Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-02 | implement temporary state saving for CMI | James Brown | |
svn-id: r6321 | |||
2003-01-01 | oops... wrong fix in the wrong spot | Max Horn | |
svn-id: r6320 | |||
2003-01-01 | fixed VAR_TALKSTOP_KEY | Max Horn | |
svn-id: r6319 | |||
2003-01-01 | endian fix | Max Horn | |
svn-id: r6318 | |||
2003-01-01 | moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions ↵ | Max Horn | |
in script.cpp (grouping cutscene/override related stuff) svn-id: r6317 | |||
2003-01-01 | fixed cutscene override in V8; cleanup | Max Horn | |
svn-id: r6316 | |||
2003-01-01 | added an assert against the z plane count; resolved an ambigious statement ↵ | Max Horn | |
(the order in which the post-increment operator is executed is not specified in the C(++) standard); indentation cleanup svn-id: r6315 | |||
2003-01-01 | 3 * 320 = 960, not 800 | Max Horn | |
svn-id: r6314 | |||
2003-01-01 | change detected game to trying to start game as this message is displayed ↵ | Jonathan Gray | |
even when there aren't any resource files in the specified directory svn-id: r6313 | |||
2003-01-01 | implement roomops case (CMI crypt) | James Brown | |
svn-id: r6312 | |||
2003-01-01 | Clean up the code a little. | James Brown | |
For some reason blast objects 188/189 are misbehaving, specifically you get a crash when talking to the voodoo lady. hit escape using this save: http://www.enderboi.com/misc/comi.s04 - I can't work out how the heck an association is created to begin with.. svn-id: r6311 | |||
2003-01-01 | Fix CMI room segfaults (too few zbuffers defined) | James Brown | |
svn-id: r6310 | |||
2003-01-01 | changed to binary | Paweł Kołodziejski | |
svn-id: r6309 | |||
2003-01-01 | changed into binary | Paweł Kołodziejski | |
svn-id: r6308 | |||
2003-01-01 | change the zero key to mean slot 10 instead of 0 (autosave) when using ↵ | Jonathan Gray | |
save/load hotkeys. feature request #660500 svn-id: r6307 | |||
2003-01-01 | Microsoft VC++ dsp and sw files should be commited in binary mode! | Travis Howell | |
svn-id: r6306 | |||
2003-01-01 | *** empty log message *** | Travis Howell | |
svn-id: r6305 | |||
2003-01-01 | added yet another variable (for mouse-button-hold flags). Now the 'verb ↵ | Max Horn | |
widget' shows up, though it is not erased properly svn-id: r6304 | |||
2002-12-31 | cleaned up soundKludge | Max Horn | |
svn-id: r6303 | |||
2002-12-31 | there are 5 fonts in CMI | Paweł Kołodziejski | |
svn-id: r6302 | |||
2002-12-31 | hacked in font shadow. font shadows are very important for readability. ↵ | Max Horn | |
However, the question remainds if this is the right way to achieve it; and also how to know when to *not* draw it... svn-id: r6301 | |||
2002-12-31 | added masking to nut charset renderer | Max Horn | |
svn-id: r6300 | |||
2002-12-31 | hack to get actor text color right | Max Horn | |
svn-id: r6299 | |||
2002-12-31 | added some comment | Max Horn | |
svn-id: r6298 | |||
2002-12-31 | fixed NUT text render when screen is scrolled | Max Horn | |
svn-id: r6297 | |||
2002-12-31 | setBoxSlot = setBoxScale apparently was right after all | Max Horn | |
svn-id: r6296 | |||
2002-12-31 | implemented o8_getDateTime | Max Horn | |
svn-id: r6295 | |||
2002-12-31 | cleanup; fixed z masking in COMI | Max Horn | |
svn-id: r6294 | |||
2002-12-31 | fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ↵ | Max Horn | |
wrong - but this change is not the cause for it, it only reveals the problem (which is already causing the canon to be drawn wrong) svn-id: r6293 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6292 | |||
2002-12-31 | another round of cleanup on the first 6 decoders: only moved around code to ↵ | Max Horn | |
work out the extreme similarities between them svn-id: r6291 | |||
2002-12-31 | getting rid of _currentX | Max Horn | |
svn-id: r6290 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6289 | |||
2002-12-31 | cleanup | Max Horn | |
svn-id: r6288 | |||
2002-12-31 | fix COMI transparency color (but maybe there is a replacement for TRNS in V8?) | Max Horn | |
svn-id: r6287 | |||
2002-12-31 | added V8 support to drawVerbBitmap - not even sure if that is used in COMI, ↵ | Max Horn | |
though svn-id: r6286 | |||
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ↵ | Max Horn | |
effetc :-). Oh yes, this probably breaks save game compatibility for COMI. Oh yeah. As if I would care <g> svn-id: r6285 | |||
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ↵ | Max Horn | |
script dumping svn-id: r6284 | |||
2002-12-30 | rename some vars to make gcc 2.95.2 happy with -Wshadow | Max Horn | |
svn-id: r6283 | |||
2002-12-30 | hopefully this fixes the box regression | Max Horn | |
svn-id: r6282 | |||
2002-12-30 | More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 ↵ | James Brown | |
-b201) and the Map (-d1 -b226) now mostly work svn-id: r6281 | |||
2002-12-30 | Fixed VC++ warnings. | Jamieson Christian | |
svn-id: r6279 | |||
2002-12-30 | cleanup | Max Horn | |
svn-id: r6278 | |||
2002-12-30 | removed more dead weight | Max Horn | |
svn-id: r6277 | |||
2002-12-30 | small optimization | Max Horn | |
svn-id: r6276 | |||
2002-12-30 | load z-planes correctly for V8; however, there is still something slightly ↵ | Max Horn | |
broken (visible at the cannon which is only drawn partly) svn-id: r6275 | |||
2002-12-30 | guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other ↵ | Max Horn | |
scripts have the same position as in V7, too). Alas, it seems to never be set by any script... so either V8 doesn't use this, or this location is wrong after all? svn-id: r6274 | |||
2002-12-30 | Implement findBlastObject correctly - inventory now works | James Brown | |
svn-id: r6273 | |||
2002-12-30 | make alsa driver print out the correct port | Jonathan Gray | |
svn-id: r6272 | |||
2002-12-30 | added FIXME | Max Horn | |
svn-id: r6271 |