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2010-10-15HUGO: Merge engine and hugo filesArnaud Boutonné
- Move initNewScreenDisplay to display.cpp - Merge engine.cpp and hugo.cpp svn-id: r53468
2010-10-15SWORD2: Fix some code analysis warnings (bug #3087857)Torbjörn Andersson
svn-id: r53467
2010-10-15HUGO: Fix NULL pointer dereferencingArnaud Boutonné
svn-id: r53466
2010-10-15Bug #3087858: fixed null pointer dereferencingVladimir Menshakov
svn-id: r53465
2010-10-15GOB: Fix Code analysis warningsSven Hesse
See bug report #3087831 svn-id: r53464
2010-10-15MACOSX: Fix make bundle when compiling with libpngMatthew Hoops
svn-id: r53463
2010-10-14PSP: made image in viewer movable by pushing nub continuouslyYotam Barnoy
svn-id: r53462
2010-10-14TOON: Fixed the Spanish special characters.Jordi Vilalta Prat
- Wrap the text to font mapping in a function to give more flexibility. - Add mapping of the opening exclamation and question marks to the common mapping array. - Added a special case for a character already mapped incorrectly in the original interpreter, which seems to conflict with what's required by the other languages. svn-id: r53461
2010-10-14PSP: made image viewer reset to the first image between engine loadsYotam Barnoy
svn-id: r53460
2010-10-14SWORD25: Attempt to optimize movie renderingEugene Sandulenko
Current code makes about 5 blits of each frame which is a huge overhead. This code is an attempt to make that 1. Doesn't work yet as the rendering pipe keeps blitting invisible pictures. svn-id: r53459
2010-10-14TOON: Fix some labels of the Spanish version.Jordi Vilalta Prat
The solution was suggested by Strangerke after realising it looked like a copy-paste typo from the Russian version. svn-id: r53458
2010-10-14SCUMM: Fix bug #2952298 with 16-bit HE cursors on AmigaEugene Sandulenko
Bug #2952298: "HE (16Bit): Inventory items (Cursors) have wrong color" This appeared to be generic BE bug. Thanks to jvprat for nailing it down and providing the patch. svn-id: r53456
2010-10-14PSP: added image viewer for viewing images during gamesYotam Barnoy
svn-id: r53455
2010-10-14PSP: clarify and fix up display codeYotam Barnoy
Also added support for stretching images, and fixed up displaying of large images as well as PNG files svn-id: r53454
2010-10-14TOON: Fixed Bug #3084725 with cursor disappearing at screen bordersSylvain Dupont
Bug #3084725: "TOON: Glitch in cursor anim" svn-id: r53453
2010-10-13SWORD25: Remove lua.c since it is not neededEugene Sandulenko
svn-id: r53452
2010-10-13SWORD25: Get rid of (deprecated) access to libpng io_ptrMax Horn
Unfortunately I cannot test this, so watch our for regressions. svn-id: r53451
2010-10-13SWORD25: Fix empty loop body & conversion warningsMax Horn
svn-id: r53450
2010-10-13CREDITS: Add Sword2.5 team. The wording was agreed with themEugene Sandulenko
svn-id: r53448
2010-10-13SWORD25: Worked around crash in options dialog.Torbjörn Andersson
I don't really know if this is correct, but aesthetically it goes well with how the scale factor is treated. svn-id: r53447
2010-10-13SWORD25: Semi-colon cleanup.Johannes Schickel
svn-id: r53446
2010-10-13SWORD25: Check if _LogFile has been created before flushing.Torbjörn Andersson
svn-id: r53445
2010-10-13BASE: Added "Theora" to the features string, when enabled.Torbjörn Andersson
svn-id: r53444
2010-10-13SYMBIAN: Add makefiles for TOON StruckLars Persson
svn-id: r53443
2010-10-13SWORD25: Don't compile lua.cMatthew Hoops
lua.c has its own main function which we don't want. Compiling this in for me gives me a Lua console on startup (which probably isn't a good thing). svn-id: r53442
2010-10-13Fixed ifdef. I'm too tired today :/Filippos Karapetis
svn-id: r53440
2010-10-13SWORD25: Hopefully fix compilation when libtheora is not presentFilippos Karapetis
svn-id: r53439
2010-10-13SWORD25: Use $(CXX) -x c to build C files (hopefully this fixes compilation)Filippos Karapetis
svn-id: r53438
2010-10-13SWORD25: Partially revert commit #53389 and add the custom rule for C filesFilippos Karapetis
again, so that LUA can be compiled. It's a hack but at least it allows compilation of C files for now svn-id: r53437
2010-10-13SWORD25: Invoke parent's class copy constructorMax Horn
svn-id: r53432
2010-10-13SWORD25: Convert object registries to singletonsMax Horn
svn-id: r53431
2010-10-13SWORD25: Renamed getInstance() -> instance()Max Horn
svn-id: r53430
2010-10-13SWORD25: Oops, atan2() takes two argumentsFilippos Karapetis
svn-id: r53429
2010-10-13SWORD25: Don't even compile theora related code when that lib is not presentMax Horn
svn-id: r53428
2010-10-13BASE: Add SVN_REVISION placehold to internal_version.h.inMax Horn
Our tools/update-version.pl script always keeps this empty. But it will make integration of the create_project patch smoother. svn-id: r53427
2010-10-13SWORD25: Extended Mac OSX compilation fix for sqrtf and atan2fFilippos Karapetis
svn-id: r53426
2010-10-13SWORD25: Hopefully fixed compilation under Mac OSX, Solaris and mingw32Filippos Karapetis
Taken from sound/softsynth/mt32/tables.cpp lines 28-41 (thanks LordHoto) svn-id: r53425
2010-10-13BUILD: Patch #3086472 "AMIGAOS4: Adding COPYING.BSD and new Icon"Jordi Vilalta Prat
Use the DIST_FILES_DOCS variable so no new document files are forgotten. svn-id: r53424
2010-10-13SWORD25: Include common/scummsys.h in places where USE_THEORADEC is usedFilippos Karapetis
svn-id: r53423
2010-10-13create_msvc: enable language extensions for SWORD25Filippos Karapetis
svn-id: r53422
2010-10-13create_msvc: Added support for USE_THEORADECFilippos Karapetis
svn-id: r53421
2010-10-13CONFIGURE: Fixed typoFilippos Karapetis
svn-id: r53420
2010-10-13CONFIGURE: Fixed a bug with --disable-theoradec and made libtheoradec ↵Filippos Karapetis
optional for building sword25 If libtheoradec is missing then the engine still builds if requested, but the videos will be disabled (note that running the game with videos disabled is still untested) svn-id: r53419
2010-10-13SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53418
2010-10-13SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53417
2010-10-13SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.hFilippos Karapetis
This define can be used to disable building of the Theora decoder, and thus makes libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the Theora decoder will effectively disable the game's videos Note that running the game with the Theora decoder disabled is still untested svn-id: r53416
2010-10-13README: Mention Italian NES Maniac MansionFabio Battaglia
svn-id: r53415
2010-10-13CONFIGURE: Use static libgcc on IRIX cross-compile builds (makes them work ↵Joost Peters
on vanilla IRIX systems). svn-id: r53414
2010-10-13SWORD25: Force cast to uint instead of unsigned long longSven Hesse
As per Fingolfin's request, because apparently there's no long long in the C++ standard; and ScummVM's hashmap needs uint. svn-id: r53413
2010-10-13SWORD25: Silenced MSVC false positive about a potentially uninitialized variableFilippos Karapetis
svn-id: r53412