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2011-08-01TSAGE: Wait for fading sounds to completely fade when changing scenesPaul Gilbert
2011-08-01TSAGE: Fix for background music to properly fade when leaving Scene #7700Paul Gilbert
2011-08-01TSAGE: Changed debugging statements from warning() to debug()Paul Gilbert
2011-08-01TSAGE: Fix parameters in various calls to fadeOut methodPaul Gilbert
2011-08-01TSAGE: SoundBLaster method #38 now actually updates the channel volumePaul Gilbert
2011-08-01TSAGE: Shift mutex locking to resolve a deadlock issuePaul Gilbert
2011-07-30TSAGE: Tweaks to better detect when a playing sound effect has endedPaul Gilbert
2011-07-30TSAGE: Fix call to correct base class in Scene #60 itemsPaul Gilbert
2011-07-30TSAGE: Fix base hotspot classes of hotspots in Scene #40Paul Gilbert
2011-07-30TSAGE: Add missing dispatch method to fix getting shot too quickly in Scene #40Paul Gilbert
2011-07-29TSAGE: Explicitly call the mixer stopAll() when shutting downPaul Gilbert
2011-07-29TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriverPaul Gilbert
2011-07-29TSAGE: Removed no longer needed fields from the Fx sound driverPaul Gilbert
2011-07-28DREAMWEB: Rewrite main loopWillem Jan Palenstijn
2011-07-28DREAMWEB: Move main function to stubsWillem Jan Palenstijn
2011-07-28DREAMWEB: Add option to process asm functions but not output themWillem Jan Palenstijn
2011-07-28DREAMWEB: Fix rendering underlined charactersWillem Jan Palenstijn
The frame number argument to showframe is 9 bits of ax in the original asm, but was passed in a uint8.
2011-07-28DREAMWEB: Fix kerning in printcharWillem Jan Palenstijn
ah should contain the next char to print for kernchars(), but it was getting clobbered in one code path, and not even set in another.
2011-07-28TSAGE: Fixed a problem with only the first Fx sound being playedPaul Gilbert
2011-07-28TSAGE: Clarified some method names in the sound codePaul Gilbert
2011-07-28TSAGE: Added sound debugger commandPaul Gilbert
2011-07-28TSAGE: Sound Fx is now playingPaul Gilbert
2011-07-28TSAGE: Fix problem with sound Fx start method being called multiple timesPaul Gilbert
2011-07-27KYRA: add support for Russian Kyra 1 floppy fan translationathrxx
2011-07-27COMPOSER: Fix clang warnings.Johannes Schickel
2011-07-27COMPOSER: Correct module.mk for Dynamic Plugins.D G Turner
2011-07-27MOHAWK: Corrected Regression due to minor typo in Myst o_disableAreas.D G Turner
Thanks to bgKa for looking at this.
2011-07-27Merge pull request #58 from fuzzie/composerEugene Sandulenko
COMPOSER: Merge engine
2011-07-27TSAGE: Beginning of implementation of Fx method #32Paul Gilbert
2011-07-26NEWS: Mention iMuse priority fix.Johannes Schickel
2011-07-26NEWS: Mention LoL support in 1.4.0.Johannes Schickel
2011-07-26DOC: Correct changes for Simon the Sorcerer 1/2.Travis Howell
2011-07-25GOB: Add a workaround for bug #3376547 (gob3 footstep sound)Sven Hesse
2011-07-25KYRA: add support for Kyra 2 Russian floppyathrxx
2011-07-25TSAGE: Re-factored sound driver method #32 with extra parameters needed by ↵Paul Gilbert
Sound Fx driver
2011-07-24Merge pull request #55 from tramboi/printingEugene Sandulenko
DREAMWEB: Translate printing subsystem
2011-07-24VIDEO: Don't depend on IEEE floats for Bink audioSven Hesse
2011-07-24DEVTOOLS: cleanup kyradat tool codeathrxx
2011-07-24LOL: add support for Russian CD-ROM versionathrxx
2011-07-24DOC: SVN -> gitEugene Sandulenko
2011-07-24DOC: Update readme by SimSawEugene Sandulenko
- Changed the order of the Putt-Putt games to be match the order of the original releases by year - Mentioned the German version of Dragon History in the paragraph of the game - Changed a note about Swampy Adventures in the "Known Problems" section of Simon the Sorcerer's Puzzle Pack: Displaying texts when clicking on items is supported now (quick and dirty), displaying names of items when hovering with the mouse cursor over them is still unsupported - Changed text that could be misunderstood in Command Line Options section: "Select language" to "Select game's language" - The lanugage of the Simon the Sorcerer games is now pre-selected and does not allow to change it, nor to use fan patches not mentioned in the detection tables, thus the games and all references to them are no removed from the Language Options section - Corrected hot keys of Simon the Sorcerer 1+2: Clearified that "t" and "v" buttons only work in talkies of Simon 1 other than English and German and mentioned combined speech and text mode - Corrected function of "t" key in The Feeble Files
2011-07-24LOL: add support for Russian floppy versionathrxx
2011-07-24COMMON: Limited gcc specific intLog2 to gcc 3.4 or newer.Johannes Schickel
Older gcc versions did not include __builtin_clz, which made the PS2 port fail to compile, since it uses 3.2.2.
2011-07-24COMMON: Add an optimized intLog2 implementation for gcc using __builtin_clz.Johannes Schickel
This is done as discussed here: https://github.com/scummvm/scummvm/commit/54f25aa84373715001c56155673fb59cfe44b573
2011-07-24COMMON: Let intLog2 return an int instead of uint32, since it should return ↵Johannes Schickel
-1 for 0.
2011-07-24TSAGE: Reverted to using a single thread for audio playbackPaul Gilbert
2011-07-23DREAMWEB: Blacklisted 'usetimedtext', 'getundertimed' and 'putundertimed'Bertrand Augereau
2011-07-23DREAMWEB: 'multiput' and 'multiget' get signaturesBertrand Augereau
2011-07-23DREAMWEB: Less register usage in 'printslow'Bertrand Augereau
2011-07-23DREAMWEB: 'printdirect' has a C++ signatureBertrand Augereau