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2013-04-28TSAGE: Fixed nesting level. CID 1003636Eugene Sandulenko
2013-04-28TSAGE: Fixed nesting level. CID 1003637Eugene Sandulenko
2013-04-28LASTEXPRESS: Fix multiline macros. CID 1003638Eugene Sandulenko
2013-04-28LASTEXPRESS: Fix nasty bug with multiline macro. CID 1003640Eugene Sandulenko
2013-04-28AUDIO: Fix identation. CID 1003641Eugene Sandulenko
2013-04-28SCUMM HE: Plug memory leak. CID 1003582Eugene Sandulenko
2013-04-28SAGA: Null terminate string. CID 1003869Eugene Sandulenko
2013-04-28SAGA: Fix potentially unitialized pointer. CID 1003186, CID 1003187, CID ↵Eugene Sandulenko
1003188, CID 1003189
2013-04-28SAGA: Null terminate string. CID 1003870Eugene Sandulenko
2013-04-28SAGA: Null terminate string. CID 1003868Eugene Sandulenko
2013-04-28MOHAWK: Fix use after free. CID 1002114Eugene Sandulenko
2013-04-28MADE: Null terminate string. CID 1003874Eugene Sandulenko
2013-04-28SCI: Change wording for a function referenceFilippos Karapetis
2013-04-28SCI: Change wording for the cursor position workaroundsFilippos Karapetis
2013-04-28SCI: Fix patched save/load dialogs in SCI32 Mac gamesMatthew Hoops
2013-04-28SCI: Fix Phantasmagoria Mac's kDoSoundMatthew Hoops
2013-04-28AUDIO: Do not error out when channel offset >= length after interrupt()Sven Hesse
This fixes a Protracker module in the OS/2 version of Hopkins FBI (bug #3612101). In row 0x30 of the first pattern, the set channel offset effect in the fourth track pushes the offset past the sample (repeat) length. This is not error; the mixing function already handles this case flawlessly. No assert() is necessary there.
2013-04-28I18N: Regenerate translations data fileThierry Crozat
2013-04-28I18N: Update Italian translation (from Matteo)Thierry Crozat
2013-04-28I18N: Updated German GUI translation.Simon Sawatzki
2013-04-28DOCS: Updated German README (Liesmich) and NEWS (Neues).Simon Sawatzki
Liesmich now based on README SHA1 ID: 7f1288e8ef3b06d2d0793070da083b2e9c6bc030 Neues now based on NEWS SHA1 ID: 419252dbd64fb6f1a07079384418778c6946242f
2013-04-28SWORD2: Fix potential allocation size mismatch. CID 1003324.Torbjörn Andersson
2013-04-28HOPKINS: Fix for #3611739 graphic corruption in Breakout gamePaul Gilbert
2013-04-27KYRA: (EOB) - cleanup last commitathrxx
2013-04-27KYRA: (EOB) - add debugger functionsathrxx
(list_flags, set_flag, clear_flag)
2013-04-27KYRA: (EOB) - fix original savefile import/exportathrxx
(flag settings were not imported/exported in EOB 1 saves)
2013-04-27KYRA: (EOB) - minor fix in NPC sequence codeathrxx
2013-04-27PEGASUS: Fix missing text in canyon chaseMatthew Hoops
2013-04-27SCI: Fix incorrect detection of NRS patches in QFG3 (bug #3574541)Filippos Karapetis
2013-04-27SCI: Change wording for bug/further info referencesFilippos Karapetis
2013-04-27TSAGE: Fix some non-initialized variables. CID 1002389, 1002390, 1002391Strangerke
2013-04-27TOON: Fix Uninitialized scalar variable CID 1003172, 1003173, 1003175, 1003176Strangerke
2013-04-27GROOVOE: Plug memory leak. CID 1003912Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003890Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003889Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003888Eugene Sandulenko
2013-04-27SAGA: Fix memory leak in Mac version of IHNMTorbjörn Andersson
CID 1004123. Unfortunately, I do not have this version of the game so I cannot verify that this fix is correct, but it should be.
2013-04-26SCI: Fix SCI32 BE selector name countMatthew Hoops
2013-04-26SCI: Add script patch for Freddy Pharkas Mac inventoryMatthew Hoops
Thanks to waltervn for figuring this mess out!
2013-04-26I18N: Update French translationThierry Crozat
2013-04-26I18N: Workaround to fix spelling in French command 3Thierry Crozat
2013-04-26I18N: Update Hungarian translation (from patch #3611796)Thierry Crozat
2013-04-26TINSEL: Reorder loop condition to fix out-of-bounds accessTorbjörn Andersson
This should fix CID 1003943 and CID 1003944.
2013-04-26TOLTECS: Ignore invalid script opcodes (script bugs) - bug #3604025Filippos Karapetis
The original ignores invalid opcodes as well, according to johndoe
2013-04-26TOLTECS: Remove dead codeFilippos Karapetis
The clearSprites() method is a leftover from the older sprite drawing code
2013-04-26HUGO: Fix some uninitialized variables. CID 1002887Strangerke
2013-04-26CRUISE: Plug memory lek. CID 1003917Eugene Sandulenko
2013-04-26CRUISE: Plug memory leak. CID 1003918Eugene Sandulenko
2013-04-26CINE: Null terminate string. CID 1003886Eugene Sandulenko
2013-04-26CINE: Null terminate string. CID 1003884Eugene Sandulenko