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2003-12-21include stdafx.hMax Horn
2003-12-21fixed parallax drawing for room 54Robert Göffringmann
2003-12-21warning fixTorbjörn Andersson
2003-12-21Add headerTravis Howell
2003-12-21Add music_mute config option to Simon 1/2Travis Howell
2003-12-21Add sfx_mute to simonTravis Howell
2003-12-21now two inventory items can be combinedRobert Göffringmann
2003-12-21Require stdafx.h to have been included.Marcus Comstedt
2003-12-21Add fotaq config optionsTravis Howell
2003-12-21stdafx.h first, please.Marcus Comstedt
2003-12-21Leave set to false for now, due to Simon2.Travis Howell
2003-12-21Renames.Marcus Comstedt
2003-12-21cleanupMax Horn
2003-12-21add purely experimental & untested Ogg Vorbis support to SimonMax Horn
2003-12-21changed speech code, should now play all waves correctlyRobert Göffringmann
2003-12-21stdafx.h first, please.Marcus Comstedt
2003-12-21Use of stat() is not portable...Marcus Comstedt
2003-12-21added convenience SoundMixer::playVorbis variant which calls through to playS...Max Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-21Switch speech config option to speech_mute config options, for Simon 1/2 game...Travis Howell
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn
2003-12-21Fix for bug #847805 (FOA: Assertion failed crash at lava pit)Max Horn
2003-12-21Revert for now, breaks VC.Travis Howell
2003-12-21opsPaweł Kołodziejski
2003-12-21update and fix depedencesPaweł Kołodziejski
2003-12-21Might as well merge, not need for larger sizes.Travis Howell
2003-12-21Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of thi...Max Horn
2003-12-21changed wording in NEWS a bitMax Horn
2003-12-21o Make use of the new LinearMemoryStream feature which allows auto-disposing ...Max Horn
2003-12-21incorrect use of pauseChannel (replaced by correct pauseID)Max Horn
2003-12-21Incorrect use of stopChannel (must be stopHandle); replaced single remaining ...Max Horn
2003-12-21Rewrote make*Stream factory functions to work around bug in MSVC6 (see bug re...Max Horn
2003-12-21automatically update the date in the README (not pretty, but works)Max Horn
2003-12-21TypoTravis Howell
2003-12-21cleanupMax Horn
2003-12-21don't use sound/mixer index, rather use the sound handle!Max Horn
2003-12-21Enable more debugging outputTravis Howell
2003-12-21cleanupMax Horn
2003-12-20Added last chunk of code. Now here are just the bugs to kill.Eugene Sandulenko
2003-12-20fix warningMax Horn
2003-12-20fixed crashes after restoring a savegame, added fnSetPaletteToFade and change...Robert Göffringmann
2003-12-20fix memory leakRobert Göffringmann
2003-12-20fix recently introduced mouse bugs.Robert Göffringmann
2003-12-20some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))Gregory Montoir
2003-12-20I hope this fixes the control panel for other BS1 versions.Robert Göffringmann
2003-12-20sprites should now be rendered correctly.Robert Göffringmann
2003-12-20Add mouse capture keyTravis Howell
2003-12-20OoopsTravis Howell
2003-12-20Modified the calculation of where to draw parallaxes to be more like theTorbjörn Andersson
2003-12-20A comment in decompressRLE0() said that the images are vertically flipped,Torbjörn Andersson