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2002-10-02fix for imusePaweł Kołodziejski
svn-id: r5078
2002-10-02fixed compilation and indentPaweł Kołodziejski
svn-id: r5077
2002-10-02added panning control in imuse and reverse stereo supportPaweł Kołodziejski
svn-id: r5076
2002-10-02patch #617419: SAM: sound fixMax Horn
svn-id: r5075
2002-10-02Less specific version of eriktorbjorns FT dialog hackJames Brown
svn-id: r5074
2002-10-02Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.James Brown
They arn't used in FT at least, so I'm going to assume this could also fix the Dig. svn-id: r5073
2002-10-02Fix 'isSoundRunning' for Creative samples (eg, Full Throttle)James Brown
svn-id: r5072
2002-10-02Very very nasty hack to get the FT fuel-tower scene working correctly.James Brown
Someone -please- fix this properly :) svn-id: r5071
2002-10-02added stubs for ImuseDigital::doCommandPaweł Kołodziejski
svn-id: r5070
2002-10-01updated to match ListWidget changesMax Horn
svn-id: r5069
2002-10-01fixed ListWidget drawin/behaviour if there are less items than fit on one ↵Max Horn
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068
2002-10-01don't print usage information if no params are givenMax Horn
svn-id: r5067
2002-10-01fixed scrollbar drawing/response when there are less items than fit on one pageMax Horn
svn-id: r5066
2002-10-01unsigned <-> signed, local vars were not initedMax Horn
svn-id: r5065
2002-10-01added stopAll in ImusePaweł Kołodziejski
svn-id: r5064
2002-10-01changed to dynamic allocation of smush playerPaweł Kołodziejski
svn-id: r5063
2002-10-01changes for stoping soundsPaweł Kołodziejski
svn-id: r5062
2002-10-01enabled stoping all sounds after smush moviePaweł Kołodziejski
svn-id: r5061
2002-10-01synced with local sources - imusePaweł Kołodziejski
svn-id: r5060
2002-10-01Fix some faulty resource-validation logic to allow part of the fuel-tower to ↵James Brown
work. svn-id: r5059
2002-10-01Patch #616092: Full Throttle dialog fixJames Brown
svn-id: r5058
2002-10-01fixed ending of non loop soundsPaweł Kołodziejski
svn-id: r5057
2002-09-30changed from byte to int16 to handle sound number greater than 255Paweł Kołodziejski
svn-id: r5056
2002-09-30fixed loop in imusePaweł Kołodziejski
svn-id: r5055
2002-09-30changed the dig music into stream soundPaweł Kołodziejski
svn-id: r5054
2002-09-30synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5053
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
svn-id: r5052
2002-09-30fixed compilationPaweł Kołodziejski
svn-id: r5051
2002-09-30oopsPaweł Kołodziejski
svn-id: r5050
2002-09-30synced with local sources - imuse for the digPaweł Kołodziejski
svn-id: r5049
2002-09-30Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkinsJames Brown
Derive something useful from patch 616301 svn-id: r5048
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29cleanupMax Horn
svn-id: r5046
2002-09-29added Config::has_domain()Max Horn
svn-id: r5045
2002-09-29disable experimental launcher dialog by default (at least till it is usable)Max Horn
svn-id: r5044
2002-09-29Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by ↵Nicolas Bacca
the GUI) when I'll have reported my other diffs svn-id: r5043
2002-09-29spellingMax Horn
svn-id: r5042
2002-09-29temporary pitch bend fix for the QuickTime midi driver. not quite perfect... hrmMax Horn
svn-id: r5041
2002-09-29fixed buglet during shake modeMax Horn
svn-id: r5040
2002-09-29patch #616195Max Horn
svn-id: r5039
2002-09-29typosMax Horn
svn-id: r5038
2002-09-29Just updating this file, it's been left outdated for a while :)James Brown
Feel free to add any major improvements you think have been made to the list. svn-id: r5037
2002-09-29Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)James Brown
svn-id: r5036
2002-09-29Patch #616155: Set Monkey1VGA music instruments dynamicallyJames Brown
svn-id: r5035
2002-09-29Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if ↵James Brown
it's the correct behavior for Sam, seems right for DOTT tho) svn-id: r5034
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-29removed exceptionPaweł Kołodziejski
svn-id: r5032
2002-09-29framework of Imuse sound for The DigPaweł Kołodziejski
svn-id: r5031
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029