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2014-05-23MADS: Move contructors out of the header in scene group 5Strangerke
2014-05-22MADS: Fix ending of turkey explosion sequence in scene 103Paul Gilbert
2014-05-22MADS: Move contructors out of the header in scene group 4Strangerke
2014-05-22MADS: Move contructors out of the header in scene group 3Strangerke
2014-05-22MADS: Move contructors out of the header in scene group 2Strangerke
2014-05-21MADS: Fix issues with inventory list scrolling when it shouldn'tPaul Gilbert
2014-05-21MADS: Some refactoring in group scene 1Strangerke
2014-05-21MADS: Move the remaining contructors out of the header in scene group 1Strangerke
2014-05-21MADS: Remove useless variable in scene 103Strangerke
2014-05-21MADS: Move some contructors from .h to .cpp in scene group 1Strangerke
2014-05-21MADS: Add synchronize functions in scene group 8Strangerke
2014-05-21MADS: Remove some redundant TODOsPaul Gilbert
2014-05-21MADS: Remove obsolete commentStrangerke
2014-05-21MADS: Fix synchronize in scene 752Strangerke
2014-05-20MADS: Remove redundant frame entry remap block in animation loadingPaul Gilbert
2014-05-20MADS: Fix loading sprite in scene 701Paul Gilbert
2014-05-20MADS: Completely remove synchronizeString in favour of syncStringPaul Gilbert
2014-05-20MADS: Change the animation _animMode to an enum'ed _bgTypePaul Gilbert
2014-05-21MADS: Add synchronize where useful in scene group 7Strangerke
2014-05-20MADS: Add synchronize where useful in scene group 6Strangerke
2014-05-20MADS: Add synchronize where useful in scene group 5Strangerke
2014-05-20MADS: Fix compilation warning reported by digitallStrangerke
2014-05-20Merge branch 'master' into madsPaul Gilbert
2014-05-20MADS: Load scene speech resources for V2 CD gamesFilippos Karapetis
2014-05-20MADS: Add a debug command to show messagesFilippos Karapetis
2014-05-20MADS: Fix the GMM menu for V2 gamesFilippos Karapetis
2014-05-20MADS: Add more friendly names for nounsFilippos Karapetis
2014-05-20MADS: Add nouns for DragonsphereFilippos Karapetis
2014-05-20MADS: Add nouns for PhantomFilippos Karapetis
2014-05-20MADS: Fix typoFilippos Karapetis
2014-05-20MADS: Rename several nouns to verbsFilippos Karapetis
2014-05-20MADS: Fix a bug in scene 104Filippos Karapetis
2014-05-20MADS: Add more friendly names for nounsFilippos Karapetis
2014-05-20MADS: Add synchronize in scene 501Strangerke
2014-05-20FULLPIPE: Fix warningsEugene Sandulenko
2014-05-20FULLPIPE: Fix warningsEugene Sandulenko
2014-05-20FULLPIPE: Implement MovGraph::method34()Eugene Sandulenko
2014-05-20MADS: Add the inventory item names for PhantomFilippos Karapetis
2014-05-20MADS: Add the inventory item names for DragonsphereFilippos Karapetis
2014-05-20MADS: Don't error out in the SoundManager in MADS v2 gamesFilippos Karapetis
2014-05-20MADS: Add more debugger commands for itemsFilippos Karapetis
2014-05-20MADS: Replace most of the action nouns with their friendly namesFilippos Karapetis
2014-05-20MADS: Add debugger commands for the game vocabFilippos Karapetis
2014-05-20MADS: Replace more verbs with friendly names and fix usages of isActionFilippos Karapetis
2014-05-20MADS: Replace more verbs with their friendly namesFilippos Karapetis
2014-05-20MADS: Fix some usages of isAction() with nounsFilippos Karapetis
2014-05-20MADS: Replace more dialog IDs with their decimal valuesFilippos Karapetis
2014-05-20MADS: Replace several verbs with their friendly namesFilippos Karapetis
2014-05-20MADS: Bugfixes and cleanup in scene 101Filippos Karapetis
2014-05-20MADS: Replace hex values in dialogs with their decimal valuesFilippos Karapetis
The decimal values make much more sense than their hex counterparts in dialogs. Only scene groups 1 - 3 are affected, since the others have decimal values already