Age | Commit message (Collapse) | Author |
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This is needed for sound file differentiation
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ScriptManager does a unique-fication of a container of Puzzles using
a sort with some other logic. The sort uses operator<
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This class encases actions that happen over time (timer, animations, etc)
Each frame, the engine calls process() on each active ActionNode
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The pixel format for videos is not the same as for the rest of the game.
(Game: RGB 555, Video: RGB 565)
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TGA's aren't required to have a magic number in the header, but TGZ are.
Therefore it's easier to identify TGZ files.
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LzssReadStream::decompressBytes()
The other code would go through each of the for loops and do nothing due to EOS.
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.scr files
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reference.
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ResultAction objects
ResultAction is abstract, therefore, it can't be directly stored in the list
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result_action.h is #included before ZVision is declared, causing not declared compiler errors
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Create class templates for PlayAnimation, PreloadAnimation, and Attenuate
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The file only exist to hold the code. The actual tests will be
moved to an appropriate location later.
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