Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-21 | MORTEVIELLE: Silent CID 1063229 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1004057 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1047256 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1047260 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1047261 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1063175 | Strangerke | |
2013-08-21 | TSAGE: R2R - Fix CID 1063348 | Strangerke | |
2013-08-21 | TSAGE: Fix illegal address computation, CID 1047259 | Torbjörn Andersson | |
We want the address right after the last element of _fadePaletteMap. There was probably no actual damage done since _paletteMap[] would likely be right after in memory, and that's zeroed as well. But it was still wrong. | |||
2013-08-21 | MORTEVIELLE: Add detection entry for improved German translation | Thierry Crozat | |
I also reworked a bit how detection work so that both the original and the improved German translations can be played. | |||
2013-08-21 | MORTEVIELLE: Replace some big if statements by switch statements | Strangerke | |
2013-08-21 | MORTEVIELLE: Remove second parameter of show() | Strangerke | |
2013-08-21 | MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game | Strangerke | |
2013-08-21 | MT-32: Sync with the latest changes in munt | Filippos Karapetis | |
2013-08-20 | TSAGE: Blue Force: Fix Coverity issue CID 1003729: missing break. | Strangerke | |
2013-08-20 | MORTEVIELLE: Add credits | Strangerke | |
2013-08-20 | MORTEVIELLE: Fix crash when loading from launcher | Strangerke | |
2013-08-20 | SCI: Add support for the King's Questions mini-game | Filippos Karapetis | |
This can be found in the KQ collection | |||
2013-08-20 | CREDITS: Add credits for The Neverhood engine | Filippos Karapetis | |
2013-08-20 | WINTERMUTE: Replace CP1252-symbol ... with 3 full stops. | Einar Johan Trøan Sømåen | |
2013-08-20 | WINTERMUTE: Add binary alpha-blitting. | Einar Johan Trøan Sømåen | |
For now, no RLE, or anything, but the infrastructure for it is put in place here. | |||
2013-08-20 | WINTERMUTE: Change pixel-format to RGBA. | Einar Johan Trøan Sømåen | |
2013-08-20 | WINTERMUTE: Avoid doing alpha-blits when image doesn't have alpha. | Einar Johan Trøan Sømåen | |
Also detect images with only binary alpha. | |||
2013-08-20 | MORTEVIELLE: Change German menu translation | Thierry Crozat | |
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions. | |||
2013-08-20 | MOHAWK: Stop videos on stack change | Torbjörn Andersson | |
Otherwise there may be both a book video and a flyby video playing at the same time. Maybe it should only stop videos if there really is a flyby video, but it already stops all sounds and may play a blocking sound etc., so it makes sense to me to always do it. | |||
2013-08-20 | MOHAWK: Add missing break in switch, CID 1003750 | Torbjörn Andersson | |
Clicking on any of the image boxes would fall through to the case where it checks if you are picking up or putting away the white page, which just doesn't make any sense. It didn't have any noticeable impact on the game, because that case only does something if the hiding place for the white page is open, and apparently that can only happen while you're at that hiding place. I have verified that it's still possible to get the white page, and that it's still possible to raise the sunken ship. | |||
2013-08-20 | MORTEVIELLE: Add some more checks in order to handle properly the first ↵ | Strangerke | |
character of some German menu entries | |||
2013-08-20 | MORTEVIELLE: Fix display of the rod and the ball in the attic, when using ↵ | Strangerke | |
Self/Put | |||
2013-08-19 | WINTERMUTE: Don't use a lookup table for alpha | Willem Jan Palenstijn | |
This gives a drawTickets() speed increase of about 10% in the JULIA demo (on a core i7 920). | |||
2013-08-19 | MORTEVIELLE: Store German menu data in data file and clean menu code | Thierry Crozat | |
This opens the door to a better translation of the menu to German. Also the code will now always try to read the menu data from the mort.data file and only if this fails it will use the game data. And remove some dead code that was to support the corrupted menu.mor file. | |||
2013-08-19 | MORTEVIELLE: Fix display of ending speech in German DOS edition | Strangerke | |
2013-08-19 | MORTEVIELLE: Avoid a crash related to speech during the ending sequence of ↵ | Strangerke | |
the German version | |||
2013-08-19 | Merge pull request #385 from JenniBee/md5s | Eugene Sandulenko | |
AGI, WINTERMUTE: Adding detection for several more fan games. | |||
2013-08-19 | GRAPHICS: Add missing "break"s in switch, CID 1063214 | Torbjörn Andersson | |
This won't actually make any difference, since the fall through would do nothing and then reach the break in the default case. But I think it's less error-prone this way if the code is ever modified. | |||
2013-08-19 | WINTERMUTE: Adding detection for more games. | JenniBee | |
2013-08-19 | AGI: Adding detection for original AGI Tetris by Peter Kelly. | JenniBee | |
2013-08-19 | SCI: Fix script bug #3604939 - "SCI: QFG1VGA: Game hangs when meeting Baron ↵ | Filippos Karapetis | |
while sneaking" | |||
2013-08-19 | TSAGE: R2R - Fix Locker 2 status in landing bay (Scene 500) | Strangerke | |
2013-08-19 | SCI: Fix bug #3614914 - "SCI: Castle of Dr Brain Spanish crashes after ↵ | Filippos Karapetis | |
Computer Room" Ignore the unused x/y displacement fields of cels embedded in pics. Dr. Brain Spanish, pic 261 contains garbage in these fields (probably left overs) | |||
2013-08-18 | TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bay | Paul Gilbert | |
2013-08-19 | DRASCULA: Some renaming. Also, get rid of some extraneous globals | Filippos Karapetis | |
This removes the superfluous talkHeight, talkWidth and timeDiff variables. It also changes _loadedDifferentChapter to be a boolean | |||
2013-08-18 | Merge pull request #386 from chrisws/tizen_port_1_6_1a | Johannes Schickel | |
TIZEN: updates for tizen 2.2 SDK | |||
2013-08-19 | GUI: Clear dirty rects when initializing ThemeEngine. | Johannes Schickel | |
This avoids nasty invalid writes to the overlay when the overlay is being resized. | |||
2013-08-18 | TSAGE: Reverted change to SceneItemList class | Paul Gilbert | |
2013-08-18 | MORTEVIELLE: Fix the order of German verbs. | Strangerke | |
2013-08-18 | TSAGE: Compilation fix, and further fixes for R2R landing bay panel display | Paul Gilbert | |
2013-08-18 | TSAGE: Fixes for displaying landing bay control panel | Paul Gilbert | |
2013-08-18 | TSAGE: R2R: Fix food submenu on ship computer (Scene 125) | Strangerke | |
2013-08-18 | INSANE: Mark fall through case statement. CID 1003733 | Eugene Sandulenko | |
2013-08-18 | MORTEVIELLE: some renaming in Dialogs | Strangerke | |
2013-08-18 | TSAGE: R2R - Fix cursor behavior (and crash) when leaving room 200 (corridor ↵ | Strangerke | |
hall 2) via East (150) and West (175) exits |