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2005-10-11This is an attempt to fix the actor frames in IHNM. It appears to be atTorbjörn Andersson
least partially successful. svn-id: r19025
2005-10-11Patch #1324028 "Another configure patch for OS/2"Eugene Sandulenko
svn-id: r19024
2005-10-11Moved the pitch wheel centering to unloadMusic() instead, since having itTorbjörn Andersson
in allNotesOff() broke the Kyra music. I have no idea why. svn-id: r19023
2005-10-11Cleanups. Mostly whitespace.Torbjörn Andersson
svn-id: r19022
2005-10-11This should ensure that savegames are endian-safe. Unfortunately, I've justTorbjörn Andersson
broken any old savegame made on a big-endian machine. Oh well, better now than after 0.8.0 ... svn-id: r19021
2005-10-11Rewrote some code that didn't look alignment safe to me.Torbjörn Andersson
svn-id: r19020
2005-10-11Added WRITE_UINT16() and WRITE_UINT32() as well.Torbjörn Andersson
svn-id: r19019
2005-10-11Added READ_UINT16(). It looks like SAGA will need it.Torbjörn Andersson
svn-id: r19018
2005-10-11Fix stack underflow when Gorrister examines the mirror in IHNM. opReturnVTorbjörn Andersson
was popping *twice* the number of parameters that had originally been pushed. This appears to have been a bug in the ITE floppy version as well; one that was fixed in the CD version. At least that's how I understand it. svn-id: r19017
2005-10-11Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.Eugene Sandulenko
svn-id: r19016
2005-10-11UpdateTravis Howell
svn-id: r19015
2005-10-11I was going to fix the IHNM sprite loader, but when I got here this morningTorbjörn Andersson
sev had already done that. All that was left for me was this final bit of cleanup. :-) svn-id: r19014
2005-10-11Do not draw status text during chapter selectionEugene Sandulenko
svn-id: r19013
2005-10-11oops.Eugene Sandulenko
svn-id: r19012
2005-10-11Some IHNM changes:Eugene Sandulenko
o Fix status text color. (Though text is all ITE-specific) o Enable inventory drawing o Load inventory sprites o Hid now unneeded actor loading debug output svn-id: r19011
2005-10-11Fixed sprite loading. Now that ugly hack is gone, no wrong reads and everyEugene Sandulenko
chapter is selectable without crash. As a side effect all buttons now have correct backgrounds ;). svn-id: r19010
2005-10-11Fix portrait color. I just missed dependency from barometer.Eugene Sandulenko
svn-id: r19009
2005-10-10Fix problematic md5. A space character sneaked in.Eugene Sandulenko
svn-id: r19008
2005-10-10Adjust save reminder positionEugene Sandulenko
svn-id: r19007
2005-10-10Fix regression with samnmax floppy. Game just crashed on resources opening.Eugene Sandulenko
svn-id: r19006
2005-10-10gBitFormat seems to be back in libcommon again... (This underhanded ↵Marcus Comstedt
parameter passing has to go.) svn-id: r19005
2005-10-10IHNM verb panel fixes:Torbjörn Andersson
* Verb buttons and texts are drawn at the correct coordinates. I've compared it to the screenshot on Mobygames. * Verb text is drawn without shadow. * The "Walk to", "Look at", "Take" and "Use" buttons all have the correct background. For some reason, I can't find the sprites for the remaining four buttons. svn-id: r19004
2005-10-10The demo resources list looked incomplete to me. Can anyone check if thisTorbjörn Andersson
works? svn-id: r19003
2005-10-10Draw the IHNM portrait on the right coordinates.Torbjörn Andersson
svn-id: r19002
2005-10-10Add defines for DOS demo resource numbers.Travis Howell
svn-id: r19001
2005-10-10First attempt to run DOS ITE demoEugene Sandulenko
svn-id: r19000
2005-10-10Removed the "reset all controllers" message. It currently breaks on Adlib,Torbjörn Andersson
and I don't want to have to worry about it. Centering the pitch wheel is the change that I primarily wanted to make, and that should be supported by every MIDI driver we have. svn-id: r18999
2005-10-10I noticed yesterday that if you change music in IHNM at the "right" moment,Torbjörn Andersson
the music will be horribly out of tune because the pitch wheel setting from the old music will still apply. I hope allNotesOff() is the correct place to ensure that the pitch wheel is centered. svn-id: r18998
2005-10-10Oops. Fix debug leftover.Eugene Sandulenko
svn-id: r18997
2005-10-10Show save reminder in IHNM correctly.Eugene Sandulenko
svn-id: r18996
2005-10-10Eliminate font substitution ugliness.Eugene Sandulenko
svn-id: r18995
2005-10-10Draw main panel. Buttons lack backgorunds and save reminder is buggy atm.Eugene Sandulenko
svn-id: r18994
2005-10-09Apparently, the IHNM crosshair cursor, and the cursor hotspot, are bothTorbjörn Andersson
hard-coded. svn-id: r18993
2005-10-09Added optional parameter to setCursor() to specify which type of cursor youTorbjörn Andersson
want. ITE has only one cursor, so in that case the parameter is ignored, and IHNM currently always gets the hourglass cursor. So it could be improved. Lots. :-) svn-id: r18992
2005-10-09Specify some image resources.Eugene Sandulenko
svn-id: r18991
2005-10-09Removed TODO comment about actor strings loading.Torbjörn Andersson
svn-id: r18990
2005-10-09TypoTravis Howell
svn-id: r18989
2005-10-09Clean up VGA headers.Travis Howell
More changes for FF. svn-id: r18988
2005-10-09Add more stubs for FF.Travis Howell
Disable scale images in FF for now. svn-id: r18987
2005-10-09Restore cursor after boss key.Eugene Sandulenko
svn-id: r18986
2005-10-09Boss key like in original. Press F9. Palette seems to be wrong though andEugene Sandulenko
cursor does not reappear. svn-id: r18985
2005-10-09Now load actors only on demand. That lets select Nimdok (doctor) part. JustEugene Sandulenko
click on him and move mouse away quickly, so it will not try to get actor's name which is broken ATM. svn-id: r18984
2005-10-09Simplified handleChapterSelectionUpdate()Eugene Sandulenko
svn-id: r18983
2005-10-09(more) Proper implementation of ChapterSelection panel. Though not allEugene Sandulenko
functionality is implemented but it is enough for now. Lets select any character. svn-id: r18982
2005-10-08New PalmOS backendsChris Apers
svn-id: r18981
2005-10-08Read IHNM actor and object strings from the resource file. (This does notTorbjörn Andersson
keep whichObject() from crashing, but I don't know why.) svn-id: r18980
2005-10-08PalmOS: fixed compiler problemChris Apers
svn-id: r18979
2005-10-08PalmOS stuffChris Apers
svn-id: r18978
2005-10-08PalmOS stuffsChris Apers
svn-id: r18977
2005-10-08PalmOS stuffChris Apers
svn-id: r18976