Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-15 | HUGO: Merge engine and hugo files | Arnaud Boutonné | |
- Move initNewScreenDisplay to display.cpp - Merge engine.cpp and hugo.cpp svn-id: r53468 | |||
2010-10-15 | SWORD2: Fix some code analysis warnings (bug #3087857) | Torbjörn Andersson | |
svn-id: r53467 | |||
2010-10-15 | HUGO: Fix NULL pointer dereferencing | Arnaud Boutonné | |
svn-id: r53466 | |||
2010-10-15 | Bug #3087858: fixed null pointer dereferencing | Vladimir Menshakov | |
svn-id: r53465 | |||
2010-10-15 | GOB: Fix Code analysis warnings | Sven Hesse | |
See bug report #3087831 svn-id: r53464 | |||
2010-10-15 | MACOSX: Fix make bundle when compiling with libpng | Matthew Hoops | |
svn-id: r53463 | |||
2010-10-14 | PSP: made image in viewer movable by pushing nub continuously | Yotam Barnoy | |
svn-id: r53462 | |||
2010-10-14 | TOON: Fixed the Spanish special characters. | Jordi Vilalta Prat | |
- Wrap the text to font mapping in a function to give more flexibility. - Add mapping of the opening exclamation and question marks to the common mapping array. - Added a special case for a character already mapped incorrectly in the original interpreter, which seems to conflict with what's required by the other languages. svn-id: r53461 | |||
2010-10-14 | PSP: made image viewer reset to the first image between engine loads | Yotam Barnoy | |
svn-id: r53460 | |||
2010-10-14 | SWORD25: Attempt to optimize movie rendering | Eugene Sandulenko | |
Current code makes about 5 blits of each frame which is a huge overhead. This code is an attempt to make that 1. Doesn't work yet as the rendering pipe keeps blitting invisible pictures. svn-id: r53459 | |||
2010-10-14 | TOON: Fix some labels of the Spanish version. | Jordi Vilalta Prat | |
The solution was suggested by Strangerke after realising it looked like a copy-paste typo from the Russian version. svn-id: r53458 | |||
2010-10-14 | SCUMM: Fix bug #2952298 with 16-bit HE cursors on Amiga | Eugene Sandulenko | |
Bug #2952298: "HE (16Bit): Inventory items (Cursors) have wrong color" This appeared to be generic BE bug. Thanks to jvprat for nailing it down and providing the patch. svn-id: r53456 | |||
2010-10-14 | PSP: added image viewer for viewing images during games | Yotam Barnoy | |
svn-id: r53455 | |||
2010-10-14 | PSP: clarify and fix up display code | Yotam Barnoy | |
Also added support for stretching images, and fixed up displaying of large images as well as PNG files svn-id: r53454 | |||
2010-10-14 | TOON: Fixed Bug #3084725 with cursor disappearing at screen borders | Sylvain Dupont | |
Bug #3084725: "TOON: Glitch in cursor anim" svn-id: r53453 | |||
2010-10-13 | SWORD25: Remove lua.c since it is not needed | Eugene Sandulenko | |
svn-id: r53452 | |||
2010-10-13 | SWORD25: Get rid of (deprecated) access to libpng io_ptr | Max Horn | |
Unfortunately I cannot test this, so watch our for regressions. svn-id: r53451 | |||
2010-10-13 | SWORD25: Fix empty loop body & conversion warnings | Max Horn | |
svn-id: r53450 | |||
2010-10-13 | CREDITS: Add Sword2.5 team. The wording was agreed with them | Eugene Sandulenko | |
svn-id: r53448 | |||
2010-10-13 | SWORD25: Worked around crash in options dialog. | Torbjörn Andersson | |
I don't really know if this is correct, but aesthetically it goes well with how the scale factor is treated. svn-id: r53447 | |||
2010-10-13 | SWORD25: Semi-colon cleanup. | Johannes Schickel | |
svn-id: r53446 | |||
2010-10-13 | SWORD25: Check if _LogFile has been created before flushing. | Torbjörn Andersson | |
svn-id: r53445 | |||
2010-10-13 | BASE: Added "Theora" to the features string, when enabled. | Torbjörn Andersson | |
svn-id: r53444 | |||
2010-10-13 | SYMBIAN: Add makefiles for TOON Struck | Lars Persson | |
svn-id: r53443 | |||
2010-10-13 | SWORD25: Don't compile lua.c | Matthew Hoops | |
lua.c has its own main function which we don't want. Compiling this in for me gives me a Lua console on startup (which probably isn't a good thing). svn-id: r53442 | |||
