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2018-08-09STARTREK: Give name to variable in love missionMatthew Stewart
2018-08-09STARTREK: Reorganize some textMatthew Stewart
2018-08-09STARTREK: Add another mac version to detection.cppMatthew Stewart
2018-08-09STARTREK: Fix memory leak in drawAllSpritesMatthew Stewart
2018-08-09STARTREK: More minor fixes to LOVE missionMatthew Stewart
2018-08-09STARTREK: Fix choice numbers in textboxes (again)Matthew Stewart
2018-08-09STARTREK: Minor fixes to LOVE missionMatthew Stewart
2018-08-09STARTREK: Implement keybindings on away missionsMatthew Stewart
2018-08-09STARTREK: Right-clicking & keyboard in menusMatthew Stewart
2018-08-09STARTREK: Add missing "look at grate" action.Matthew Stewart
2018-08-09STARTREK: Fix swapped McCoy & Spock speaker namesMatthew Stewart
2018-08-09STARTREK: Fixes to textboxesMatthew Stewart
2018-08-09STARTREK: Implement common code for LOVE missionMatthew Stewart
2018-08-09STARTREK: Revamp of action callbacks.Matthew Stewart
2018-08-09STARTREK: Implement synthesizer + bugfixes (LOVE)Matthew Stewart
2018-08-09STARTREK: LOVE5Matthew Stewart
2018-08-09STARTREK: LOVE4Matthew Stewart
2018-08-09STARTREK: LOVE3 finished.Matthew Stewart
2018-08-09STARTREK: Start on LOVE3Matthew Stewart
2018-08-09STARTREK: Silence most Visual Studio warningsPaul Gilbert
2018-08-09STARTREK: Most of LOVE2 doneMatthew Stewart
2018-08-09STARTREK: Remove optional parameters from methodsMatthew Stewart
2018-08-09STARTREK: LOVE1Matthew Stewart
2018-08-09STARTREK: Fix some problems on old compilersMatthew Stewart
2018-08-09STARTREK: LOVE0 (start of 3rd mission)Matthew Stewart
2018-08-09STARTREK: TUG3 (mission 2 finished)Matthew Stewart
2018-08-09STARTREK: Initialize strings in actor objectsMatthew Stewart
2018-08-09STARTREK: Fix animations underneath textboxesMatthew Stewart
2018-08-09STARTREK: Change spawn room back to room 0Matthew Stewart
2018-08-09STARTREK: Fix some uninitialized variablesMatthew Stewart
2018-08-09STARTREK: TUG2Matthew Stewart
2018-08-09STARTREK: Default text for undefined actionsMatthew Stewart
2018-08-09STARTREK: TUG1Matthew Stewart
2018-08-09STARTREK: TUG0 (first room of mission 2)Matthew Stewart
2018-08-09STARTREK: Make "missionScore" mission-specificMatthew Stewart
2018-08-09STARTREK: Preliminary saving/loadingMatthew Stewart
2018-08-09STARTREK: Loop audioMatthew Stewart
2018-08-09STARTREK: Mission 1 finishedMatthew Stewart
2018-08-09STARTREK: Demon6, including the special case menuMatthew Stewart
2018-08-09STARTREK: Demon5Matthew Stewart
2018-08-09STARTREK: Sort text alphabetically by IDMatthew Stewart
2018-08-09STARTREK: Begin with Demon4Matthew Stewart
2018-08-09STARTREK: Talk to miner action in Demon3Matthew Stewart
2018-08-09STARTREK: Refactor text using integer constantsMatthew Stewart
2018-08-09STARTREK: Finish demon3Matthew Stewart
2018-08-09STARTREK: Demon2, half of Demon3 doneMatthew Stewart
2018-08-09STARTREK: DEMON1 done (klingon attack)Matthew Stewart
2018-08-09STARTREK: Finish implementing first roomMatthew Stewart
2018-08-09STARTREK: Begin on room-specific code for room 1Matthew Stewart
2018-08-09STARTREK: Cleanup some text codeMatthew Stewart