Age | Commit message (Collapse) | Author |
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* This is mainly to make it easy to drop the old GP2X into the
same codebase (I really have no desire to manage 2 sets of 99.9%
identical code ;)).
* Code paths for just one of the supported devices can be runtime
worked out or just defined for that device.
mount.sh: Fixed some small errors# ../../../../scummvm.gph
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* This is a temp thing while I finish up merging the GP2X and GPH code.
I do not want the GP2X backend code dropped yet until this is complete.
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This reverts commit e2a0c096924df7ba2ba0c0d8888341563e6e3995.
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This reverts commit 44ab256101c8beec0860538127c2c7d602366c71.
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Fix potential more invalid read issues in RIF loading
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Removes build dependencies like perl and its XML modules
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fields, and fix a glitch in scene9150
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This fixes a problem in the title screen where the game title briefly appeared at full size.
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unknown fields
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