Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-17 | GUI: fix uninitialized var | athrxx | |
(caused rendering glitches when compiling with MSVC) | |||
2011-06-17 | BACKENDS: Mono output devices are OK on Symbian. | Alyssa Milburn | |
2011-06-17 | Merge pull request #30 from tsoliman/configure-enhancement-warning-clean | Eugene Sandulenko | |
Configure enhancement warning clean | |||
2011-06-17 | DREAMWEB: clear cx after rep movs/stos commands | Vladimir Menshakov | |
2011-06-17 | SCI: Improve 'extra' strings generated by fallback detector | Max Horn | |
2011-06-17 | ENGINES: Update GameDescriptor::updateDesc docs to match reality | Max Horn | |
2011-06-17 | SCI: Improve fallback detection for KQ7 | Max Horn | |
2011-06-17 | SCI: Improve fallback detection for GK2 demo | Max Horn | |
2011-06-17 | SCI: Change fallback detector to use allFiles hashmap | Max Horn | |
2011-06-17 | MOHAWK: Add detection for Zoombinis v2.0. | Scott Thomas | |
2011-06-17 | COMMON: Make use of Common::parseBool | Max Horn | |
2011-06-17 | SCI: Use ScopedPtr to handle temporary resMan instance on the heap | Max Horn | |
2011-06-17 | GRAPHICS: Fix Valgrind warning | eriktorbjorn | |
The stream class uses free() to automatically dispose of the buffer so it must be allocated with malloc(), not "new". | |||
2011-06-17 | SWORD25: Fix image blending for black | Eugene Sandulenko | |
This fixes exit menu. | |||
2011-06-16 | GRAPHICS: Fix decoding of 4bpp PNGs | Eugene Sandulenko | |
Fixes checkbox in options menu in Sword25. | |||
2011-06-17 | DREAMWEB: replaced generated code with c++ style stubs | Vladimir Menshakov | |
2011-06-16 | SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0f | athrxx | |
2011-06-16 | SCUMM: slightly changed behavior of 16bit mode detection | athrxx | |
(another attempt to fix SCUMM FM-TOWNS for ANDROID) | |||
2011-06-16 | DREAMWEB: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | TSAGE: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | SWORD25: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | SAGA: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
SAGA 2 Games | |||
2011-06-16 | MOHAWK: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
Where in Time is Carmen Sandiego? Myst Riven: The Sequel to Myst The following games are flagged according to the compatibility list zoombini csworld csamtrak carmentq carmentqc maggiesfa jamesmath treehouse 1stdegree csusa arthurrace catinthehat rugrats lbsampler >=V3 arthurcomp | |||
2011-06-16 | M4: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | LASTEXPRESS: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-06-16 | GROOVIE: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
Groovie 2 games | |||
2011-06-16 | SCI: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
SCI32 games | |||
2011-06-16 | ENGINES: Warn user about games marked with ADGF_UNSTABLE flags | Tarek Soliman | |
ADGF_UNSTABLE is always warned about. ADGF_TESTING is only warned about when running configure with --enable-relase. Both warnings are subject to the enable_wip_game_warning config option. | |||
2011-06-16 | BASE: add TAINTED feature to gScummVMFeatures | Tarek Soliman | |
When configure enables a WIP/unstable engine, the about box and scummvm --version will now display TAINTED in the "features compiled in" list | |||
2011-06-16 | CONFIGURE: add warning for building WIP/unstable engines | Tarek Soliman | |
Also, If any unstable/wip engine is enabled, #define TAINTED_BUILD | |||
2011-06-16 | DREAMWEB: Re-optimize unbounded code blocks | Willem Jan Palenstijn | |
This gets rid of some unused labels. We need to be careful not be optimize too much, as that could remove the very label the unbounded block was added for. | |||
2011-06-16 | DREAMWEB: Fix probably copy-paste error in asm | Willem Jan Palenstijn | |
This removes an (empty) 'unbounded code' block in dreamgen.cpp | |||
2011-06-16 | DREAMWEB: Try to clean up jumps to returns | Willem Jan Palenstijn | |
2011-06-16 | TSAGE: Minor bugfix to sound fading code | Paul Gilbert | |
2011-06-16 | DREAMWEB: removed while loops from rep+stos/movs instructions | Vladimir Menshakov | |
2011-06-16 | DREAMWEB: Improved code formatting | Vladimir Menshakov | |
2011-06-16 | DREAMWEB: added engine to AUTHORS | Vladimir Menshakov | |
2011-06-16 | DREAMWEB: Added engine to the credits | Vladimir Menshakov | |
2011-06-16 | TSAGE: Bugfix for _sfRethinkVoiceTypes type 1 handling | Paul Gilbert | |
2011-06-16 | DREAMWEB: Clarified 2nd CD version as the US release | Paul Gilbert | |
2011-06-16 | TSAGE: Added correct 5000 byte MD5 for Ringworld Demo #2 | Paul Gilbert | |
2011-06-16 | DREAMWEB: Added detection for second CD version | Paul Gilbert | |
2011-06-16 | DREAMWEB: Fixed size of the save file title | Vladimir Menshakov | |
2011-06-16 | MOHAWK: Fix Memory Leak in PE Cursor Loading. | D G Turner | |
2011-06-15 | COMMON: Fix code formatting, rename stuff for consistency | Max Horn | |
2011-06-16 | DREAMWEB: added savefiles enumeration | Vladimir Menshakov | |
2011-06-16 | DREAMWEB: moved stubs into stubs.cpp | Vladimir Menshakov | |
2011-06-15 | SCUMM: change comment in last commit | athrxx | |
2011-06-15 | SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM ↵ | athrxx | |
PCE on Android This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes after 555 fails. | |||
2011-06-16 | DREAMWEB: optimized consequtive movsb/w and stosb/w | Vladimir Menshakov | |