Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-18 | Make the 256 color transformPaletteRange-function and Future Wars's ↵ | Kari Salminen | |
refreshPalette-function compliant with disassembly. svn-id: r35118 | |||
2008-11-18 | Added a mutex to the Groovie MIDI player. Maybe that will fix the rare and | Torbjörn Andersson | |
unpredictable crashes I've been seeing. svn-id: r35116 | |||
2008-11-18 | Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the | Torbjörn Andersson | |
lockScreen() / unlockScreen() backend API, instead of copyRectToScreen(). Before, it had to copy a piece of the engine's screen to draw on to simulate transparency, which was awkward. However, this means we're now forcing full-screen updates on each frame. There may be performance regressions, particularly if the frames are much smaller than the screen. Hopefully, it's the decoding that's the bottleneck, but if this causes problems on low-end devices... well, Fingolfin had some ideas about that when he first proposed the lockScreen() / unlockScreen() API. svn-id: r35115 | |||
2008-11-18 | Cleanup | Filippos Karapetis | |
svn-id: r35114 | |||
2008-11-18 | Fixed meta engine related save functions (some where relying on "target.???" ↵ | Johannes Schickel | |
instead of "sword1.???"). svn-id: r35113 | |||
2008-11-18 | Reverted to old behavior: save games for sword1 can be shared again across ↵ | Filippos Karapetis | |
all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID svn-id: r35112 | |||
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ↵ | Filippos Karapetis | |
overhaul" svn-id: r35111 | |||
2008-11-18 | Don't rename slots anymore when deleting them via the GMM. | Johannes Schickel | |
svn-id: r35110 | |||
2008-11-18 | Fixed documentation. | Johannes Schickel | |
svn-id: r35109 | |||
2008-11-17 | Fix compilation of Tucker-engine under MSVC by adding missing flic_player.h ↵ | Kari Salminen | |
and flic_player.cpp to the project files. svn-id: r35108 | |||
2008-11-17 | Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the ↵ | Torbjörn Andersson | |
intro (regression in r34516)"), after discussing with Fingolfin. We didn't use to check the size of the STRK chunk before, and he didn't remember why we do now, so I've removed that test again. svn-id: r35107 | |||
2008-11-17 | Fixed a warning on the DS build, added some clarifying comments, reformatted ↵ | Max Horn | |
the okiStepSize and imaStepTable tables (the former really is a subtable of the latter) svn-id: r35106 | |||
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file ↵ | Travis Howell | |
opcodes. svn-id: r35105 | |||
2008-11-17 | Factoring shared code of template classes into a shared base class saves ↵ | Max Horn | |
another 4-7kb code size svn-id: r35104 | |||
2008-11-17 | Saving 32kb DATA size | Max Horn | |
svn-id: r35103 | |||
2008-11-16 | fixed bug | Florian Kagerer | |
svn-id: r35102 | |||
2008-11-16 | cleanup | Florian Kagerer | |
svn-id: r35101 | |||
2008-11-16 | some fixes to input handling, cleanup | Gregory Montoir | |
svn-id: r35100 | |||
2008-11-16 | Fixed valgrind warning. | Johannes Schickel | |
svn-id: r35099 | |||
2008-11-16 | Implementing getTotalPlayTime() for AppendableMemoryStream | Sven Hesse | |
svn-id: r35098 | |||
2008-11-16 | Added MSVC projects for the new groovie engine and enabled the engine | Filippos Karapetis | |
svn-id: r35097 | |||
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format ↵ | Johannes Schickel | |
arguments"). svn-id: r35096 | |||
2008-11-16 | T7G: Two leftover commits from t7gre: fix broken palette on intro video, and ↵ | Henry Bush | |
add scriptvar debug flag svn-id: r35095 | |||
2008-11-16 | Binary parser: Parsing of global dialog sections. | Vicent Marti | |
svn-id: r35094 | |||
2008-11-16 | KYRA 1/2: more fixes for valgrind warnings | Florian Kagerer | |
svn-id: r35093 | |||
2008-11-16 | Added missing initialization (which caused random crashes). | Nicola Mettifogo | |
svn-id: r35092 | |||
2008-11-16 | Binary parser: Fixed missing sections in render info. | Vicent Marti | |
svn-id: r35091 | |||
2008-11-15 | Correct my typos. | Travis Howell | |
svn-id: r35090 | |||
2008-11-15 | Added support for the ADPCM used in Discworld 2 | Sven Hesse | |
svn-id: r35089 | |||
2008-11-15 | (hopefully) fix valgrind warnings | Florian Kagerer | |
svn-id: r35088 | |||
2008-11-15 | Simplify error debugging by implementing GroovieEngine::errorString() | Jordi Vilalta Prat | |
svn-id: r35087 | |||
2008-11-15 | Binary Parser: Finished parsing of all Render Info sections. | Vicent Marti | |
svn-id: r35086 | |||
2008-11-15 | Tweaks to make DS buildable again. | Robin Watts | |
svn-id: r35085 | |||
2008-11-15 | DS: Replaced call to obsolete addButton method | Max Horn | |
svn-id: r35084 | |||
2008-11-15 | Fixed strncpy usage. | Johannes Schickel | |
svn-id: r35083 | |||
2008-11-15 | Fix for bug #2251765: FT: Talk speed inconsistency | Max Horn | |
svn-id: r35082 | |||
2008-11-15 | Saving some more bytes of binary size in the advanced detector | Max Horn | |
svn-id: r35081 | |||
2008-11-15 | svn-id: r35080 | Florian Kagerer | |
2008-11-15 | remove outdated comment | Joost Peters | |
svn-id: r35079 | |||
2008-11-15 | Fix for bug "Save game's names don't show up" (issue 31 on google code) | Jordi Vilalta Prat | |
svn-id: r35078 | |||
2008-11-15 | Added GroovieMetaEngine::getMaximumSaveSlot() | Jordi Vilalta Prat | |
svn-id: r35077 | |||
2008-11-15 | Turn on single gameid in order to avoid polluting gameid namespace. | Eugene Sandulenko | |
svn-id: r35076 | |||
2008-11-15 | Mention new engines in NEWS file. | Eugene Sandulenko | |
svn-id: r35075 | |||
2008-11-15 | Little fix for my last commit. | Johannes Schickel | |
svn-id: r35074 | |||
2008-11-15 | Yet another buffer safetyness fix. (strcpy -> strncpy) | Johannes Schickel | |
svn-id: r35073 | |||
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-15 | Finished binary parsing of DrawData/drawsteps. | Vicent Marti | |
svn-id: r35071 | |||
2008-11-15 | added missing File destructor call if file can't be read | Gregory Montoir | |
svn-id: r35070 | |||
2008-11-15 | added support for animation sequence | Gregory Montoir | |
added support for non-interactive demo fixed wrong end of demo screen when quitting the game using the inventory svn-id: r35069 | |||
2008-11-15 | added FLIC player from KoM engine module. | Gregory Montoir | |
changes : - changed methods name to match the ones from DXAPlayer - added file read streaming - added possibiltiy to reset playback svn-id: r35068 |