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2004-06-06verbOps differences are minor, so merge back in.Travis Howell
svn-id: r13943
2004-06-06Ooops, kept wrong line.Travis Howell
svn-id: r13942
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
svn-id: r13940
2004-06-06oops. Fix resource loading for 6.x gamesEugene Sandulenko
svn-id: r13939
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵Jonathan Gray
not hex in some debugging messages svn-id: r13937
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled ↵Jonathan Gray
through with mousewheel. Closes RFE #953111 svn-id: r13936
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to ↵Jonathan Gray
do demangle them. Patch #959129 from Jonathan Gevaryahu svn-id: r13935
2004-06-05Set graphics cursor before using it, fixes segfault when launching ihnm from ↵Jonathan Gray
the launcher. Fixes bug #966614 svn-id: r13934
2004-06-05CleanupTorbjörn Andersson
svn-id: r13933
2004-06-05oopsEugene Sandulenko
svn-id: r13932
2004-06-05Implement o7_readINI(), well, we pretend that we don't have .ini file.Eugene Sandulenko
Fix bug in stringLen() function. svn-id: r13931
2004-06-05Needed for DOS HE gamesTravis Howell
svn-id: r13930
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
svn-id: r13929
2004-06-04handle long command strings better (see bug report 962828)Gregory Montoir
svn-id: r13928
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
svn-id: r13926
2004-06-02Remove old commentTravis Howell
svn-id: r13925
2004-06-02Ignore imuse control code in HE gamesTravis Howell
Add missing code for o6_stampobject (From diasm.) svn-id: r13924
2004-06-02Increase debug levelTravis Howell
Add error about NES MM been currently unsupported. svn-id: r13923
2004-06-02Update HE issuesTravis Howell
svn-id: r13922
2004-06-01(almost) fixed saving/loading images in fatty bears birthdayGregory Montoir
svn-id: r13921
2004-06-01Fix o6_writeFile.Eugene Sandulenko
svn-id: r13920
2004-06-01_allreadyInit was not initializedin smush playerPaweł Kołodziejski
svn-id: r13919
2004-06-01better fix for unloaded sound resources in imuse digiPaweł Kołodziejski
svn-id: r13918
2004-06-01fix for imuse digi bug 952775Paweł Kołodziejski
svn-id: r13917
2004-06-01minor changesGregory Montoir
svn-id: r13916
2004-06-01HE games use slightly different E1 opcodeTravis Howell
Move HE7 specific opcodes to he7, as requested. svn-id: r13915
2004-06-01Preliminary versions of HE opcodes kernelGetFunctions andEugene Sandulenko
kernelSetFunctions. Somewhat buggy. svn-id: r13914
2004-05-31Forgot to commitEugene Sandulenko
svn-id: r13913
2004-05-31Set _parser to NULL after deleting it. I don't know if it's necessary, butTorbjörn Andersson
it'll make me sleep easier at night, and I should have remembered to do it before anyway. svn-id: r13912
2004-05-31Switch to _heversionTravis Howell
svn-id: r13911
2004-05-31Make allNotesOff() also turn off all "hanging notes". Without this change,Torbjörn Andersson
I wasn't able to fully stop ITE's XMIDI music - there would always be a couple of notes hanging even after unloading it. Apparently this music doesn't use the "active notes" mechanism at all, and I guess the ALSA driver doesn't support the "All Note Off" event. I'm still not 100% sure this is the correct fix, but unless someone has any better idea... svn-id: r13910
2004-05-31Make sure music is unloaded and the parser object deleted before starting aTorbjörn Andersson
new piece of music. svn-id: r13909
2004-05-31Add stub for HE o6_quitPauseRestart.Eugene Sandulenko
svn-id: r13908
2004-05-31Added separate HE versioning.Eugene Sandulenko
svn-id: r13907
2004-05-30Applied patch submitted by cyx to bug #961365 (Assembly versions of HQ2x and ↵Eugene Sandulenko
HQ3x scalers), off-by-one error. svn-id: r13906
2004-05-30Oops newlineNicolas Bacca
svn-id: r13905
2004-05-30Ozone tweaks (add virtual screen and infos) / Fix initial keyboard bug ↵Nicolas Bacca
(Monkey 1 and 2) svn-id: r13904
2004-05-30Automatic severe crash reportingNicolas Bacca
svn-id: r13903
2004-05-30Some constants for our new friend, Windows Mobile 2003 SE aka Ozone aka oops ↵Nicolas Bacca
we broke GAPI svn-id: r13902
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
svn-id: r13901
2004-05-30Remove old savePath handling on WinCENicolas Bacca
svn-id: r13900
2004-05-29Extend midi music table.Eugene Sandulenko
Implement music looping. svn-id: r13899
2004-05-29Remove slipped in underscores.Eugene Sandulenko
svn-id: r13898
2004-05-28apply mixer vol/pan at first timePaweł Kołodziejski
svn-id: r13897
2004-05-28Use the same volume and panning values when starting the sound as whenTorbjörn Andersson
adjusting these values later. I don't know about the volume thing, but I've noticed that new sounds would often play their first fraction of a second in the right speaker only. This change should fix that. svn-id: r13896
2004-05-28Added note about the updated AdvMame scalers, since AdvMame3x looksTorbjörn Andersson
noticeably nicer than before. (Of course that's subjective, but you try to say that using only one line of text! :-) svn-id: r13895
2004-05-26forgot itPaweł Kołodziejski
svn-id: r13894