Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-13 | Rewrote VectorRendererSpec & VectorRendererAA to use a ↵ | Max Horn | |
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288 | |||
2009-02-13 | Fix GUI themes zip files | Max Horn | |
svn-id: r36287 | |||
2009-02-12 | Fixed working Keys button in in game options dialog | Lars Persson | |
Fixed key mappings dialog layout svn-id: r36285 | |||
2009-02-12 | Slight formatting fix. | Johannes Schickel | |
svn-id: r36280 | |||
2009-02-12 | Fix for bug #2541237 - "AGI: Restart quits ScummVM" | Filippos Karapetis | |
svn-id: r36279 | |||
2009-02-12 | Cleanup of the GP2X backend. It's been sat on my HDD for a while and it ↵ | John Willis | |
really should be in SVN. svn-id: r36278 | |||
2009-02-12 | GUI renderer: some cleanup; added comment on sqrt implementation (on my ↵ | Max Horn | |
system, plain sqrt is 50x faster -- on highest optimization levels, otherwise it is something like 200x) svn-id: r36277 | |||
2009-02-11 | Restore correct camera values for old saves games of FT, Dig, and COMI. | Travis Howell | |
svn-id: r36274 | |||
2009-02-11 | Patch #2553049: Remove clem's name from forum design, following his request | Max Horn | |
svn-id: r36272 | |||
2009-02-11 | cleanup | Max Horn | |
svn-id: r36270 | |||
2009-02-11 | sync .spec files from 0.13 branch | Willem Jan Palenstijn | |
svn-id: r36269 | |||
2009-02-11 | Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys" | Filippos Karapetis | |
svn-id: r36266 | |||
2009-02-11 | Add suggested code changes for bug #2580705 - COMI: Jerky camera movement. | Travis Howell | |
svn-id: r36264 | |||
2009-02-11 | Code difference no longer required (fixed by revision 35327). | Travis Howell | |
svn-id: r36262 | |||
2009-02-11 | Fix bug #2583230 - Waxworks: Can't drag and drop items. | Travis Howell | |
svn-id: r36261 | |||
2009-02-11 | Added debugger console | Paul Gilbert | |
svn-id: r36259 | |||
2009-02-11 | Removed deprecated method | Paul Gilbert | |
svn-id: r36258 | |||
2009-02-10 | 1555 is ABGR (not ARGB) | Joost Peters | |
svn-id: r36257 | |||
2009-02-10 | Cleaned up the input loop, using ScummVM keycode constants and some newly ↵ | Paul Gilbert | |
defined constants svn-id: r36255 | |||
2009-02-09 | Changed the save/load process to use a common serialiser | Paul Gilbert | |
svn-id: r36253 | |||
2009-02-08 | Silenced MSVC warnings about uninitialized variables | Filippos Karapetis | |
svn-id: r36251 | |||
2009-02-08 | Updated the GMM hotkey documentation and the list of engines features ↵ | Jordi Vilalta Prat | |
according to the wiki svn-id: r36249 | |||
2009-02-08 | Remove key statement in PKG file | Lars Persson | |
svn-id: r36248 | |||
2009-02-07 | Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, ↵ | Kari Salminen | |
reported by Muyfa666 on the forums and in the bug report #2565036). svn-id: r36246 | |||
2009-02-07 | Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - ↵ | Joost Peters | |
DW2: Big Endian crash on loading saved game svn-id: r36245 | |||
2009-02-07 | Add Amiga Italian version of Ween, and resort Ween entires by platform. | Travis Howell | |
svn-id: r36243 | |||
2009-02-07 | Add another version of Blue's Birthday Adventure demo. | Travis Howell | |
svn-id: r36241 | |||
2009-02-07 | Use Ctrl F5 for global main menu, since any single key would conflict with ↵ | Travis Howell | |
some games. svn-id: r36240 | |||
2009-02-07 | Make the subtitle settings in Options section of the global main menu ↵ | Travis Howell | |
optional, and enable only for game engines where subtitles settings are synced. svn-id: r36237 | |||
2009-02-07 | Fix sound noise regression in CD32 version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r36236 | |||
2009-02-07 | Fix sound noise regression in CD32 version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r36235 | |||
2009-02-07 | Fix sound noise regression in CD32 version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r36234 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36233 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36232 | |||
2009-02-07 | time.h include no longer required. | Travis Howell | |
svn-id: r36229 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2009-02-07 | Third attemp at fixing release-critical #2472185. Also fixes regression ↵ | Vicent Marti | |
reported in #2555710. svn-id: r36227 | |||
2009-02-06 | Reverted previous commit. | Vicent Marti | |
svn-id: r36226 | |||
2009-02-06 | Removed special case when redrawing the dialog stack. Fixes bug #2555710 and ↵ | Vicent Marti | |
several lesser graphical glitches with classic theme. svn-id: r36225 | |||
2009-02-05 | Allow ScummVM to quit while a character is talking in Kyra3. | Johannes Schickel | |
svn-id: r36221 | |||
2009-02-04 | correct endianness in SetActorRGB() | Joost Peters | |
svn-id: r36220 | |||
2009-02-04 | Fix palette on big endian | Joost Peters | |
svn-id: r36219 | |||
2009-02-04 | DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is ↵ | Joost Peters | |
playable now. svn-id: r36218 | |||
2009-02-04 | - Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for ↵ | Benjamin Haisch | |
Manhole:N&E and RtZ CD svn-id: r36217 | |||
2009-02-04 | DW2 endian fixes | Joost Peters | |
svn-id: r36216 | |||
2009-02-04 | make readBufferTinsel*() output in native endianness, rather than little endian. | Joost Peters | |
svn-id: r36215 | |||
2009-02-04 | endian fix | Joost Peters | |
svn-id: r36214 | |||
2009-02-04 | Fix startup of AtariST demo of Elvira 1. | Travis Howell | |
svn-id: r36212 | |||
2009-02-03 | Removed unused code | Filippos Karapetis | |
svn-id: r36210 | |||
2009-02-03 | Fixed support for walking zones in BRA: | Nicola Mettifogo | |
* patches are not applied if the zone is not visible when loading * when applying a patch, always overwrite the existing data instead of OR'ing svn-id: r36209 |