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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-12-08
Quickfix for tinlib compilation error. Changed type on zOverride from type in...
Lars Persson
2008-12-08
More dirty rectangle related changes
Filippos Karapetis
2008-12-07
Set full screen refresh when an animation frame or the psychic profile is shown
Filippos Karapetis
2008-12-07
fixed readGameStateDescription() len parameter
Gregory Montoir
2008-12-07
More dirty rectangle related changes (dirty rectangle handling is still broken)
Filippos Karapetis
2008-12-07
Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an
Torbjörn Andersson
2008-12-07
Fixed typo
Filippos Karapetis
2008-12-07
Fixed some more leaks and mismatched allocations/deallocations.
Nicola Mettifogo
2008-12-07
reduced saveload code dup
Gregory Montoir
2008-12-07
cleanup
Gregory Montoir
2008-12-07
added dirty screen rects redraw
Gregory Montoir
2008-12-07
Cleanup.
Johannes Schickel
2008-12-07
Prevent MIDI files from being load, when they are already loaded.
Johannes Schickel
2008-12-07
Missing break statement caused many broken warning messages.
Nicola Mettifogo
2008-12-07
Fixed assorted leaks in Parallaction.
Nicola Mettifogo
2008-12-07
Fix bug #2401150: "Compiler: No matching function (Parallaction / Amiga)"
Eugene Sandulenko
2008-12-07
Added code differences for DW1 demo to allow the first game screen to start
Paul Gilbert
2008-12-07
Some dirty rectangle related code
Filippos Karapetis
2008-12-07
Disable unused code
Filippos Karapetis
2008-12-07
Disabled more debug code
Filippos Karapetis
2008-12-06
- Prevented direct reference to the back buffer in many cases (apart from a f...
Filippos Karapetis
2008-12-06
Cleanup
Filippos Karapetis
2008-12-06
Fixed compilation when SAGA_DEBUG is defined
Filippos Karapetis
2008-12-06
Also remove explicit surface passing to IsoMap::draw()
Filippos Karapetis
2008-12-06
All the screen drawing functions draw to the back buffer, so there is no poin...
Filippos Karapetis
2008-12-06
Cleanup
Filippos Karapetis
2008-12-06
Implemented the Tinsel v0 WrtNonZero graphics renderer
Paul Gilbert
2008-12-06
Library routine and interpreter fixes for the DW1 demo
Paul Gilbert
2008-12-06
T7G: Fix for performance issue in save/load screen when hovering savegames
Scott Thomas
2008-12-06
Fixed positioning of overlayed graphics (dialogues, inventory, labels) in all...
Nicola Mettifogo
2008-12-06
Simplified scrolling calculations.
Nicola Mettifogo
2008-12-06
Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues i...
Nicola Mettifogo
2008-12-06
Beginning of support for DW1 Demo - Interpret has been changed to support opc...
Paul Gilbert
2008-12-05
Removed unused variable
Filippos Karapetis
2008-12-05
Removed more unneeded test code
Filippos Karapetis
2008-12-05
Evaluating kFeaturesPalette flag for VMDs. Now you can actually see something...
Sven Hesse
2008-12-05
Bugfix for correctly leaving from looking at the Rite of AshkEnte scroll
Paul Gilbert
2008-12-05
Parsing fixes for Urban Runner
Sven Hesse
2008-12-04
Cleanup
Filippos Karapetis
2008-12-04
Do not redraw the whole scene if an overlay is drawn above it
Filippos Karapetis
2008-12-04
This should make the US version work
Sven Hesse
2008-12-04
Correcting the language for GRB/USA
Sven Hesse
2008-12-04
Removed more test code and performed some cleanup
Filippos Karapetis
2008-12-04
Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRects
Max Horn
2008-12-04
Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...
Sven Hesse
2008-12-04
Disabled all the test functions in SAGA. They can be enabled again by definin...
Filippos Karapetis
2008-12-04
Fix typo.
Kari Salminen
2008-12-04
Added missing include.
Johannes Schickel
2008-12-04
Fix for GUI compile error described in bug #2387217 "WINCE: SVN trunk compila...
Johannes Schickel
2008-12-04
Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233".
Johannes Schickel
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