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2006-05-05Moved PalmOS specific call to ArgsFree up to the last point where argv is ↵Max Horn
used (hopefully that's correct :-) svn-id: r22351
2006-05-04Fix s_appName computationMax Horn
svn-id: r22350
2006-05-04Moved listGames, listTargets, runDetectorTest to base/options.cpp; also ↵Max Horn
moved some code that was formerly in scummvm_main() to Base::processSettings() svn-id: r22349
2006-05-04Removed last traces of class GameDetectorMax Horn
svn-id: r22348
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
svn-id: r22347
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵Max Horn
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346
2006-05-04Make sure our config default values get properly registeredMax Horn
svn-id: r22345
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
svn-id: r22344
2006-05-04Put "path" config in game specific domain. Fixes bug #1475049.Marcus Comstedt
svn-id: r22343
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
svn-id: r22342
2006-05-04Updates for S60V3 and UIQ3Lars Persson
svn-id: r22341
2006-05-04Add keyboard shortcuts for FFTravis Howell
svn-id: r22338
2006-05-04CleanupTravis Howell
svn-id: r22336
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
svn-id: r22335
2006-05-04Allow skipping speech in Simon1Travis Howell
svn-id: r22334
2006-05-04Adds (partial) support for italian floppy. (still hardcoded strings are ↵Johannes Schickel
missing) (Bug # 1409244 ("KYRA: GFX problems with ITALIAN floppy")). svn-id: r22333
2006-05-04Add missing old simon1 targetTravis Howell
svn-id: r22332
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
svn-id: r22331
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
svn-id: r22330
2006-05-04Remove duplicate codeTravis Howell
svn-id: r22329
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
svn-id: r22328
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
svn-id: r22326
2006-05-04The loadPlugins() function works a bit better if it doesn't fail when listDir()Torbjörn Andersson
succeeds. ;-) svn-id: r22325
2006-05-04Checking if the node isValid() is no longer an option, but isDirectory() shouldTorbjörn Andersson
serve the same purpose, I believe. svn-id: r22324
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
svn-id: r22323
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
svn-id: r22322
2006-05-04Update Simon engine settingsTravis Howell
svn-id: r22321
2006-05-04CleanupTravis Howell
svn-id: r22320
2006-05-03Revert the last change, since AbstractFilesystemNode::child() handles files ↵Travis Howell
and directories svn-id: r22319
2006-05-03Fix listDir call in BrowserDialogMax Horn
svn-id: r22318
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵Max Horn
whether to remove their isValid code or not) svn-id: r22317
2006-05-03Fix DYNAMIC_MODULES (update the listDir call used in ↵Max Horn
PluginManager::loadPlugins when using dynamic modules/plugins) svn-id: r22316
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or ↵Max Horn
failure) svn-id: r22315
2006-05-03Moved some code from SCUMM's detectGames function into a separate function ↵Max Horn
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314
2006-05-03Project file updatedLars Persson
svn-id: r22313
2006-05-03Updated build script for Symbian OS9 devicesLars Persson
svn-id: r22312
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to ↵Max Horn
CharsetRendererCommon::getFontHeight) svn-id: r22311
2006-05-03Fixes typo.Johannes Schickel
svn-id: r22310
2006-05-03- moves detection code to plugin.cpp.Johannes Schickel
- splits game table for kyra1 and kyra2. svn-id: r22309
2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
- starts to clean up the engine initalisation code svn-id: r22308
2006-05-03Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes").Johannes Schickel
svn-id: r22307
2006-05-03Make sure AbstractFilesystemNode::child() only returns a directory in WindowsTravis Howell
svn-id: r22306
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to ↵Travis Howell
the goblin camp, in non-English versions of Simon2 svn-id: r22305
2006-05-03Some doxygen comment cleanup for (Abstract)FilesystemNodeMax Horn
svn-id: r22304
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
svn-id: r22303
2006-05-03Disabled evil getcwd hack in POSIXFilesystemNodeMax Horn
svn-id: r22302
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
svn-id: r22301
2006-05-03Got rid of AbstractFilesystemNode::wrap (begone, evil hack)Max Horn
svn-id: r22300
2006-05-03I don't know if this is correct, but at least browser.cpp compiles again now.Torbjörn Andersson
svn-id: r22299
2006-05-03Moved static methods getRoot / getNodeForPath from class FilesystemNode to ↵Max Horn
class AbstractFilesystemNode svn-id: r22298