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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-01-06
Oops
Won Star
2006-01-06
* Accurate / fast gamma correction using LUT
Won Star
2006-01-06
Implemented the end sequence, (only the rest of the winning end sequence
Johannes Schickel
2006-01-06
HE90+ games use difference value for actor conditions.
Travis Howell
2006-01-06
Avoid invalid read/writes in createSound() for now.
Travis Howell
2006-01-06
Adjustments to createSound().
Travis Howell
2006-01-06
Nukes resource directly in HE games.
Travis Howell
2006-01-06
Add another French version of DOTT.
Travis Howell
2006-01-06
Correct bounds checking for akos codec 16 in HE 71+ games.
Travis Howell
2006-01-06
No longer required.
Travis Howell
2006-01-05
update
Paweł Kołodziejski
2006-01-05
fixed warnings
Paweł Kołodziejski
2006-01-05
Slighty modified patch #1397672 "GobEngine script functions splitted"
Eugene Sandulenko
2006-01-05
No longer required
Travis Howell
2006-01-05
Fix sound resource loading in HE games.
Travis Howell
2006-01-05
Revert, might be HE100 only.
Travis Howell
2006-01-05
Adjust size, script in freddi3 triggers sound var 26.
Travis Howell
2006-01-05
Sets random talk state, if value is zero.
Travis Howell
2006-01-05
Add safety check.
Travis Howell
2006-01-05
Flag 4 used for looping in later HE games.
Travis Howell
2006-01-05
Enable sound priority in HE games.
Travis Howell
2006-01-05
Initial support for sound code in HE games.
Travis Howell
2006-01-04
Added a little 'hack' for cmd_pauseTicks until it is fully implemented
Johannes Schickel
2006-01-04
Added a simple gui dialog if brandon dies (currently using scummvms gui system)
Johannes Schickel
2006-01-04
Update
Travis Howell
2006-01-04
Update comments
Travis Howell
2006-01-04
Last chunk of underscore maddness for today
Eugene Sandulenko
2006-01-04
More work on renaming class variables with underscore prefix
Eugene Sandulenko
2006-01-04
Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown.
Johannes Schickel
2006-01-03
Credit Sven for objectizing gob. That was a big amount of work.
Eugene Sandulenko
2006-01-03
Fixed wrong formatting in animator.h
Johannes Schickel
2006-01-03
Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes.
Eugene Sandulenko
2006-01-03
Fixed some bugs with the timers.
Johannes Schickel
2006-01-03
Moved Simon TODO to wiki.
Travis Howell
2006-01-02
Match original game titles and make game titles consistent.
Travis Howell
2006-01-02
V7/V8 games do not use the text masking anymore at all, so we can optimize dr...
Max Horn
2006-01-02
More 'cleanup' for kyra.
Johannes Schickel
2006-01-02
Typo
Max Horn
2006-01-02
Started to clean up the kyra engine.
Johannes Schickel
2006-01-01
Get rid of an old hack
Joost Peters
2006-01-01
Use 44k1hz output rate on PSP to avoid an unnecessary resampling step.
Joost Peters
2006-01-01
Some cleanup/paranoia fixes to the previous missing voices/music fix. Treat
Torbjörn Andersson
2006-01-01
Sync BS2 section with the 0.8 branch.
Torbjörn Andersson
2006-01-01
Hopefully fixed the missing speech bug reported on the forum, once and for
Torbjörn Andersson
2006-01-01
Change load & save quick save keys, to match other engines.
Travis Howell
2006-01-01
fixed warnings
Paweł Kołodziejski
2006-01-01
update
Paweł Kołodziejski
2006-01-01
Rename variable.
Travis Howell
2006-01-01
Add additional drawStrip case for HE games.
Travis Howell
2006-01-01
HE Games use more image states for objects.
Travis Howell
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