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AgeCommit message (Expand)Author
2014-07-02I18N: Update Belarusian translation (patch #1605)Thierry Crozat
2014-07-02Symbian: Added new engine to listanotherguest
2014-07-02Symbian: mpeg.cpp has moved from Video to Image codec folder.anotherguest
2014-07-01TSAGE: Fix incorrect scene item resource in Ringworld 1Paul Gilbert
2014-07-01VOYEUR: Fix to show cursor after loading savegamePaul Gilbert
2014-07-01CONFIGURE: Fix compilation on IRIX.D G Turner
2014-07-01ANDROID: Reinstate overscan margin resource for OUYA/GoogleTVMarcus Comstedt
2014-07-01YOVEUR: Enable engine by default.Johannes Schickel
2014-07-01NEWS: Add missing dot.Johannes Schickel
2014-06-30TSAGE: Remove mutex locks that were causing occassional deadlocksPaul Gilbert
2014-06-30TSAGE: Fix for loading savegames in the R2R Flub tube mazePaul Gilbert
2014-07-01NEWS: Added stub for 1.8.0Eugene Sandulenko
2014-07-01I18N: update translations.datEugene Sandulenko
2014-07-01I18N: Update Russian translationEugene Sandulenko
2014-07-01I18N: Update Ukrainian translationEugene Sandulenko
2014-06-30RELEASE: This is 1.8.0gitEugene Sandulenko
2014-06-30Merge pull request #473 from SimSaw/masterEugene Sandulenko
2014-06-30DOCS: Updated German README (Liesmich) and NEWS (Neues).Simon Sawatzki
2014-06-30I18N: Updated German GUI translation.Simon Sawatzki
2014-06-30NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)johndoe123
2014-06-30FULLPIPE: Initialize variableEugene Sandulenko
2014-06-29MADS: Fix incorrect difficulty check for leaving ship without rebreatherPaul Gilbert
2014-06-29MADS: Fix using arrow keys in Miranda's mazePaul Gilbert
2014-06-29Merge pull request #471 from lordhoto/sdl-default-rateJohannes Schickel
2014-06-29AGOS: Revert my MIDI changes that caused bug #6664.Kirben
2014-06-28MADS: Cleanup of fields and constants usagePaul Gilbert
2014-06-28MADS: Create savegame thumbnail from scenes before opening in-game dialogsPaul Gilbert
2014-06-29MADS: Don't error out on unsupported scene transitionsFilippos Karapetis
2014-06-28MADS: Fix selection of lines in the difficulty dialog to match the originalPaul Gilbert
2014-06-28SAGA: Added detection for Chinese floppy ITE. Needs CJK renderingEugene Sandulenko
2014-06-28MADS: Remove dead codeFilippos Karapetis
2014-06-28MADS: Started implementing the Rex in-game and option menusFilippos Karapetis
2014-06-28NEVERHOOD: Fix for uninitialized variables for car ride logic.D G Turner
2014-06-28BUILD: Move the PS3 make targets to a separate fileBastien Bouclet
2014-06-28Merge pull request #461 from digitall/vkeybdFixDavid Turner
2014-06-28NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.Torbjörn Andersson
2014-06-27FULLPIPE: Reduce header dependencyEugene Sandulenko
2014-06-27FULLPIPE: Split out MGM code into separate fileEugene Sandulenko
2014-06-27FULLPIPE: Attempt to fix flickering. Added debug outputEugene Sandulenko
2014-06-27CONFIGURE: Disable the event recorder for the PS3Bastien Bouclet
2014-06-26MADS: Implement the difficulty selection dialogPaul Gilbert
2014-06-26NEVERHOOD: Implement clipping in BaseSurface::copyFromjohndoe123
2014-06-25SYMBIAN: Add "small" vkeybd pack to port packaging.D G Turner
2014-06-25DEVTOOLS: Add "small" vkeybd pack to create_project postbuild script.D G Turner
2014-06-25PS3: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2X port packaging.D G Turner