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2018-12-08GLK: Added glk_set_windowPaul Gilbert
2018-12-08GLK: Remaining window rearrange codePaul Gilbert
2018-12-08GLK: Window setup for text buffer windowsPaul Gilbert
2018-12-08GLK: Added setup of text grid windowsPaul Gilbert
2018-12-08GLK: Add window creationPaul Gilbert
2018-12-08GLK: Detect presence of game file in detectGamesPaul Gilbert
2018-12-08GLK: Add detection logic needed for engine startupPaul Gilbert
2018-12-08ENGINES: Add optional extra configuration entries when creating new targetsPaul Gilbert
2018-12-08GLK: SCOTT: Adding game detection codePaul Gilbert
2018-12-08GLK: SCOTT: Minor stream and event loop fixesPaul Gilbert
2018-12-08GLK: SCOTT: Initial conversion of ScottFreePaul Gilbert
2018-12-08GLK: Interpreters now derive from GargoyleEngine via GlkPaul Gilbert
2018-12-08GLK: More outer engine structure, and cleanupPaul Gilbert
2018-12-08GLK: Added stubs for Glk methodsPaul Gilbert
2018-12-08GLK: Added Glk enums and structuresPaul Gilbert
2018-12-08GLK: Refactor Glk to derice from InterpreterPaul Gilbert
2018-12-08GLK: Add stub classes for sub-engine componentsPaul Gilbert
2018-12-08GLK: Initial skeleton enginePaul Gilbert
2018-12-06BUILD: Re-introduce hardcoded libz and MAD on DreacmastMarcus Comstedt
2018-12-06BUILD: Revert f4fe15fd4d and a85be202deMarcus Comstedt
2018-12-05BUILD: Also add $LIBS in cc_check()Marcus Comstedt
2018-12-05BLADERUNNER: Add in-game saving screenPeter Kohaut
2018-12-05SCI32: Update QFG4 script patch description (#1433)sluicebox
2018-12-05SCI: Use Common::strlcpy instead of custom strlcpy-equivalentColin Snover
2018-12-05SCI: Fix incorrect ifdef name in Video32Colin Snover
2018-12-05SCI: Silence more incorrect audio patch type warningsColin Snover
2018-12-05SCI: Stop sleeping if the game is trying to quitColin Snover
2018-12-04WIN32: Fix missing line ending in the FileDescription tagLothar Serra Mari
2018-12-04WIN32: Update FileDescription flag in scummvm.rcLothar Serra Mari
2018-12-04BUILD: Add $DEFINES and $INCLUDES in cc_check()Marcus Comstedt
2018-12-04ILLUSIONS: DUCKMAN: Add support for the demo version (#1413)Cameron Cawley
2018-12-03SCI32: Fix QFG4 copy protection crash, bug #10773 (#1431)sluicebox
2018-12-03SCI: fix full view remap effect (#1432)Kawa
2018-12-03SCI32: Fix GK1 knitting basket obstacle bug #10707 (#1426)sluicebox
2018-12-03I18N: Regenerate translations data fileThierry Crozat
2018-12-02SCI: Add some TODOs for better handling of wrong / missing resourcesFilippos Karapetis
2018-12-02SCI: Mark several pathfinding related patches as workaroundsFilippos Karapetis
2018-12-02SCI: Fix LB2 Yvette/Tut missing sync resource (#1373)sluicebox
2018-12-02SCI: Fix SQ5 drive bay pathfinding, bug #7155 (#1428)sluicebox
2018-12-02SCI: Fix LB2 armor hall door pathfinding bug #9952 (#1427)sluicebox
2018-12-02SCI: Add support for The Dating Pool (#1403)Kawa
2018-12-02GUI: Add an option to set the GUI language to the game languageBastien Bouclet
2018-12-02POSIX: Set the default screenshots path to the XDG Pictures directoryBastien Bouclet
2018-12-01SCI32: Fix QFG4 fortune teller crash (#1421)Vhati
2018-12-01I18N: Update translation (Russian)Alex ASP
2018-11-28SCI32: Fix QFG4 crest bookshelf HAND interaction (#1382)Vhati
2018-11-28SCI: Fix QFG1VGA antwerp wandering, bug #9564 (#1425)sluicebox
2018-11-28SCI32: Fix QFG4 great hall entry from barrel room (#1384)Vhati
2018-11-28SCI32: Fix QFG4 talking to absent innkeeper (#1395)Vhati
2018-11-28SCI32: Fix QFG4 conditional void calls (#1416)Vhati