Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-28 | Simon games are now supported | Chris Apers | |
svn-id: r11389 | |||
2003-11-28 | Correct handling of screen size and pitch | Chris Apers | |
svn-id: r11388 | |||
2003-11-28 | Resource file for Builder | Chris Apers | |
svn-id: r11387 | |||
2003-11-28 | New Misc Options form + HiRes MS+info icons + stack size option + updated ↵ | Chris Apers | |
Game Manager form svn-id: r11386 | |||
2003-11-28 | This is now part of the main PalmOS project | Chris Apers | |
svn-id: r11385 | |||
2003-11-28 | Some formatting changes, and a few debug message corrections. | Torbjörn Andersson | |
svn-id: r11384 | |||
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir | |
- some hardcoded stuff for rooms 69 & 108 - handle CUTJOEF svn-id: r11383 | |||
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson | |
experimental resource dumping code. svn-id: r11382 | |||
2003-11-26 | oops | Gregory Montoir | |
svn-id: r11381 | |||
2003-11-26 | fix some animation issues | Gregory Montoir | |
svn-id: r11380 | |||
2003-11-26 | add a wrapper for Talk::speak in Logic that clears current command | Gregory Montoir | |
svn-id: r11379 | |||
2003-11-26 | Use standard functions (itoa => sprintf). | Marcus Comstedt | |
svn-id: r11378 | |||
2003-11-26 | GUI now has its own namespace, use it. | Marcus Comstedt | |
svn-id: r11377 | |||
2003-11-26 | clear current command *in* Command class (not logic) | Gregory Montoir | |
svn-id: r11376 | |||
2003-11-26 | no need to be mentionned 2 times | Gregory Montoir | |
svn-id: r11375 | |||
2003-11-26 | use enum instead of define (purely cosmetic) | Gregory Montoir | |
svn-id: r11374 | |||
2003-11-26 | rename some methods (purely cosmetic) and fix some walking problems when ↵ | Gregory Montoir | |
closing Journal screen svn-id: r11373 | |||
2003-11-26 | More $Header$ stuff | Torbjörn Andersson | |
svn-id: r11372 | |||
2003-11-26 | Attempt to add standard CVS header. Let's see if this works... | Torbjörn Andersson | |
svn-id: r11371 | |||
2003-11-26 | preliminary journal implementation ; this should allow to save/load game ↵ | Gregory Montoir | |
state and somewhat configure sound/speech stuff svn-id: r11370 | |||
2003-11-26 | Update commeny | Travis Howell | |
svn-id: r11369 | |||
2003-11-26 | This is how original version handled bypass. | Travis Howell | |
svn-id: r11368 | |||
2003-11-25 | update | Paweł Kołodziejski | |
svn-id: r11367 | |||
2003-11-25 | Removed some spurious semi-colons pointed out in patch #847464 | Torbjörn Andersson | |
svn-id: r11366 | |||
2003-11-25 | Removed extra bars/node stuff since it was never used. From what I | Torbjörn Andersson | |
understand the idea was to allow moving objects to take up space in the scene, thus forcing actors to move around them, or something like that. However, the number of extra bars/nodes was always zero. svn-id: r11365 | |||
2003-11-25 | cleanup | Torbjörn Andersson | |
svn-id: r11364 | |||
2003-11-25 | More cleanup. Another unused file bites the dust. | Torbjörn Andersson | |
svn-id: r11363 | |||
2003-11-24 | fix 'anderson replying twice the same sentence before taking off' issue | Gregory Montoir | |
svn-id: r11362 | |||
2003-11-24 | cleanup/update + make Display::palCustomScroll matching exactly the original ↵ | Gregory Montoir | |
source svn-id: r11361 | |||
2003-11-24 | Removed redundant information from the opcode list. I thought having the | Torbjörn Andersson | |
number of parameters to a function would be useful for debugging, but that information is already available in the script data itself. svn-id: r11360 | |||
2003-11-23 | Added experimental (i.e. not tested) resource dumping code. | Torbjörn Andersson | |
Added tentative workaround for the bug (a script bug, I think) that causes the game to hang when examining the lift at the top of the pyramid. And, of course, some misc. cleanup. svn-id: r11359 | |||
2003-11-23 | Ooops should have left thatone | Travis Howell | |
svn-id: r11358 | |||
2003-11-23 | Update issues | Travis Howell | |
svn-id: r11357 | |||
2003-11-23 | added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room ↵ | Paweł Kołodziejski | |
layer after change room svn-id: r11356 | |||
2003-11-23 | fix / hack for actor costume gfx glitches in scumm v1 games | Paweł Kołodziejski | |
svn-id: r11355 | |||
2003-11-22 | update | Paweł Kołodziejski | |
svn-id: r11354 | |||
2003-11-20 | use constants instead of plain integers for room numbers | Gregory Montoir | |
svn-id: r11353 | |||
2003-11-20 | fix 'gorilla becoming invisible' issue (this was due to the missing ↵ | Gregory Montoir | |
CLEAR_COMMAND call in SPEAK/TALK ; for now, added a Command::clear before each 'sensible' Talk::* call) svn-id: r11352 | |||
2003-11-20 | Ooops | Travis Howell | |
svn-id: r11351 | |||
2003-11-19 | new font code (currently disabled by default), which allows using ↵ | Max Horn | |
'arbitrary' BDF fonts (via convbdf) svn-id: r11350 | |||
2003-11-19 | Eliminated some more references to g_sword2. I think the only thing that | Torbjörn Andersson | |
still uses it are the engine's global variables which, on the other hand, are used *everywhere*. I'll have to think some more about those. I guess I should take a closer look at how the other engines handle them. (That goes for a lot of things by the way.) svn-id: r11349 | |||
2003-11-18 | oops | Max Horn | |
svn-id: r11348 | |||
2003-11-18 | return/enter key in the launcher now starts the selected target | Max Horn | |
svn-id: r11347 | |||
2003-11-18 | cleanup; fixed return/enter in ListWidget when not in editing mode | Max Horn | |
svn-id: r11346 | |||
2003-11-18 | revert use of GF_DEMO in Humongous games fixing several problems | Jonathan Gray | |
svn-id: r11345 | |||
2003-11-18 | Add PC game feature flag, to match others. | Travis Howell | |
svn-id: r11344 | |||
2003-11-18 | Removed unused file. | Torbjörn Andersson | |
svn-id: r11343 | |||
2003-11-18 | The readFile() function was only used once, for creating the debugger start | Torbjörn Andersson | |
menu, and wasn't even necessary there so I've removed it. That means the tony_gsdk.cpp file is no longer necessary. Sorry Tony, but at least you still have your own debugger command! ;-) svn-id: r11342 | |||
2003-11-18 | Alter old demo check | Travis Howell | |
Stop crash on exit with comi demo svn-id: r11341 | |||
2003-11-18 | Fix object names in dig demo | Travis Howell | |
svn-id: r11340 |