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AgeCommit message (Expand)Author
2014-06-25GPH: Add "small" virtual keyboard pack to CAANOO port packaging.D G Turner
2014-06-25DINGUX: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25LINUXMOTO: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25N64: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25WII: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25MAEMO: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25README: Remove Keymapper trigger key note, add Vkeybd mouse button note.D G Turner
2014-06-25FULLPIPE: Fix selector in debug sceneEugene Sandulenko
2014-06-25SCUMM: Add UK Windows version of Freddi Fish 3.Kirben
2014-06-24SWORD25: Fix sprite flippingEugene Sandulenko
2014-06-23FULLPIPE: Remove unused variableEugene Sandulenko
2014-06-23FULLPIPE: Give better name to functionEugene Sandulenko
2014-06-23FULLPIPE: MovGraph::calcMovItems: renamed variables and added some commentsEugene Sandulenko
2014-06-23GRAPHICS: Added BE/LE to TS_ macrosEugene Sandulenko
2014-06-22PS3: Default to 44kHz sound output.Johannes Schickel
2014-06-22SDL: Default to 44kHz sound output.Johannes Schickel
2014-06-22GUI: Reduce spacing in save/load chooser in the classic theme.Johannes Schickel
2014-06-22SCUMM: Do not let music reallocate its own channels in AD player.Johannes Schickel
2014-06-22SCUMM: Change channel/slot (re)allocation strategy in AD player.Johannes Schickel
2014-06-22SCUMM: Don't allow SFX to reallocate their own channels in AD player.Johannes Schickel
2014-06-22SCUMM: Clear SFX channel when starting the SFX failed in AD player.Johannes Schickel
2014-06-22BUILD: Theme files are in Windows executable.Kirben
2014-06-22DEVTOOLS: List MSVC 2013 support in create_project's help output.Johannes Schickel
2014-06-22SCUMM: Fix Indy3 AdLib door sfx. (See bug #6657)Johannes Schickel
2014-06-21Merge pull request #469 from klusark/msvc8Johannes Schickel
2014-06-21ALL: Remove support for MSVC8 and olderJoel Teichroeb
2014-06-21FULLPIPE: Add 16bit/RGB backend support dependancy.Johannes Schickel
2014-06-20FULLPIPE: Implement Bitmap::flipVertical()Eugene Sandulenko
2014-06-20WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that ...Einar Johan Trøan Sømåen
2014-06-19CREDITS: Update to add Fedor to SymbianSven Hesse
2014-06-19TESTBED: Fix a typo in the sound tests: s/smaple/sampleEinar Johan Trøan Sømåen
2014-06-19Merge pull request #468 from zeldin/new_android_sdkDavid Turner
2014-06-19FULLPIPE: Draw transparent surfacesEugene Sandulenko
2014-06-18ANDROID: Allow build with non-ancient SDKMarcus Comstedt
2014-06-18ANDROID: Hide system mouse pointer on OUYAMarcus Comstedt
2014-06-18FULLPIPE: Fixed ModalQueryEugene Sandulenko
2014-06-18FULLPIPE: Implement ModalCredits::update()Eugene Sandulenko
2014-06-18FULLPIPE: Implemented ModalIntro::update()Eugene Sandulenko
2014-06-18FULLPIPE: Stubbed sceneFade()Eugene Sandulenko
2014-06-17NEWS: Mention OpenGL output.Johannes Schickel
2014-06-17OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.Johannes Schickel
2014-06-17OPENGLSDL: Make workaround for fast resolution changes actually work for WME.Johannes Schickel
2014-06-17FULLPIPE: Fix crash in scene34. Now it is rendered properlyEugene Sandulenko
2014-06-17FULLPIPE: Cleanup gfx codeEugene Sandulenko
2014-06-17FULLPIPE: cleanupEugene Sandulenko
2014-06-17FULLPIPE: Implement horizontal flippingEugene Sandulenko
2014-06-17FULLPIPE: Skip internal 565 rpresentation for sprites and directly render the...Eugene Sandulenko
2014-06-17GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)Eugene Sandulenko
2014-06-17FULLPIPE: Switch graphics to TransparentSurfaceEugene Sandulenko
2014-06-17FULLPIPE: Switch engine to 32 bitEugene Sandulenko