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2011-06-15DREAMWEB: get rid of data, added simple segment managementVladimir
2011-06-15DREAMWEB: updated git ignoreVladimir
2011-06-15DREAMWEB: removed python generated bytecodeVladimir
2011-06-15DREAMWEB: removed data declarationVladimir
2011-06-15DREAMWEB: removed context template, cleaned up initializationVladimir
2011-06-15DREAMWEB: fixed almost all runtime warningsVladimir
2011-06-15DREAMWEB: 'scummvm'ing types. :)Vladimir
2011-06-15COMMON: added assign(T*, T*)Vladimir
2011-06-15DREAMWEB: removed ugly macrosesVladimir
2011-06-15DREAMWEB: added tasm-recover toolVladimir
2011-06-15DREAMWEB: added stubsVladimir
2011-06-15DREAMWEB: started integration of stubsVladimir
2011-06-15DREAMWEB: regenerate sourcesVladimir
2011-06-15DREAMWEB: added autogenerated sourceVladimir
2011-06-14COMMON: Fix crash in TranslationManager when reading long stringsThierry Crozat
It was writing data beyond the end of a buffer. This change makes sure this does not happen. It only changes reading of the messages since the language codes, charset names and contexts are always much smaller than the buffer.
2011-06-15SCUMM: fix possible portability issueathrxx
2011-06-14SCUMM: Fix noisy Valgrind warning.eriktorbjorn
2011-06-14SCALERS: Fix Normal1xAspect scaler bug reported in bug #3313709CeRiAl
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-14I18N: Update Czech translation from patch #3316238Thierry Crozat
2011-06-14DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointerMax Horn
2011-06-14DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallbackMax Horn
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
Also reorder the parameters of composeFileHashMap, placing the "return value" first.
2011-06-14DETECTOR: Change detectGameFilebased return valueMax Horn
2011-06-14DETECTOR: cleanupMax Horn
2011-06-14DETECTOR: Cleanup, extend doxygen commentsMax Horn
2011-06-14SCUMM: Fix doxygen commentsMax Horn
2011-06-14GROOVIE: Document why I *think* kADFlagUseExtraAsHint is usedMax Horn
2011-06-14LURE: Add a comment explaining why kADFlagUseExtraAsHint is usedMax Horn
For the records, this was introduced by Eugene in SVN revision 30106, corresponding to git commit b87b0f21
2011-06-14TOUCHE: cleanupMax Horn
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved
2011-06-14DETECTOR: Remove PlainGameDescriptorGUIOptsMax Horn
2011-06-14ENGINES: cleanupMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-14SWORD1: Cleanup music stream initializationMax Horn
2011-06-14SWORD1: Replace some sprintf usesMax Horn
2011-06-14MOHAWK: Finish implementation of Riven's stopSound() opcodeMatthew Hoops
2011-06-14MOHAWK: Finish implementation of Riven's storeMovieOpcode opcodeMatthew Hoops
2011-06-14BACKENDS: Fix Compilation.D G Turner
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained.
2011-06-13I18N: Update translation files from templateThierry Crozat
2011-06-13I18N: Update translation template file from source codeThierry Crozat
2011-06-13SCUMM: Change MessageDialog button label for consistencyThierry Crozat
Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok').
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-13I18N: Update list of files used to generate translation templateThierry Crozat
This fixes an error due to a file that had been deleted a few weeks ago.
2011-06-13SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer()athrxx
Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant.
2011-06-13SCI: Reverted commit db7dea3Filippos Karapetis
The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this
2011-06-13SCUMM: some cleanup in gfx_towns.cppathrxx
2011-06-13SCUMM: fix engine destructorathrxx
(This is relevant for cases where the engine errors out early, before certain arrays get initialized).