |||
2003-06-14 | cleanup | Max Horn | |
svn-id: r8467 | |||
2003-06-14 | fix bug #754378 (I hope) | Oliver Kiehl | |
svn-id: r8466 | |||
2003-06-14 | fix 0.0368 text decoding bug | Oliver Kiehl | |
svn-id: r8465 | |||
2003-06-14 | Format string/argument mismatch fix. | Torbjörn Andersson | |
svn-id: r8464 | |||
2003-06-14 | Format string/argument mismatch fixes. | Torbjörn Andersson | |
svn-id: r8463 | |||
2003-06-14 | add support for strange beos gcc version strings | Jonathan Gray | |
svn-id: r8462 | |||
2003-06-13 | Cast %c error() parameters to byte before printing, like we do elsewhere. | Torbjörn Andersson | |
svn-id: r8461 | |||
2003-06-13 | Hack to avoid bad actor crash in o5_walkActorToActor() when using the camel | Torbjörn Andersson | |
in the FOA "wits" path. We have a number of these hacks now... svn-id: r8460 | |||
2003-06-13 | make -z output align nicely | Jonathan Gray | |
svn-id: r8459 | |||
2003-06-13 | fix for bug #752843 (based on patch #748675) | Max Horn | |
svn-id: r8458 | |||
2003-06-13 | fix for bug #752860 (based on patch #748675) | Max Horn | |
svn-id: r8457 | |||
2003-06-13 | Added comment on how Sam & Max uses one of the current unimplemented | Torbjörn Andersson | |
opcodes. svn-id: r8456 | |||
2003-06-12 | remove unnecessary newline | Max Horn | |
svn-id: r8455 | |||
2003-06-12 | Fixed problem with variant game IDs (e.g. 'tentaclea') | Jamieson Christian | |
svn-id: r8454 | |||
2003-06-12 | Removed S&M Bumpusville hack made unnecessary by | Jamieson Christian | |
another fix (presumably the BOT Diner fix). svn-id: r8453 | |||
2003-06-12 | Made notation of transient config domains consistent. | Jamieson Christian | |
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452 |