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2011-04-08TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by ↵strangerke
NamedHotspot and suppress it.
2011-04-08CREATE_PROJECT: Slight formatting fix.Johannes Schickel
2011-04-08CREATE_PROJECT: Fix wrong paths for linker and resource compiler in MSVC7/8.Johannes Schickel
This is a regression from 500ae85c, which accidently removed the AdditionalLibraryDirectories settings for the VCLinkerTool and set the value of AdditionalIncludeDirectories of the VCResourceCompilerTool to the former AdditionalLibraryDirectories value.
2011-04-08TOOLS: Allow compilation with MinGW for all our tools again.Johannes Schickel
2011-04-08BUILD: Support newer MinGW compilers.Johannes Schickel
It seems the recent MinGW gcc versions use the "TMP" env variable to determine the temporary file path. Since we use that variable to hold temporary values it will make g++ crash since it cannot access the path. I "fixed" that problem by renaming the TMP variable we use to TMPR. Tested with mingw-g++ 4.5.2.
2011-04-08TSAGE: Rename SceneHotspot_3 to NamedHotspotstrangerke
2011-04-08TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen)Paul Gilbert
2011-04-08TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug ↵strangerke
in scene 9850 (thanks Dreammaster)
2011-04-08TSAGE: Fix typostrangerke
2011-04-08Tsage: Add scene 9850 (with several bugs :/) and skeleton of scene 9900.strangerke
2011-04-08Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
2011-04-08TSAGE: Renamed other previously unnamed object flag constantsPaul Gilbert
2011-04-08TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDEPaul Gilbert
2011-04-08TSAGE: Fixed problem with pathfinder add extra unnecessary stepsPaul Gilbert
2011-04-08TINSEL: Added numeric key mappings for function keysPaul Gilbert
2011-04-08MACOSX: Update ScummVM icon (shading is slightly different now)Max Horn
2011-04-08MOHAWK: Implement LBCode logical operators.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
(Same LB version as the main game)
2011-04-07MOHAWK: Implement some LBCode rect commands.Alyssa Milburn
2011-04-07MOHAWK: Implement some more LBCode ops.Alyssa Milburn
2011-04-07MOHAWK: Add some more LBValue helpers.Alyssa Milburn
2011-04-07MOHAWK: Add getItemByName for LB.Alyssa Milburn
2011-04-07MOHAWK: Implement the quit notify LBCode commandMatthew Hoops
2011-04-07KYRA: Slight cleanup.Johannes Schickel
This more or less silently fixes the silent music introduced with f19e201, by me setting volume to "true" instead of "255". Whoops.
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2011-04-07MOHAWK: Support LB script flow control.Alyssa Milburn
2011-04-07MOHAWK: Replace most of the LBCode interpreter.Alyssa Milburn
2011-04-07MOHAWK: Handle alignment byte for some targeting modes.Alyssa Milburn
2011-04-07KYRA: Cleanup static variable usage in LoK.Johannes Schickel
2011-04-07KYRA: Slight cleanup.Johannes Schickel
2011-04-06TOON: Fix several Valgrind issuessylvaintv
Maybe caused random crashes on reading invalid memory
2011-04-06ANDROID: Allow linear texture filtering on the cursordhewg
2011-04-06ANDROID: Add multitouch supportdhewg
2011-04-06ANDROID: Fix off-by-one when clipping mouse coordsdhewg
2011-04-06Revert "ANDROID: Temporarily enable GL error checks"dhewg
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2011-04-05TSAGE: rename an object in scene9500, fix 2 bugs, remove debug stringsstrangerke
2011-04-05I18N: Update Ukrainian translationThierry Crozat
2011-04-05TSAGE: Add scene 9500strangerke
2011-04-05Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/ringworld_scenes10.cpp
2011-04-05ANDROID: Use the manufacturer string for workaroundsdhewg
Some fingerprints don't contain it, so this should be more reliable.
2011-04-05ANDROID: Log device manufacturer, model and branddhewg
2011-04-05ANDROID: Fix endless loop in AndroidAssetArchivedhewg
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵Max Horn
ScummEngine_v60he
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵Max Horn
scumm.h
2011-04-05SCUMM: CleanupMax Horn
2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn