Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-14 | SUPERNOVA: Removes stopAudio() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds init function to SupernovaEngine | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds sound abstraction | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds English msn2 to detection | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Renames _timer1 to _messageDuration | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes TODO | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Moves updateEvents() to GameManager | Joseph-Eugene Winzer | |
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over. | |||
2018-04-14 | SUPERNOVA: Processes all keyboard queries in processInput() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes mouseInput3() | Joseph-Eugene Winzer | |
The function highlights dialog choices depending on the mouse position and loops till a mouse button is pressed. Since it is used in GameManager::dialog() only, inlining it seems reasonable, especially as the name was not descriptive in the first place. | |||
2018-04-14 | SUPERNOVA: Renames wait2() to wait() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes redundant keypress check | Joseph-Eugene Winzer | |
GameManager::processInput() already does the job | |||
2018-04-14 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (967 of 967 strings) | |||
2018-04-14 | I18N: Update translations templates | Thierry Crozat | |
2018-04-13 | XEEN: Add launcher Engine tab option for more durable armor | Paul Gilbert | |
2018-04-13 | XEEN: Cleanup scene area clipping flags setting | Paul Gilbert | |
2018-04-13 | README: Flesh out the copy protection skipped list | Paul Gilbert | |
2018-04-14 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (965 of 965 strings) | |||
2018-04-13 | SUPERNOVA: Update engine data file | Thierry Crozat | |
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article. | |||
2018-04-13 | SUPERNOVA: Update English translation | Thierry Crozat | |
2018-04-13 | XEEN: Fix clipping all scene drawn elements to scene area | Paul Gilbert | |
2018-04-13 | LILLIPUT: cleanup & renaming | Strangerke | |
2018-04-12 | XEEN: Fix for resetting speed table after monsters have died | Paul Gilbert | |
2018-04-12 | BASE: Minor text fix for --copy-protection help | Tarek Soliman | |
2018-04-12 | MADS: NEBULAR: Disable the copy protection dialog by default | Paul Gilbert | |
The GOG release is confirmed as having it disabled, so ScummVM will do likewise and have it disabled by default | |||
2018-04-12 | XEEN: Fix read of freed data in multiple rapid playFX calls | Paul Gilbert | |
2018-04-12 | I18N: Update translation (Spanish) | Adrian Frühwirth | |
Currently translated at 99.3% (959 of 965 strings) | |||
2018-04-12 | I18N: Update translation (Portuguese (Brazil)) | Adrian Frühwirth | |
Currently translated at 58.9% (569 of 965 strings) https://pt.wikipedia.org/wiki/Chorus | |||
2018-04-12 | I18N: Update translation (Norwegian Nynorsk) | Adrian Frühwirth | |
Currently translated at 70.1% (677 of 965 strings) | |||
2018-04-12 | I18N: Update translation (Norwegian Bokmål) | Adrian Frühwirth | |
Currently translated at 86.2% (832 of 965 strings) | |||
2018-04-12 | README: List Nuked OPL option (Czech, Swedish) | Adrian Frühwirth | |
2018-04-12 | LILLIPUT: Use constants in sequence functions | Strangerke | |
2018-04-11 | XEEN: Fix monster attacks that target the entire party | Paul Gilbert | |
2018-04-11 | LILLIPUT: some renaming | Strangerke | |
2018-04-11 | I18N: Update translations templates | Thierry Crozat | |
2018-04-11 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-11 | I18N: Update translation (Norwegian Nynorsk) | Adrian Frühwirth | |
Currently translated at 70.0% (677 of 966 strings) | |||
2018-04-11 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) See https://de.wikipedia.org/wiki/H_(Musik) | |||
2018-04-11 | ZVISION: Change game option description to match all other engines | Thierry Crozat | |
2018-04-11 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-11 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) | |||
2018-04-11 | MOHAWK: MYST: Fix missing sound effect when using the rocket slider | Bastien Bouclet | |
Fixes #10485. | |||
2018-04-11 | LILLIPUT: some more rework related to the positions | Strangerke | |
2018-04-10 | XEEN: Fix removing too many Monga Melons during quest | Paul Gilbert | |
2018-04-10 | XEEN: Fix loading Dark Side savegames from WOX menu | Paul Gilbert | |
2018-04-10 | XEEN: Fix Golem cutscene usage on Dark Side | Paul Gilbert | |
2018-04-10 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 99.7% (964 of 966 strings) | |||
2018-04-10 | LILLIPUT: Some refactoring | Strangerke | |
2018-04-10 | I18N: Update translation (Swedish) | Adrian Frühwirth | |
Currently translated at 99.7% (964 of 966 strings) | |||
2018-04-10 | MOHAWK: MYST: Fix flyby movies to behave more like the original | Bastien Bouclet | |
* Keep playing the previously running background sound while playing the flyby. * Don't play the flyby after loading a save. * Play the flyby before both linking sounds. Fixes #10482, Fixes #10483. | |||
2018-04-10 | I18N: Update translation (German) | Adrian Frühwirth | |
Currently translated at 100.0% (966 of 966 strings) |