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2004-09-18changed zlib to dynamic for msvc8Paweł Kołodziejski
svn-id: r15164
2004-09-18changed zlib support for msvcPaweł Kołodziejski
svn-id: r15163
2004-09-18updatePaweł Kołodziejski
svn-id: r15162
2004-09-18fixed warningsPaweł Kołodziejski
svn-id: r15161
2004-09-18fixed msvc compilation for __restrict__Paweł Kołodziejski
svn-id: r15160
2004-09-18minor code simplificationGregory Montoir
svn-id: r15159
2004-09-18fix offsets computation (Putt-Putt's head and body are no more detached in ↵Gregory Montoir
timedemo now) svn-id: r15158
2004-09-18stubs for freddicove intro.Travis Howell
svn-id: r15157
2004-09-18Skip sound caching in Sam & Max (Talkie)Travis Howell
svn-id: r15156
2004-09-18spyozon intro. runsTravis Howell
svn-id: r15155
2004-09-18Update HR issuesTravis Howell
svn-id: r15154
2004-09-18Not soundOps in He80+Travis Howell
svn-id: r15153
2004-09-18Neeed to know where polygons are rendereredTravis Howell
svn-id: r15152
2004-09-18Should be for HE71 and later.Travis Howell
svn-id: r15151
2004-09-18updateGregory Montoir
svn-id: r15150
2004-09-18preliminar AuxQueue support (freddemo intro), some glitches thoughGregory Montoir
svn-id: r15149
2004-09-17Correct and rename opcodeTravis Howell
svn-id: r15147
2004-09-17print some more info with the "compact" commandJoost Peters
svn-id: r15146
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
Add some more differences in later HE versions. Add HE opcodes changes. svn-id: r15145
2004-09-17Add case stubs for waterTravis Howell
svn-id: r15144
2004-09-17Correct mouse vars, should be mouse hold in scumm6/HE.Travis Howell
baloon works now. svn-id: r15143
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
svn-id: r15142
2004-09-16No longer required.Travis Howell
svn-id: r15141
2004-09-16Correct array size readTravis Howell
svn-id: r15140
2004-09-16OoopsTravis Howell
svn-id: r15139
2004-09-16Correction to pickVarRandomTravis Howell
Add HE80+ version too. svn-id: r15138
2004-09-16OopsTravis Howell
svn-id: r15137
2004-09-16HE90+ games use two local resource typesTravis Howell
svn-id: r15136
2004-09-16Add Dutch Freddi2Joost Peters
svn-id: r15135
2004-09-16Correct local script range in HE99+Travis Howell
svn-id: r15134
2004-09-16Made the dataFileHeader struct packed, after discussing it with olki.Torbjörn Andersson
Neither of us can verify it, but it should fix bug #1002534. svn-id: r15133
2004-09-16Update commentTravis Howell
svn-id: r15132
2004-09-16ADD HE80+ differenceTravis Howell
svn-id: r15131
2004-09-15Add missing akos case.Travis Howell
svn-id: r15130
2004-09-15Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.Eugene Sandulenko
svn-id: r15129
2004-09-15Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #Torbjörn Andersson
keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp happy, ` will still work even if it currently doesn't for any of the other debug consoles in ScummVM. svn-id: r15128
2004-09-15Call directTravis Howell
svn-id: r15127
2004-09-15*** empty log message ***Travis Howell
svn-id: r15126
2004-09-15OoopsTravis Howell
svn-id: r15125
2004-09-15A bit saferTravis Howell
svn-id: r15124
2004-09-15Still not quite right.Travis Howell
svn-id: r15123
2004-09-15Only palette is differentTravis Howell
svn-id: r15122
2004-09-15Update HE checksumsTravis Howell
svn-id: r15121
2004-09-14only clear the polygon slots when playing a HE gameGregory Montoir
svn-id: r15120
2004-09-14Use -more informative- constants for certain script variablesJoost Peters
svn-id: r15119
2004-09-14Save polygonsTravis Howell
Move findObject changes to HE72 svn-id: r15118
2004-09-14Avoid warningTravis Howell
svn-id: r15117
2004-09-14TypoTravis Howell
svn-id: r15116
2004-09-14Add opcodeTravis Howell
svn-id: r15115
2004-09-14polygon slots should be cleared in startSceneTravis Howell
svn-id: r15114