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2007-12-23Fix the FIXME ;-)Max Horn
svn-id: r29955
2007-12-22Added FIXME comment.Johannes Schickel
svn-id: r29954
2007-12-22Logic fix for MixedSoundDriver::init.Johannes Schickel
svn-id: r29953
2007-12-22Document that we expect recursive mutex locking behaviorMax Horn
svn-id: r29952
2007-12-22Fixed mutex handling, and reverted sound callbacks to be from another thread ↵Oystein Eftevaag
again svn-id: r29951
2007-12-22Bugfix to not allow animation fast forward when restoring a game - it was ↵Paul Gilbert
causing occasional crashes due to tick handlers referencing animations not yet loaded (it's only meant to be done during room changes) svn-id: r29950
2007-12-22Tweaked the calculation for player position in new rooms to use the original ↵Paul Gilbert
game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5. svn-id: r29949
2007-12-22Incremented required lure.dat version number, and adjusted animation indexes ↵Paul Gilbert
to account for added fight animation entry svn-id: r29948
2007-12-22Fixed Spanish animation entry for Goewin, and added missing fight animationPaul Gilbert
svn-id: r29946
2007-12-21Cleanup.Johannes Schickel
svn-id: r29945
2007-12-21Scaler corruption fixes, scaler console fixes, adding Lure target (except it ↵Neil Millstone
doesn't quite work yet), adding function keys to virtual keyboard svn-id: r29944
2007-12-21Remove a commentNeil Millstone
svn-id: r29943
2007-12-21Implement exists() in DS file systemNeil Millstone
svn-id: r29942
2007-12-21Fix compilation error on DS port (template expects parameters to be same type)Neil Millstone
svn-id: r29941
2007-12-21Fix memory leak in audiostream (I think)Neil Millstone
svn-id: r29940
2007-12-21Reverted too complicated (and unneeded) volume settings code for towns driver.Johannes Schickel
svn-id: r29939
2007-12-21Naming consistency fixes.Johannes Schickel
svn-id: r29938
2007-12-21Bugfix to prevent axe animation appearing in room 6 when returning there ↵Paul Gilbert
after the fight svn-id: r29937
2007-12-21Changed animation Ids for Spanish versionPaul Gilbert
svn-id: r29935
2007-12-21Slight cleanupFilippos Karapetis
svn-id: r29934
2007-12-21Added some hard coded strings for the Italian fan translation of ITE (still ↵Filippos Karapetis
not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM svn-id: r29933
2007-12-21Turn off an MSVC warning, thrown with some escape sequencesFilippos Karapetis
svn-id: r29932
2007-12-20Do sound callbacks from the main thread instead of a separate one, to avoid ↵Oystein Eftevaag
some concurrency issues. Increased sound buffer size. Removed the extra mousemoved event sent before each click, no longer needed. And finally some minor gesturing tweaks. svn-id: r29931
2007-12-20Clarify AGI FIXMEMax Horn
svn-id: r29930
2007-12-20Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"Filippos Karapetis
svn-id: r29929
2007-12-20Fix palette manipulation codeVincent Hamm
Add one missing opcode svn-id: r29928
2007-12-20Removed clamp() and used the common CLIP template insteadFilippos Karapetis
svn-id: r29927
2007-12-20Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.Torbjörn Andersson
svn-id: r29926
2007-12-20Fix title screen line drawing codeVincent Hamm
svn-id: r29925
2007-12-20Fix for isalpha() assertionsFilippos Karapetis
svn-id: r29924
2007-12-20Fix compilation under MSVC9Filippos Karapetis
svn-id: r29923
2007-12-20Fix compiler warningsMax Horn
svn-id: r29922
2007-12-20Further changes to the AGI keyboard code, matching it against the original ↵Max Horn
Sarien SDL input code. There are still quite some bits which are unclear to me, though svn-id: r29921
2007-12-20Multiple fix/cleanupVincent Hamm
One bug remains before the game is completable without hack svn-id: r29920
2007-12-20Do not #include time.h globally (ideally, we should provide a localtime ↵Max Horn
clone in OSystem so we can completly get rid of this) svn-id: r29919
2007-12-20cleanup due to jvpratMax Horn
svn-id: r29918
2007-12-20More cleanupMax Horn
svn-id: r29917
2007-12-20get rid of unused globalsMax Horn
svn-id: r29916
2007-12-20Added comments on top of each batch fileFilippos Karapetis
svn-id: r29915
2007-12-20Added batch files to convert MSVC9 project files to MSVC8 and vice versaFilippos Karapetis
svn-id: r29914
2007-12-20Adding MSVC9 project filesFilippos Karapetis
svn-id: r29913
2007-12-20clear more executable bitsEugene Sandulenko
svn-id: r29912
2007-12-20Removed unused tag (removed by VS 2008)Filippos Karapetis
svn-id: r29911
2007-12-20clear executable bitEugene Sandulenko
svn-id: r29910
2007-12-20Sort files alphabeticallyFilippos Karapetis
svn-id: r29909
2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ↵Max Horn
also replaced an evil function-static variable by a member variable (lastMinute) svn-id: r29908
2007-12-19Removed a switch that's only in the AGOS MSVC8 project file and is set to ↵Filippos Karapetis
false by VS 2008 (MSVC9) - I'm assuming that it's not necessary svn-id: r29907
2007-12-19Patch #1853322: Patch for Atari ST/FreeMintMax Horn
svn-id: r29906
2007-12-19Replaced sqrtf by sqrt (the former causes more problems than the tiny ↵Max Horn
potential improvement is worth it) svn-id: r29905
2007-12-19Include SQRTFS missing fix also for Symbian OSLars Persson
svn-id: r29904