Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-21 | fixed build order for GNU ld, once more | Max Horn | |
svn-id: r5686 | |||
2002-11-21 | Added midistreamer.cpp | Jamieson Christian | |
svn-id: r5685 | |||
2002-11-21 | updated VC6 file again | Paweł Kołodziejski | |
svn-id: r5684 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5683 | |||
2002-11-21 | Broke MidiStreamer into .h and .cpp components. | Jamieson Christian | |
svn-id: r5682 | |||
2002-11-21 | Update readme | James Brown | |
svn-id: r5681 | |||
2002-11-21 | fixed warnings | Max Horn | |
svn-id: r5680 | |||
2002-11-21 | Update module.mk system for the new adlib driver | James Brown | |
svn-id: r5679 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5678 | |||
2002-11-21 | Revamped Adlib functionality. | Jamieson Christian | |
IMuseAdlib is defunct. New MidiDriver_ADLIB device. Simon 1/2 now supports Adlib. svn-id: r5677 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5676 | |||
2002-11-21 | applied patch: #641704 | Paweł Kołodziejski | |
svn-id: r5675 | |||
2002-11-21 | cleanup | Max Horn | |
svn-id: r5674 | |||
2002-11-21 | enhanced Config::rename_domain; added the ability to change the domain name ↵ | Max Horn | |
in EditGameDialog svn-id: r5673 | |||
2002-11-21 | allow some more chars as input | Max Horn | |
svn-id: r5672 | |||
2002-11-21 | added missing right border | Max Horn | |
svn-id: r5671 | |||
2002-11-21 | some fixes; hooked up the EditGameDialog (so changes to 'name' there ↵ | Max Horn | |
actually take effect) svn-id: r5670 | |||
2002-11-21 | cleanup | Max Horn | |
svn-id: r5669 | |||
2002-11-21 | now this was an *EVIL* typo | Max Horn | |
svn-id: r5668 | |||
2002-11-21 | changed comments slightly | Max Horn | |
svn-id: r5667 | |||
2002-11-21 | gotta love creating objects on the stack :-) | Max Horn | |
svn-id: r5666 | |||
2002-11-21 | Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵ | Max Horn | |
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665 | |||
2002-11-21 | indent fix | Max Horn | |
svn-id: r5664 | |||
2002-11-21 | implemented remove buttons; added EditGameDialog stub (it only displays some ↵ | Max Horn | |
info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now svn-id: r5663 | |||
2002-11-21 | Now only have to choose betwene simon 1/2 talkie/win versions | Travis Howell | |
svn-id: r5662 | |||
2002-11-21 | center dialog vertically, too; split overlong lines at whitespaces if posible | Max Horn | |
svn-id: r5661 | |||
2002-11-21 | enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit ↵ | Max Horn | |
Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI svn-id: r5660 | |||
2002-11-21 | Fix Simon games detection | Travis Howell | |
svn-id: r5659 | |||
2002-11-21 | factored out ChooserDialog into it's own header/source file, and made the ↵ | Max Horn | |
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658 | |||
2002-11-21 | Adapt MAD sampling rate to the real sampling rate for WinCE | Nicolas Bacca | |
svn-id: r5657 | |||
2002-11-21 | oops - default to gcc 2.9x build rules, not gcc 3.x build rules | Max Horn | |
svn-id: r5656 | |||
2002-11-21 | should link with GNU ld again | Max Horn | |
svn-id: r5655 | |||
2002-11-21 | slight change of module order to see if that helps stupid GNU ld | Max Horn | |
svn-id: r5654 | |||
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 | |||
2002-11-21 | added _configureButton stub | Max Horn | |
svn-id: r5652 | |||
2002-11-21 | added a chooser sub dialog used by 'Add Game' | Max Horn | |
svn-id: r5651 | |||
2002-11-21 | consistently ignore case of the domain name | Max Horn | |
svn-id: r5650 | |||
2002-11-21 | operator < and > for String now ignore case | Max Horn | |
svn-id: r5649 | |||
2002-11-21 | sort FSList by displayname | Max Horn | |
svn-id: r5648 | |||
2002-11-21 | remember last directory (or rather, don't lobotomize yourself :-) | Max Horn | |
svn-id: r5647 | |||
2002-11-21 | lo and behold - the 'Add Game' button now works, at least in some cases! ↵ | Max Horn | |
More to come... svn-id: r5646 | |||
2002-11-21 | added and corrected some detectNames; it is vital that only names of files ↵ | Max Horn | |
that are *always* present for the game in quesion are used svn-id: r5645 | |||
2002-11-20 | Do not exit the engine if a video file is missing - apologies to the 1 Gb ↵ | Nicolas Bacca | |
Microdrive market :) svn-id: r5644 | |||
2002-11-20 | use := instead of = | Max Horn | |
svn-id: r5643 | |||
2002-11-20 | Include simon debug options by default | Travis Howell | |
svn-id: r5642 | |||
2002-11-20 | add top arrow and indy3 to the inventory arrow fix. the spacing and text ↵ | Jonathan Gray | |
handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :) svn-id: r5641 | |||
2002-11-20 | Implemented mode parameter for listDir() | Ruediger Hanke | |
svn-id: r5640 | |||
2002-11-20 | partial fix for bug #613109 | Max Horn | |
svn-id: r5639 | |||
2002-11-20 | fixed compilation for now <shudder> | Max Horn | |
svn-id: r5638 | |||
2002-11-20 | Add back missing simon debug function | Travis Howell | |
svn-id: r5637 |