Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-09 | Add patch #999887 - Possible fix for bug #998276 | Travis Howell | |
Also saves _currentMusic svn-id: r14525 | |||
2004-08-09 | Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene | Travis Howell | |
svn-id: r14524 | |||
2004-08-08 | Fixed variable access in the debugger | Max Horn | |
svn-id: r14523 | |||
2004-08-08 | Remove these warnings -- no reports came in all the time anyway, and things ↵ | Max Horn | |
seem to work fine svn-id: r14522 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-08-08 | Initialise variables to stop the ITE intro from crashing. | Torbjörn Andersson | |
svn-id: r14520 | |||
2004-08-08 | Slightly optimiized Normal2x | Max Horn | |
svn-id: r14519 | |||
2004-08-08 | Updated TODO list | Max Horn | |
svn-id: r14518 | |||
2004-08-08 | Remove orphaned TODO | Max Horn | |
svn-id: r14517 | |||
2004-08-08 | Moved some code out into a separate function | Max Horn | |
svn-id: r14516 | |||
2004-08-08 | Removing annoying debug messages | Max Horn | |
svn-id: r14515 | |||
2004-08-08 | No longer required | Travis Howell | |
svn-id: r14514 | |||
2004-08-08 | Update comment | Travis Howell | |
svn-id: r14513 | |||
2004-08-08 | Added suggested hack for bug #556558, which was bug in original game. | Travis Howell | |
svn-id: r14512 | |||
2004-08-08 | Correction from FT disasm. | Travis Howell | |
svn-id: r14511 | |||
2004-08-08 | fix compilation | Jonathan Gray | |
svn-id: r14510 | |||
2004-08-08 | Non-interactive INSANE sequence in PC FT demo works now. | Travis Howell | |
svn-id: r14509 | |||
2004-08-08 | insane skip tag is different in PC FT demo | Travis Howell | |
svn-id: r14508 | |||
2004-08-07 | Fix compile for now, include doesn't exist in mingw. | Travis Howell | |
Should be checked for in configure svn-id: r14507 | |||
2004-08-07 | Init _compInput (prevents bad free) | Max Horn | |
svn-id: r14506 | |||
2004-08-07 | centers the scaled bitmap and fix the scaling of borders for ASM version) | Gregory Montoir | |
svn-id: r14505 | |||
2004-08-07 | Fix scaling of the borders of each given rect (for non-ASM version) | Max Horn | |
svn-id: r14504 | |||
2004-08-07 | should be 16 not 8 | Gregory Montoir | |
svn-id: r14503 | |||
2004-08-07 | Base our advmame scalers on the official Scale2x source - this way we can ↵ | Max Horn | |
easily update to new version and benefit from their optimizations (e.g. MMX support) svn-id: r14502 | |||
2004-08-07 | Added 0.6.1b NEWS items | Max Horn | |
svn-id: r14501 | |||
2004-08-07 | Re-arrange code to allow second INSANE in PC FT demo to work | Travis Howell | |
svn-id: r14500 | |||
2004-08-07 | Always clear weapons in INSANE of PC FT demo | Travis Howell | |
svn-id: r14499 | |||
2004-08-07 | Correction my earlier mistake | Travis Howell | |
svn-id: r14498 | |||
2004-08-07 | Update | Travis Howell | |
svn-id: r14497 | |||
2004-08-07 | Wrong value | Travis Howell | |
svn-id: r14496 | |||
2004-08-07 | Ooops | Travis Howell | |
svn-id: r14495 | |||
2004-08-07 | PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction | Travis Howell | |
svn-id: r14494 | |||
2004-08-07 | More PC FT demo INSANE differences (Sounds) | Travis Howell | |
svn-id: r14493 | |||
2004-08-07 | More PC FT demo INSANE differences (Sounds) | Travis Howell | |
svn-id: r14492 | |||
2004-08-06 | Make the global savepath button match the look & feel of the 'local' one; ↵ | Max Horn | |
fix bug #916498 svn-id: r14491 | |||
2004-08-06 | Cleanup; added ugly workaround for bug #901462 | Max Horn | |
svn-id: r14490 | |||
2004-08-06 | forgot to reset dynalum color index during init | Gregory Montoir | |
svn-id: r14489 | |||
2004-08-06 | cleanup and simplify Resource class a bit more | Gregory Montoir | |
svn-id: r14488 | |||
2004-08-06 | WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German)) | Max Horn | |
svn-id: r14487 | |||
2004-08-06 | More PC FT demo INSANE differences (Costumes) | Travis Howell | |
svn-id: r14486 | |||
2004-08-06 | Minor correction for actor rooms. | Travis Howell | |
svn-id: r14485 | |||
2004-08-06 | minor cleanup | Gregory Montoir | |
svn-id: r14484 | |||
2004-08-06 | More PC FT demo INSANE differences (Weapons) | Travis Howell | |
svn-id: r14483 | |||
2004-08-06 | More PC FT demo INSANE differences | Travis Howell | |
svn-id: r14482 | |||
2004-08-06 | COMI/DIG always redraws verbs too | Travis Howell | |
Remove old var, no longer required svn-id: r14481 | |||
2004-08-06 | Set cemera default values for scumm7 games. | Travis Howell | |
svn-id: r14480 | |||
2004-08-06 | No longer needed. | Eugene Sandulenko | |
svn-id: r14479 | |||
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko | |
svn-id: r14478 | |||
2004-08-05 | Fix a small overpainting issue, visible in some of the COMI dialogs | Max Horn | |
svn-id: r14476 | |||
2004-08-05 | Disable this workaround for COMI, as it causes a regression there. Actually, ↵ | Max Horn | |
maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately... svn-id: r14475 |