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2011-06-17GUI: fix uninitialized varathrxx
(caused rendering glitches when compiling with MSVC)
2011-06-17BACKENDS: Mono output devices are OK on Symbian.Alyssa Milburn
2011-06-17Merge pull request #30 from tsoliman/configure-enhancement-warning-cleanEugene Sandulenko
Configure enhancement warning clean
2011-06-17DREAMWEB: clear cx after rep movs/stos commandsVladimir Menshakov
2011-06-17SCI: Improve 'extra' strings generated by fallback detectorMax Horn
2011-06-17ENGINES: Update GameDescriptor::updateDesc docs to match realityMax Horn
2011-06-17SCI: Improve fallback detection for KQ7Max Horn
2011-06-17SCI: Improve fallback detection for GK2 demoMax Horn
2011-06-17SCI: Change fallback detector to use allFiles hashmapMax Horn
2011-06-17MOHAWK: Add detection for Zoombinis v2.0.Scott Thomas
2011-06-17COMMON: Make use of Common::parseBoolMax Horn
2011-06-17SCI: Use ScopedPtr to handle temporary resMan instance on the heapMax Horn
2011-06-17GRAPHICS: Fix Valgrind warningeriktorbjorn
The stream class uses free() to automatically dispose of the buffer so it must be allocated with malloc(), not "new".
2011-06-17SWORD25: Fix image blending for blackEugene Sandulenko
This fixes exit menu.
2011-06-16GRAPHICS: Fix decoding of 4bpp PNGsEugene Sandulenko
Fixes checkbox in options menu in Sword25.
2011-06-17DREAMWEB: replaced generated code with c++ style stubsVladimir Menshakov
2011-06-16SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0fathrxx
2011-06-16SCUMM: slightly changed behavior of 16bit mode detectionathrxx
(another attempt to fix SCUMM FM-TOWNS for ANDROID)
2011-06-16DREAMWEB: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-16TSAGE: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-16SWORD25: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-16SAGA: flag all WIP games with ADGF_UNSTABLETarek Soliman
SAGA 2 Games
2011-06-16MOHAWK: flag all WIP games with ADGF_UNSTABLETarek Soliman
Where in Time is Carmen Sandiego? Myst Riven: The Sequel to Myst The following games are flagged according to the compatibility list zoombini csworld csamtrak carmentq carmentqc maggiesfa jamesmath treehouse 1stdegree csusa arthurrace catinthehat rugrats lbsampler >=V3 arthurcomp
2011-06-16M4: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-16GROOVIE: flag all WIP games with ADGF_UNSTABLETarek Soliman
Groovie 2 games
2011-06-16SCI: flag all WIP games with ADGF_UNSTABLETarek Soliman
SCI32 games
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
ADGF_UNSTABLE is always warned about. ADGF_TESTING is only warned about when running configure with --enable-relase. Both warnings are subject to the enable_wip_game_warning config option.
2011-06-16BASE: add TAINTED feature to gScummVMFeaturesTarek Soliman
When configure enables a WIP/unstable engine, the about box and scummvm --version will now display TAINTED in the "features compiled in" list
2011-06-16CONFIGURE: add warning for building WIP/unstable enginesTarek Soliman
Also, If any unstable/wip engine is enabled, #define TAINTED_BUILD
2011-06-16DREAMWEB: Re-optimize unbounded code blocksWillem Jan Palenstijn
This gets rid of some unused labels. We need to be careful not be optimize too much, as that could remove the very label the unbounded block was added for.
2011-06-16DREAMWEB: Fix probably copy-paste error in asmWillem Jan Palenstijn
This removes an (empty) 'unbounded code' block in dreamgen.cpp
2011-06-16DREAMWEB: Try to clean up jumps to returnsWillem Jan Palenstijn
2011-06-16TSAGE: Minor bugfix to sound fading codePaul Gilbert
2011-06-16DREAMWEB: removed while loops from rep+stos/movs instructionsVladimir Menshakov
2011-06-16DREAMWEB: Improved code formattingVladimir Menshakov
2011-06-16DREAMWEB: added engine to AUTHORSVladimir Menshakov
2011-06-16DREAMWEB: Added engine to the creditsVladimir Menshakov
2011-06-16TSAGE: Bugfix for _sfRethinkVoiceTypes type 1 handlingPaul Gilbert
2011-06-16DREAMWEB: Clarified 2nd CD version as the US releasePaul Gilbert
2011-06-16TSAGE: Added correct 5000 byte MD5 for Ringworld Demo #2Paul Gilbert
2011-06-16DREAMWEB: Added detection for second CD versionPaul Gilbert
2011-06-16DREAMWEB: Fixed size of the save file titleVladimir Menshakov
2011-06-16MOHAWK: Fix Memory Leak in PE Cursor Loading.D G Turner
2011-06-15COMMON: Fix code formatting, rename stuff for consistencyMax Horn
2011-06-16DREAMWEB: added savefiles enumerationVladimir Menshakov
2011-06-16DREAMWEB: moved stubs into stubs.cppVladimir Menshakov
2011-06-15SCUMM: change comment in last commitathrxx
2011-06-15SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM ↵athrxx
PCE on Android This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes after 555 fails.
2011-06-16DREAMWEB: optimized consequtive movsb/w and stosb/wVladimir Menshakov