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2019-01-26GLK: FROTZ: Split BItmapFont into it's own filePaul Gilbert
2019-01-26BLADERUNNER: Analysed all Yukon hotel scenesPeter Kohaut
2019-01-26BLADERUNNER: Analysed Leon scene at Yukon HotelPeter Kohaut
2019-01-26BLADERUNNER: Fixed Sebastian scriptPeter Kohaut
Dialogue was not available
2019-01-26BLADERUNNER: Added names of loops in BB01Peter Kohaut
2019-01-25BLADERUNNER: Cleanup of actor scripts for a fight in BB11Peter Kohaut
Also named goal for McCoy arrest
2019-01-25BLADERUNNER: Cleanup of BBxx scriptsPeter Kohaut
Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25BLADERUNNER: Improved debugger's scene commandPeter Kohaut
Added missing CT09 scene name Show scene names for chapter 3 and 5
2019-01-25BLADERUNNER: Fixed fly-away animation in RC01 for later chaptersPeter Kohaut
2019-01-24BLADERUNNER: Fixed compilation errorsPeter Kohaut
2019-01-24BLADERUNNER: Fixes for game scripts & cleanupPeter Kohaut
2019-01-24BLADERUNNER: Fixed fog renderingPeter Kohaut
Fogs were not animated. Clean up of the fog calculation routines.
2019-01-24BLADERUNNER: Skip empty obstacle polygonsPeter Kohaut
It was causing issues in BB07
2019-01-24BLADERUNNER: Splitted debugger draw commandsPeter Kohaut
Debugger overlay is now more configurable Added basic support for fogs
2019-01-24BLADERUNNER: Fixed BB51 videoPeter Kohaut
Packet CBPZ was not supported.
2019-01-23KYRA: silence warningathrxx
2019-01-23KYRA: (EOB) - allow swapping L/R buttons via GMMathrxx
This adds an engine specific GMM option that allows to swap L/R mouse button actions when clicking on the character weapon slots (which might improve the game experience for tablet users).
2019-01-22BLADERUNNER: Fixed outtake playerPeter Kohaut
In some scenes, background video got corrupted as outtake was rendered into a wrong surface.
2019-01-22GUI: Don't try loading TTF fonts for themes that don't request oneBastien Bouclet
2019-01-21BLADERUNNER: More game constantsPeter Kohaut
Added Region_Check functionality Code cleanup
2019-01-21DEVTOOLS: Handle empty AUD file in Blade RunnerThanasis Antoniou
French localization has an empty AUD file. Only the header is present and seems corrupted This is DCLER_0030_00041ECE in TLK0A. It is an unused audio file ("boop" in ENG localization), but skipping it would cause issues with the translation excel, ie. one row missing. The fix is to create a placeholder empty wav file in order to not ignore this empty quote. The bug affected the spreasheet creator tool.
2019-01-20KYRA: fix GMM save/load invalid mem access for very old savegamesathrxx
This is for save files created 2006, 2007 and early 2008. Which is probably the reason why this has gone unnoticed.
2019-01-19GLK: FROTZ: Implement setting mouse cursor visibilityPaul Gilbert
2019-01-19GLK: FROTZ: Wrap text around pictures added in text windowPaul Gilbert
2019-01-19BLADERUNNER: More variable names in the game scriptsPeter Kohaut
Fixed some errors as well
2019-01-19BLADERUNNER: Added "clue" debugger commandPeter Kohaut
2019-01-19BLADERUNNER: Fixed rotation animationPeter Kohaut
Animated rotation wasnt checking for angle boundaries properly.
2019-01-19BLADERUNNER: Fixed save selection in the load screenPeter Kohaut
If there was a empty slot in save game list, game would load wrong save file.
2019-01-18SCI32: Fix spacingFilippos Karapetis
2019-01-18SCI32: Fix QFG4 castle gate after geas (#1479)Vhati
Fixes hero being able to walk through the closed gate, bug #10871
2019-01-18SCI32: Fix QFG4 castle door lockupVhati
Fixes doors when rogues attempt to open them, bug #10874
2019-01-17SCI: Fix debugger bp_action help messageVhati
Fixes the help for bp_action: 'none' arg should be 'ignore'
2019-01-16GLK: Clean up use of TextBufferRow in buffer windowsPaul Gilbert
2019-01-16GLK: Constifying attribute, width calc methodsPaul Gilbert
2019-01-16GLK: Fix rendering of pictures in the text buffer windowPaul Gilbert
2019-01-16PINK: removed unnecessary field in SideEffectExitAndrei Prykhodko
2019-01-15GLK: FROTZ: Route pictures drawn in window 0 to the text buffer windowPaul Gilbert
2019-01-15PINK: fixed ActionPlay behavior when startFrame is wrongAndrei Prykhodko
This fixes Trac bug #10800
2019-01-15KYRA: (EOBII/FM-TOWNS) - fix sound effects volume controlathrxx
2019-01-15BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-15BLADERUNNER: Disable pathfinding by default.Eugene Sandulenko
So, peterkohaut could continue his debugging sessions.
2019-01-14BLADERUNNER: Obstacle path finding part 1Thomas Fach-Pedersen
2019-01-13SHERLOCK: Fix misattribution in Rose Tattoo journalTorbjörn Andersson
Some messages spoken to Watson show up in the journal as if spoken to the inspector. (And, presumably, the other way around, but I haven't gotten that far in playing the game yet.)
2019-01-14SCI32: Fix QFG4 forest 580 pathfindingVhati
Adds a penalty workaround for room 580 entry from the south, bug #10870
2019-01-13BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-13SCI32: Fix QFG4 Trigger and Open spellsVhati
Fixes repeat casting and combination with Summon Staff, bug #10860
2019-01-13BASE: Add feature string for liba52 support.Torbjörn Andersson
2019-01-13BLADERUNNER: Merged chapter & scene debugger commandPeter Kohaut
2019-01-12BLADERUNNER: Fixed more compilation errorsPeter Kohaut
2019-01-12BLADERUNNER: Fix compilation errorsPeter Kohaut