2010-10-13 | Fixed ifdef. I'm too tired today :/ | Filippos Karapetis | |
svn-id: r53440 | |||
2010-10-13 | SWORD25: Hopefully fix compilation when libtheora is not present | Filippos Karapetis | |
svn-id: r53439 | |||
2010-10-13 | SWORD25: Use $(CXX) -x c to build C files (hopefully this fixes compilation) | Filippos Karapetis | |
svn-id: r53438 | |||
2010-10-13 | SWORD25: Partially revert commit #53389 and add the custom rule for C files | Filippos Karapetis | |
again, so that LUA can be compiled. It's a hack but at least it allows compilation of C files for now svn-id: r53437 | |||
2010-10-13 | SWORD25: Invoke parent's class copy constructor | Max Horn | |
svn-id: r53432 | |||
2010-10-13 | SWORD25: Convert object registries to singletons | Max Horn | |
svn-id: r53431 | |||
2010-10-13 | SWORD25: Renamed getInstance() -> instance() | Max Horn | |
svn-id: r53430 | |||
2010-10-13 | SWORD25: Oops, atan2() takes two arguments | Filippos Karapetis | |
svn-id: r53429 | |||
2010-10-13 | SWORD25: Don't even compile theora related code when that lib is not present | Max Horn | |
svn-id: r53428 | |||
2010-10-13 | BASE: Add SVN_REVISION placehold to internal_version.h.in | Max Horn | |
Our tools/update-version.pl script always keeps this empty. But it will make integration of the create_project patch smoother. svn-id: r53427 | |||
2010-10-13 | SWORD25: Extended Mac OSX compilation fix for sqrtf and atan2f | Filippos Karapetis | |
svn-id: r53426 | |||
2010-10-13 | SWORD25: Hopefully fixed compilation under Mac OSX, Solaris and mingw32 | Filippos Karapetis | |
Taken from sound/softsynth/mt32/tables.cpp lines 28-41 (thanks LordHoto) svn-id: r53425 | |||
2010-10-13 | BUILD: Patch #3086472 "AMIGAOS4: Adding COPYING.BSD and new Icon" | Jordi Vilalta Prat | |
Use the DIST_FILES_DOCS variable so no new document files are forgotten. svn-id: r53424 | |||
2010-10-13 | SWORD25: Include common/scummsys.h in places where USE_THEORADEC is used | Filippos Karapetis | |
svn-id: r53423 | |||
2010-10-13 | create_msvc: enable language extensions for SWORD25 | Filippos Karapetis | |
svn-id: r53422 | |||
2010-10-13 | create_msvc: Added support for USE_THEORADEC | Filippos Karapetis | |
svn-id: r53421 | |||
2010-10-13 | CONFIGURE: Fixed typo | Filippos Karapetis | |
svn-id: r53420 | |||
2010-10-13 | CONFIGURE: Fixed a bug with --disable-theoradec and made libtheoradec ↵ | Filippos Karapetis | |
optional for building sword25 If libtheoradec is missing then the engine still builds if requested, but the videos will be disabled (note that running the game with videos disabled is still untested) svn-id: r53419 | |||
2010-10-13 | SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure) | Filippos Karapetis | |
svn-id: r53418 | |||
2010-10-13 | SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure) | Filippos Karapetis | |
svn-id: r53417 | |||
2010-10-13 | SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.h | Filippos Karapetis | |
This define can be used to disable building of the Theora decoder, and thus makes libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the Theora decoder will effectively disable the game's videos Note that running the game with the Theora decoder disabled is still untested svn-id: r53416 | |||
2010-10-13 | README: Mention Italian NES Maniac Mansion | Fabio Battaglia | |
svn-id: r53415 | |||
2010-10-13 | CONFIGURE: Use static libgcc on IRIX cross-compile builds (makes them work ↵ | Joost Peters | |
on vanilla IRIX systems). svn-id: r53414 | |||
2010-10-13 | SWORD25: Force cast to uint instead of unsigned long long | Sven Hesse | |
As per Fingolfin's request, because apparently there's no long long in the C++ standard; and ScummVM's hashmap needs uint. svn-id: r53413 | |||
2010-10-13 | SWORD25: Silenced MSVC false positive about a potentially uninitialized variable | Filippos Karapetis | |
svn-id: r53412 |