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AgeCommit message (Expand)Author
2006-01-06OopsWon Star
2006-01-06* Accurate / fast gamma correction using LUTWon Star
2006-01-06Implemented the end sequence, (only the rest of the winning end sequenceJohannes Schickel
2006-01-06HE90+ games use difference value for actor conditions.Travis Howell
2006-01-06Avoid invalid read/writes in createSound() for now.Travis Howell
2006-01-06Adjustments to createSound().Travis Howell
2006-01-06Nukes resource directly in HE games.Travis Howell
2006-01-06Add another French version of DOTT.Travis Howell
2006-01-06Correct bounds checking for akos codec 16 in HE 71+ games.Travis Howell
2006-01-06No longer required.Travis Howell
2006-01-05updatePaweł Kołodziejski
2006-01-05fixed warningsPaweł Kołodziejski
2006-01-05Slighty modified patch #1397672 "GobEngine script functions splitted"Eugene Sandulenko
2006-01-05No longer requiredTravis Howell
2006-01-05Fix sound resource loading in HE games.Travis Howell
2006-01-05Revert, might be HE100 only.Travis Howell
2006-01-05Adjust size, script in freddi3 triggers sound var 26.Travis Howell
2006-01-05Sets random talk state, if value is zero.Travis Howell
2006-01-05Add safety check.Travis Howell
2006-01-05Flag 4 used for looping in later HE games.Travis Howell
2006-01-05Enable sound priority in HE games.Travis Howell
2006-01-05Initial support for sound code in HE games.Travis Howell
2006-01-04Added a little 'hack' for cmd_pauseTicks until it is fully implementedJohannes Schickel
2006-01-04Added a simple gui dialog if brandon dies (currently using scummvms gui system)Johannes Schickel
2006-01-04UpdateTravis Howell
2006-01-04Update commentsTravis Howell
2006-01-04Last chunk of underscore maddness for todayEugene Sandulenko
2006-01-04More work on renaming class variables with underscore prefixEugene Sandulenko
2006-01-04Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown.Johannes Schickel
2006-01-03Credit Sven for objectizing gob. That was a big amount of work.Eugene Sandulenko
2006-01-03Fixed wrong formatting in animator.hJohannes Schickel
2006-01-03Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes.Eugene Sandulenko
2006-01-03Fixed some bugs with the timers.Johannes Schickel
2006-01-03Moved Simon TODO to wiki.Travis Howell
2006-01-02Match original game titles and make game titles consistent.Travis Howell
2006-01-02V7/V8 games do not use the text masking anymore at all, so we can optimize dr...Max Horn
2006-01-02More 'cleanup' for kyra.Johannes Schickel
2006-01-02TypoMax Horn
2006-01-02Started to clean up the kyra engine.Johannes Schickel
2006-01-01Get rid of an old hackJoost Peters
2006-01-01Use 44k1hz output rate on PSP to avoid an unnecessary resampling step.Joost Peters
2006-01-01Some cleanup/paranoia fixes to the previous missing voices/music fix. TreatTorbjörn Andersson
2006-01-01Sync BS2 section with the 0.8 branch.Torbjörn Andersson
2006-01-01Hopefully fixed the missing speech bug reported on the forum, once and forTorbjörn Andersson
2006-01-01Change load & save quick save keys, to match other engines.Travis Howell
2006-01-01fixed warningsPaweł Kołodziejski
2006-01-01updatePaweł Kołodziejski
2006-01-01Rename variable.Travis Howell
2006-01-01Add additional drawStrip case for HE games.Travis Howell
2006-01-01HE Games use more image states for objects.Travis Howell